Player Matchup

Aphrodite
Aphrodite
Gold III
 
Aphrodite
Gold III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Platinum IV
 
Janus
Platinum IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Diamond II
SophisticatedGuy
Xbalanque
Diamond II
Level 151
God Stats
1W - 3L
1,419 SR
Queue Stats
90W - 88L
2,324 MMR
Solo
Nemesis
Nemesis
Platinum I
Tyiu
Nemesis
Platinum I
Level 195
God Stats
4W - 2L
1,670 SR
Queue Stats
242W - 268L
1,938 MMR
Solo
Ra
Ra
Gold III
ors0
Ra
Gold III
Level 157
God Stats
8W - 10L
1,440 SR
Queue Stats
138W - 145L
1,366 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 162
1,506 SR
1,726 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 125
1,561 SR
1,859 MMR
Rama
Rama
Silver V
 
Rama
Silver V
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Masters
Furuchiru
Kali
Masters
Level 148
God Stats
9W - 8L
1,554 SR
Queue Stats
135W - 122L
2,644 MMR
Solo
Horus
Horus
Gold II
Hαuffε
Horus
Gold II
Level 84
God Stats
10W - 6L
1,349 SR
Queue Stats
292W - 261L
1,887 MMR
Solo
Kuzenbo
Kuzenbo
Platinum IV
Jhere21F
Kuzenbo
Platinum IV
Level 153
God Stats
5W - 7L
1,647 SR
Queue Stats
691W - 695L
1,787 MMR
Solo
Agni
Agni
Gold III
NoéEos4Jumentos
Agni
Gold III
Level 154
God Stats
1W - 0L
1,756 SR
Queue Stats
115W - 115L
1,477 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
8
0 / 2 / 1
4,779
597
3,147
5,981
3,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
 
Janus
7
0 / 0 / 0
4,183
523
854
2,326
705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
8
0 / 2 / 1
4,711
589
4,632
5,400
1,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
Tyiu
Nemesis
9
3 / 0 / 0
5,393
674
2,847
5,161
1,763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ra
ors0
Ra
9
0 / 0 / 0
4,601
575
2,551
3,078
869
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bans
Ao KuangMartichorasThor

VS

Bans
Sun WukongSusanoRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
8
0 / 2 / 1
4,566
571
1,093
5,721
1,871
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kali
10
1 / 0 / 2
5,364
671
2,407
7,486
2,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
Hαuffε
Horus
8
0 / 1 / 2
4,735
592
2,473
6,169
4,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kuzenbo
Jhere21F
Kuzenbo
9
2 / 1 / 0
4,951
619
4,077
7,881
6,572
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

8
1 / 0 / 0
4,562
570
3,080
3,309
950
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
9
3
Kills
4
4
Deaths
4
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
2
1
0.25
L
Janus
 
Janus
0
0
0
0
W
Rama
 
Rama
0
2
1
0.25
W
Kali
1
0
2
2
W
Horus
Hαuffε
Horus
0
1
2
1
W
Kuzenbo
Jhere21F
Kuzenbo
2
1
0
2
W
1
0
0
1
L
Xbalanque
0
2
1
0.25
L
Nemesis
Tyiu
Nemesis
3
0
0
3
L
Ra
ors0
Ra
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,031
Damage
13,130
21,946
Taken
30,566
8,195
Mitigated
16,275
8,689
Healing
11,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
3,147
372
263
3,565
5,981
3,076
0
3,842
2,139
25,660
0
L
Janus
 
Janus
854
240
0
750
2,326
705
0
984
1,342
21,242
0
W
Rama
 
Rama
1,093
896
0
1,286
5,721
1,871
0
540
5,181
0
33,824
W
Kali
2,407
1,271
0
1,675
7,486
2,822
0
1,044
6,426
0
45,676
W
Horus
Hαuffε
Horus
2,473
1,211
392
3,280
6,169
4,060
12
1,342
4,827
0
7,321
W
Kuzenbo
Jhere21F
Kuzenbo
4,077
1,832
0
2,894
7,881
6,572
56
2,456
5,425
25,086
0
W
3,080
172
0
1,570
3,309
950
0
1,090
2,155
34,662
0
L
Xbalanque
4,632
2,449
0
1,925
5,400
1,782
116
1,123
4,277
0
31,449
L
Nemesis
Tyiu
Nemesis
2,847
1,846
0
718
5,161
1,763
0
952
4,209
0
33,476
L
Ra
ors0
Ra
2,551
312
373
1,095
3,078
869
0
256
2,822
30,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,667
Gold Earned
24,178
243
Minions Killed
251
0
Camps Cleared
0
818,177
Distance Traveled
863,071
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
4,779
597
42
5
0
167,013
1
L
Janus
4,183
523
37
5
0
96,200
1
W
Rama
4,566
571
77
10
0
165,842
2
W
Kali
5,364
671
77
10
0
175,474
4
W
Horus
4,735
592
3
0
0
182,724
0
W
Kuzenbo
4,951
619
29
4
0
161,690
0
W
Agni
4,562
570
65
8
0
177,341
4
L
Xbalanque
4,711
589
48
6
0
170,051
2
L
Nemesis
5,393
674
61
8
0
205,587
2
L
Ra
4,601
575
55
7
0
179,326
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role