Player Matchup

Morgan Le Fay
Morgan Le Fay
Dl-Amax
Morgan Le Fay
Level 79
God Stats
1W - 6L
1,187 SR
Queue Stats
140W - 128L
1,505 Elo+
Solo
Bacchus
Bacchus
Lt_Maverick20
Bacchus
Level 99
God Stats
2W - 1L
1,876 SR
Queue Stats
191W - 235L
1,323 Elo+
Party 2
Loki
Loki
MARGIRIS1
Loki
Level 84
God Stats
3W - 5L
1,500 SR
Queue Stats
183W - 194L
1,487 Elo+
Solo
Thanatos
Thanatos
MrRDoyle
Thanatos
Level 58
God Stats
28W - 35L
1,463 SR
Queue Stats
100W - 115L
1,429 Elo+
Solo
Hachiman
Hachiman
xLuxo
Hachiman
Level 96
God Stats
4W - 4L
1,586 SR
Queue Stats
474W - 489L
1,472 Elo+
Party 2
Team Averages
Level 83
1,522 SR
1,443 Elo+

VS

Team Averages
Level 97
1,572 SR
1,399 Elo+
Yemoja
Yemoja
Aaron_CM2
Yemoja
Level 144
God Stats
7W - 1L
1,779 SR
Queue Stats
154W - 145L
1,453 Elo+
Party 1
Persephone
Persephone
ChicoGamerH0t7u7
Persephone
Level 140
God Stats
24W - 31L
1,475 SR
Queue Stats
148W - 135L
1,447 Elo+
Party 1
Osiris
Osiris
canuto123
Osiris
Level 28
God Stats
2W - 5L
1,500 SR
Queue Stats
36W - 41L
1,369 Elo+
Party 3
Pele
Pele
ivad39
Pele
Level 118
God Stats
6W - 4L
1,609 SR
Queue Stats
95W - 89L
1,470 Elo+
Solo
Rama
Rama
raiderstor
Rama
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,257 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Dl-Amax
Morgan Le Fay
15
1 / 5 / 0
8,823
464
8,921
16,339
7,280
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
13
2 / 1 / 3
8,343
439
5,825
15,145
16,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Loki
15
1 / 5 / 1
8,980
473
10,876
16,107
7,056
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
MrRDoyle
Thanatos
15
3 / 4 / 1
9,077
478
6,239
19,042
8,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hachiman
xLuxo
Hachiman
16
4 / 3 / 3
9,821
517
12,944
12,523
6,084
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Aaron_CM2
Yemoja
14
0 / 0 / 6
9,336
491
6,899
11,375
10,210
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Persephone
ChicoGamerH0t7u7
Persephone
16
6 / 1 / 3
10,763
566
17,238
9,994
4,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Osiris
canuto123
Osiris
18
3 / 2 / 1
10,622
559
9,770
15,836
17,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pele
ivad39
Pele
18
7 / 0 / 3
11,068
583
9,444
13,453
6,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
1 / 8 / 3
8,358
440
11,281
15,559
5,439
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
33
11
Kills
17
18
Deaths
11
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Aaron_CM2
Yemoja
0
0
6
3
W
Persephone
ChicoGamerH0t7u7
Persephone
6
1
3
7.5
L
Morgan Le Fay
Dl-Amax
Morgan Le Fay
1
5
0
0.2
L
Bacchus
2
1
3
3.5
L
Loki
1
5
1
0.3
L
Thanatos
MrRDoyle
Thanatos
3
4
1
0.88
W
Osiris
canuto123
Osiris
3
2
1
1.75
W
Pele
ivad39
Pele
7
0
3
8.5
W
1
8
3
0.31
L
Hachiman
xLuxo
Hachiman
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,805
Damage
54,632
79,156
Taken
66,217
45,226
Mitigated
44,174
25,165
Healing
22,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Aaron_CM2
Yemoja
6,899
1,310
3,998
3,855
11,375
10,210
170
4,034
7,341
35,132
0
W
Persephone
ChicoGamerH0t7u7
Persephone
17,238
259
0
2,869
9,994
4,325
70
5,676
4,316
92,713
0
L
Morgan Le Fay
Dl-Amax
Morgan Le Fay
8,921
918
0
3,291
16,339
7,280
0
10,251
6,088
76,049
0
L
Bacchus
5,825
783
250
1,942
15,145
16,207
0
6,837
8,308
26,699
0
L
Loki
10,876
3,027
0
2,610
16,107
7,056
294
1,391
14,716
0
66,578
L
Thanatos
MrRDoyle
Thanatos
6,239
1,235
0
13,006
19,042
8,599
0
2,873
16,169
0
86,467
W
Osiris
canuto123
Osiris
9,770
3,683
0
6,298
15,836
17,642
852
0
15,836
0
75,716
W
Pele
ivad39
Pele
9,444
1,892
0
3,245
13,453
6,558
0
2,155
11,298
0
107,253
W
11,281
8,289
0
2,111
15,559
5,439
165
2,879
12,680
0
53,419
L
Hachiman
xLuxo
Hachiman
12,944
7,326
0
4,066
12,523
6,084
0
2,785
9,738
0
85,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,044
Gold Earned
50,147
506
Minions Killed
544
0
Camps Cleared
0
1,828,439
Distance Traveled
1,803,199
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,336
491
30
2
0
344,249
2
W
Persephone
10,763
566
137
7
0
360,387
3
L
Morgan Le Fay
8,823
464
116
6
0
354,651
0
L
Bacchus
8,343
439
32
2
0
405,883
10
L
Loki
8,980
473
108
6
0
373,164
0
L
Thanatos
9,077
478
116
6
0
359,569
0
W
Osiris
10,622
559
151
8
0
323,158
3
W
Pele
11,068
583
140
7
0
438,144
0
W
Rama
8,358
440
86
5
0
337,261
0
L
Hachiman
9,821
517
134
7
0
335,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role