Player Matchup

Chang'e
Chang'e
Rapzter21
Chang'e
Level 78
God Stats
49W - 29L
1,539 SR
Queue Stats
233W - 194L
1,505 Elo+
Solo
Poseidon
Poseidon
Scriptkid
Poseidon
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 40L
1,418 Elo+
Solo
Neith
Neith
Twitch_xarlii22
Neith
Level 123
God Stats
23W - 26L
1,446 SR
Queue Stats
141W - 135L
1,489 Elo+
Solo
Bellona
Bellona
lilpurret11990_0
Bellona
Level 48
God Stats
20W - 26L
1,591 SR
Queue Stats
43W - 60L
1,301 Elo+
Solo
Bakasura
Bakasura
pedroma21
Bakasura
Level 85
God Stats
11W - 9L
1,492 SR
Queue Stats
173W - 181L
1,410 Elo+
Solo
Team Averages
Level 81
1,514 SR
1,425 Elo+

VS

Team Averages
Level 82
1,480 SR
1,434 Elo+
Artemis
Artemis
 
Artemis
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
BufnitaNoptii
Mercury
Level 104
God Stats
3W - 6L
1,322 SR
Queue Stats
33W - 26L
1,514 Elo+
Solo
Agni
Agni
DespotCPP
Agni
Level 88
God Stats
10W - 5L
1,579 SR
Queue Stats
198W - 175L
1,509 Elo+
Solo
Chaac
Chaac
Jappo_89
Chaac
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 22L
1,262 Elo+
Solo
Fafnir
Fafnir
Raffy15032003
Fafnir
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
205W - 204L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Rapzter21
Chang'e
10
3 / 1 / 1
6,816
568
7,693
11,367
7,688
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Poseidon
Scriptkid
Poseidon
10
1 / 1 / 1
6,276
523
4,464
5,144
1,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
1 / 2 / 4
5,944
495
9,510
7,294
2,572
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
0 / 4 / 1
5,689
474
2,054
9,599
7,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Bakasura
pedroma21
Bakasura
14
5 / 1 / 2
7,763
647
5,983
11,018
4,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
3 / 3 / 1
5,815
485
7,670
10,835
4,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Mercury
11
1 / 3 / 4
6,437
536
4,673
9,098
3,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Agni
11
1 / 2 / 1
6,857
571
4,471
6,164
2,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Jappo_89
Chaac
11
3 / 1 / 2
7,236
603
4,874
8,097
4,484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
1 / 1 / 2
6,274
523
4,375
11,592
12,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
19
10
Kills
9
9
Deaths
10
9
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
3
3
1
1.17
L
Mercury
1
3
4
1
L
Agni
1
2
1
0.75
L
Chaac
Jappo_89
Chaac
3
1
2
4
L
1
1
2
2
W
Chang'e
Rapzter21
Chang'e
3
1
1
3.5
W
Poseidon
Scriptkid
Poseidon
1
1
1
1.5
W
1
2
4
1.5
W
0
4
1
0.13
W
Bakasura
pedroma21
Bakasura
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,704
Damage
26,063
44,422
Taken
45,786
24,302
Mitigated
26,821
12,145
Healing
11,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
7,670
2,722
0
3,153
10,835
4,126
100
2,270
8,565
0
40,016
L
Mercury
4,673
2,417
0
640
9,098
3,481
0
2,454
6,534
0
51,865
L
Agni
4,471
205
0
2,199
6,164
2,090
0
3,185
2,814
45,120
0
L
Chaac
Jappo_89
Chaac
4,874
857
0
2,264
8,097
4,484
272
2,056
5,961
0
43,069
L
4,375
1,386
210
2,692
11,592
12,640
0
2,192
8,980
19,000
0
W
Chang'e
Rapzter21
Chang'e
7,693
879
1,655
5,058
11,367
7,688
154
3,021
8,310
29,969
0
W
Poseidon
Scriptkid
Poseidon
4,464
246
0
1,000
5,144
1,683
0
1,808
3,150
42,690
0
W
9,510
3,589
0
1,507
7,294
2,572
227
1,374
5,920
0
42,220
W
2,054
645
0
1,121
9,599
7,788
0
969
8,589
0
27,702
W
Bakasura
pedroma21
Bakasura
5,983
3,024
0
1,804
11,018
4,571
417
1,279
9,607
0
56,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,488
Gold Earned
32,619
331
Minions Killed
320
0
Camps Cleared
0
1,168,829
Distance Traveled
1,196,372
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,815
485
47
4
0
213,208
0
L
Mercury
6,437
536
85
7
0
294,243
0
L
Agni
6,857
571
97
8
0
237,689
0
L
Chaac
7,236
603
74
6
0
213,500
0
L
Fafnir
6,274
523
17
1
0
237,732
0
W
Chang'e
6,816
568
33
3
0
223,559
1
W
Poseidon
6,276
523
89
7
0
220,802
0
W
Neith
5,944
495
59
5
0
215,880
3
W
Bellona
5,689
474
42
4
0
203,598
0
W
Bakasura
7,763
647
108
9
0
304,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role