Player Matchup

Merlin
Merlin
BlazingBush420
Merlin
Level 54
God Stats
4W - 7L
1,343 SR
Queue Stats
39W - 44L
1,430 Elo+
Solo
Arachne
Arachne
Joyreel
Arachne
Level 55
God Stats
24W - 22L
1,294 SR
Queue Stats
31W - 38L
1,099 Elo+
Solo
Chaac
Chaac
MisterCharlie
Chaac
Level 109
God Stats
1W - 2L
1,540 SR
Queue Stats
19W - 23L
1,478 Elo+
Solo
Team Averages
Level 73
1,392 SR
1,335 Elo+

VS

Team Averages
Level 136
1,452 SR
1,432 Elo+
Rama
Rama
Freestylekiwer
Rama
Level 173
God Stats
9W - 5L
1,620 SR
Queue Stats
376W - 375L
1,479 Elo+
Solo
Nox
Nox
Hedgehog10
Nox
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 46L
1,393 Elo+
Solo
King Arthur
King Arthur
KuranayPanic
King Arthur
Level 147
God Stats
1W - 2L
1,236 SR
Queue Stats
14W - 13L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 1 / 0
4,101
820
1,845
1,352
388
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Joyreel
Arachne
6
0 / 1 / 2
4,279
856
1,502
2,521
1,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

7
1 / 2 / 1
4,511
902
3,510
4,114
3,346
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 1 / 1
4,826
965
2,166
3,313
1,038
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 0 / 4
4,589
918
1,600
2,054
785
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
KuranayPanic
King Arthur
7
2 / 1 / 2
4,837
967
1,977
4,195
2,404
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
11
2
Kills
4
4
Deaths
2
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
2
1
1
2.5
W
0
0
4
2
L
Arachne
Joyreel
Arachne
0
1
2
1
W
King Arthur
KuranayPanic
King Arthur
2
1
2
3
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,857
Damage
5,743
7,987
Taken
9,562
4,866
Mitigated
4,227
1,913
Healing
570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,845
144
0
300
1,352
388
0
47
1,305
9,853
0
W
2,166
1,758
0
342
3,313
1,038
887
829
2,484
0
8,244
W
1,600
203
0
0
2,054
785
630
680
1,374
14,942
0
L
Arachne
Joyreel
Arachne
1,502
1,328
0
641
2,521
1,132
0
596
1,925
0
4,340
W
King Arthur
KuranayPanic
King Arthur
1,977
443
0
228
4,195
2,404
0
675
3,520
0
8,290
L
3,510
250
0
972
4,114
3,346
0
1,158
2,956
0
12,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,891
Gold Earned
14,252
44
Minions Killed
53
0
Camps Cleared
0
238,483
Distance Traveled
243,319
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
4,101
820
17
3
0
44,080
0
W
Rama
4,826
965
13
3
0
79,232
0
W
Nox
4,589
918
23
5
0
73,488
0
L
Arachne
4,279
856
10
2
0
98,787
0
W
King Arthur
4,837
967
17
3
0
90,599
0
L
Chaac
4,511
902
17
3
0
95,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role