Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
UrosCa
Eset
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 34L
1,437 Elo+
Solo
Neith
Neith
Vortigorical
Neith
Level 129
God Stats
6W - 3L
1,833 SR
Queue Stats
100W - 91L
1,494 Elo+
Solo
Susano
Susano
ionandar
Susano
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 67L
1,598 Elo+
Solo
Camazotz
Camazotz
noah7892
Camazotz
Level 83
God Stats
1W - 1L
1,704 SR
Queue Stats
239W - 221L
1,481 Elo+
Solo
Team Averages
Level 106
1,607 SR
1,502 Elo+

VS

Team Averages
Level 114
1,595 SR
1,460 Elo+
Yemoja
Yemoja
 
Yemoja
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
KnasTosse
Danzaburou
Level 103
God Stats
45W - 49L
1,500 SR
Queue Stats
101W - 120L
1,374 Elo+
Party 1
Awilix
Awilix
Pujan1
Awilix
Level 101
God Stats
9W - 3L
1,793 SR
Queue Stats
126W - 113L
1,501 Elo+
Solo
Ravana
Ravana
SteelLord
Ravana
Level 158
God Stats
176W - 135L
1,629 SR
Queue Stats
570W - 525L
1,500 Elo+
Solo
Freya
Freya
xWirran
Freya
Level 58
God Stats
19W - 11L
1,553 SR
Queue Stats
152W - 212L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
0 / 2 / 3
6,054
432
6,009
11,759
8,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Eset
UrosCa
Eset
12
1 / 3 / 1
6,595
471
5,665
9,288
3,333
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 3 / 0
7,176
513
8,835
9,884
4,072
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Susano
ionandar
Susano
12
2 / 1 / 0
6,725
480
6,670
13,178
4,763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Camazotz
noah7892
Camazotz
11
0 / 7 / 0
6,545
468
2,846
15,844
5,389
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
13
3 / 0 / 4
7,880
563
5,763
8,229
5,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Danzaburou
KnasTosse
Danzaburou
13
2 / 3 / 1
7,212
515
4,599
10,940
4,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Awilix
Pujan1
Awilix
14
4 / 1 / 1
8,210
586
9,167
12,234
4,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ravana
SteelLord
Ravana
15
7 / 0 / 0
9,214
658
14,686
6,551
8,002
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Freya
xWirran
Freya
13
0 / 1 / 5
7,298
521
8,638
11,657
4,418
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
5
Kills
16
16
Deaths
5
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
2
3
0.75
W
Yemoja
 
Yemoja
3
0
4
5
W
Danzaburou
KnasTosse
Danzaburou
2
3
1
0.83
W
Awilix
Pujan1
Awilix
4
1
1
4.5
W
Ravana
SteelLord
Ravana
7
0
0
7
L
Eset
UrosCa
Eset
1
3
1
0.5
L
2
3
0
0.67
L
Susano
ionandar
Susano
2
1
0
2
L
Camazotz
noah7892
Camazotz
0
7
0
0
W
Freya
xWirran
Freya
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,025
Damage
42,853
59,953
Taken
49,611
26,552
Mitigated
26,587
14,811
Healing
14,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
6,009
151
0
3,566
11,759
8,995
0
5,126
6,633
29,534
0
W
Yemoja
 
Yemoja
5,763
489
1,506
3,300
8,229
5,221
0
2,530
5,460
35,888
0
W
Danzaburou
KnasTosse
Danzaburou
4,599
1,299
0
3,871
10,940
4,092
686
2,603
8,073
0
51,485
W
Awilix
Pujan1
Awilix
9,167
3,935
0
750
12,234
4,854
0
1,561
10,667
0
71,066
W
Ravana
SteelLord
Ravana
14,686
4,903
0
1,222
6,551
8,002
304
195
6,346
842
60,564
L
Eset
UrosCa
Eset
5,665
736
116
3,115
9,288
3,333
0
4,721
4,567
39,674
0
L
8,835
1,747
0
2,650
9,884
4,072
0
2,461
7,423
0
60,240
L
Susano
ionandar
Susano
6,670
1,784
0
1,298
13,178
4,763
0
2,393
10,785
0
50,656
L
Camazotz
noah7892
Camazotz
2,846
696
0
4,066
15,844
5,389
0
17
15,827
0
38,568
W
Freya
xWirran
Freya
8,638
2,705
0
4,181
11,657
4,418
9
4,190
7,391
54,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,095
Gold Earned
39,814
394
Minions Killed
407
0
Camps Cleared
0
1,340,648
Distance Traveled
1,410,774
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,054
432
82
6
0
249,507
0
W
Yemoja
7,880
563
57
4
0
257,324
1
W
Danzaburou
7,212
515
82
6
0
256,394
2
W
Awilix
8,210
586
102
7
0
338,028
0
W
Ravana
9,214
658
83
6
0
281,865
0
L
Eset
6,595
471
74
5
0
256,249
0
L
Neith
7,176
513
95
7
0
243,665
0
L
Susano
6,725
480
72
5
0
328,472
0
L
Camazotz
6,545
468
71
5
0
262,755
0
W
Freya
7,298
521
83
6
0
277,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role