Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Alaxa1909
Jing Wei
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 143L
1,436 Elo+
Solo
Xbalanque
Xbalanque
Anarqh
Xbalanque
Level 82
God Stats
148W - 169L
1,369 SR
Queue Stats
149W - 172L
1,303 Elo+
Solo
Surtr
Surtr
FH Knowledge
Surtr
Level 65
God Stats
2W - 3L
1,282 SR
Queue Stats
133W - 126L
1,413 Elo+
Solo
Ix Chel
Ix Chel
lochness_basilis
Ix Chel
Level 96
God Stats
3W - 10L
1,379 SR
Queue Stats
171W - 204L
1,408 Elo+
Solo
Team Averages
Level 79
1,406 SR
1,412 Elo+

VS

Team Averages
Level 108
1,503 SR
1,433 Elo+
Arachne
Arachne
B2L_KingKev2
Arachne
Level 68
God Stats
3W - 7L
1,386 SR
Queue Stats
14W - 10L
1,480 Elo+
Solo
Aphrodite
Aphrodite
Decaence
Aphrodite
Level 64
God Stats
3W - 2L
1,484 SR
Queue Stats
107W - 142L
1,431 Elo+
Solo
Izanami
Izanami
Fee18thAveGoon
Izanami
Level 112
God Stats
457W - 406L
1,503 SR
Queue Stats
630W - 632L
1,435 Elo+
Solo
Jing Wei
Jing Wei
LAMARCA VIDIGAL
Jing Wei
Level 159
God Stats
1W - 1L
1,739 SR
Queue Stats
113W - 132L
1,387 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Swampstalker50
Morgan Le Fay
Level 138
God Stats
2W - 2L
1,405 SR
Queue Stats
337W - 337L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
3 / 2 / 1
6,751
482
4,837
8,104
4,749
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
Alaxa1909
Jing Wei
12
0 / 2 / 1
6,868
491
3,464
8,949
3,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Xbalanque
Anarqh
Xbalanque
4
0 / 1 / 0
4,489
321
471
1,345
349
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
2 / 1 / 0
7,466
533
6,389
12,120
12,549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
7 / 3 / 1
7,775
555
8,873
11,083
4,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
B2L_KingKev2
Arachne
12
1 / 3 / 1
7,053
504
1,859
8,916
3,354
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
Decaence
Aphrodite
10
1 / 3 / 1
6,732
481
2,094
7,598
3,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
2 / 2 / 0
7,830
559
6,942
9,134
3,732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jing Wei
14
2 / 1 / 2
8,082
577
5,492
7,102
3,042
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Morgan Le Fay
Swampstalker50
Morgan Le Fay
12
3 / 4 / 0
7,363
526
8,548
7,731
2,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
13
12
Kills
9
9
Deaths
13
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
3
2
1
1.75
L
Jing Wei
Alaxa1909
Jing Wei
0
2
1
0.25
L
Xbalanque
Anarqh
Xbalanque
0
1
0
0
W
Arachne
B2L_KingKev2
Arachne
1
3
1
0.5
W
Aphrodite
Decaence
Aphrodite
1
3
1
0.5
L
2
1
0
2
W
2
2
0
1
W
Jing Wei
2
1
2
3
W
Morgan Le Fay
Swampstalker50
Morgan Le Fay
3
4
0
0.75
L
7
3
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,034
Damage
24,935
41,601
Taken
40,481
25,376
Mitigated
16,847
10,578
Healing
10,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
4,837
495
1,482
997
8,104
4,749
0
2,417
5,687
21,072
0
L
Jing Wei
Alaxa1909
Jing Wei
3,464
2,587
76
3,082
8,949
3,572
637
324
8,625
0
51,619
L
Xbalanque
Anarqh
Xbalanque
471
62
11
173
1,345
349
0
227
1,118
0
6,858
W
Arachne
B2L_KingKev2
Arachne
1,859
1,313
0
1,721
8,916
3,354
133
2,086
6,830
0
56,429
W
Aphrodite
Decaence
Aphrodite
2,094
721
2,065
2,978
7,598
3,757
175
4,819
2,779
26,166
0
L
6,389
2,270
0
1,794
12,120
12,549
0
0
12,120
653
52,069
W
6,942
3,641
0
112
9,134
3,732
731
266
8,868
0
67,739
W
Jing Wei
5,492
4,105
0
2,525
7,102
3,042
288
1,666
5,436
0
60,391
W
Morgan Le Fay
Swampstalker50
Morgan Le Fay
8,548
1,553
0
704
7,731
2,962
676
5,139
2,592
45,751
0
L
8,873
1,196
120
2,843
11,083
4,157
150
7,674
3,409
53,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,349
Gold Earned
37,060
278
Minions Killed
409
0
Camps Cleared
0
1,115,079
Distance Traveled
1,282,613
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,751
482
26
2
0
298,721
10
L
Jing Wei
6,868
491
79
6
0
238,467
1
L
Xbalanque
4,489
321
14
1
0
60,626
0
W
Arachne
7,053
504
80
6
0
304,690
0
W
Aphrodite
6,732
481
53
4
0
266,969
8
L
Surtr
7,466
533
74
5
0
248,975
2
W
Izanami
7,830
559
123
9
0
215,444
0
W
Jing Wei
8,082
577
98
7
0
239,291
4
W
Morgan Le Fay
7,363
526
55
4
0
256,219
1
L
Ix Chel
7,775
555
85
6
0
268,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role