Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Almightyj19
Freya
Level 104
God Stats
3W - 2L
1,854 SR
Queue Stats
66W - 55L
1,441 Elo+
Solo
Mercury
Mercury
BufnitaNoptii
Mercury
Level 104
God Stats
3W - 6L
1,431 SR
Queue Stats
33W - 26L
1,543 Elo+
Solo
Sun Wukong
Sun Wukong
DeusDeo
Sun Wukong
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 70L
1,445 Elo+
Solo
Scylla
Scylla
stacko1999
Scylla
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 93L
1,454 Elo+
Solo
Team Averages
Level 112
1,557 SR
1,476 Elo+

VS

Team Averages
Level 85
1,441 SR
1,456 Elo+
Martichoras
Martichoras
 
Martichoras
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Clap_Duwuchan_07
Jormungandr
Level 67
God Stats
1W - 3L
1,500 SR
Queue Stats
384W - 357L
1,499 Elo+
Solo
Arachne
Arachne
Danimm
Arachne
Level 87
God Stats
14W - 20L
1,242 SR
Queue Stats
75W - 127L
1,340 Elo+
Solo
Ares
Ares
Filouu
Ares
Level 67
God Stats
1W - 0L
1,281 SR
Queue Stats
21W - 16L
1,499 Elo+
Solo
Chronos
Chronos
vett228
Chronos
Level 74
God Stats
12W - 7L
1,681 SR
Queue Stats
221W - 228L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
0 / 3 / 4
7,149
477
5,928
15,756
13,549
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
0 / 4 / 1
5,341
356
2,778
6,919
2,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mercury
12
4 / 3 / 2
7,347
490
7,363
13,157
5,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
DeusDeo
Sun Wukong
15
3 / 2 / 1
8,666
578
9,426
15,673
11,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
stacko1999
Scylla
13
2 / 2 / 0
7,534
502
7,110
6,196
2,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
15
5 / 2 / 3
8,870
591
10,481
10,399
5,730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jormungandr
Clap_Duwuchan_07
Jormungandr
14
2 / 2 / 1
8,035
536
9,250
11,152
10,968
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Arachne
Danimm
Arachne
11
3 / 2 / 4
7,047
470
6,508
13,507
5,776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
Filouu
Ares
12
2 / 2 / 7
7,820
521
6,450
10,624
9,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos
vett228
Chronos
15
2 / 1 / 1
8,373
558
4,817
6,306
2,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
30
9
Kills
14
14
Deaths
9
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
3
4
0.67
W
Martichoras
 
Martichoras
5
2
3
3.25
L
0
4
1
0.13
L
Mercury
4
3
2
1.67
W
Jormungandr
Clap_Duwuchan_07
Jormungandr
2
2
1
1.25
W
Arachne
Danimm
Arachne
3
2
4
2.5
L
Sun Wukong
DeusDeo
Sun Wukong
3
2
1
1.75
W
Ares
Filouu
Ares
2
2
7
2.75
L
Scylla
stacko1999
Scylla
2
2
0
1
W
Chronos
vett228
Chronos
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,605
Damage
37,506
57,701
Taken
51,988
34,896
Mitigated
34,869
13,806
Healing
13,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
5,928
1,509
0
3,631
15,756
13,549
0
6,130
9,626
0
19,470
W
Martichoras
 
Martichoras
10,481
4,350
0
3,646
10,399
5,730
404
1,993
8,364
0
79,514
L
2,778
1,015
0
1,842
6,919
2,464
0
990
5,929
24,220
0
L
Mercury
7,363
3,164
0
1,349
13,157
5,180
0
3,309
9,848
0
50,077
W
Jormungandr
Clap_Duwuchan_07
Jormungandr
9,250
3,040
0
1,399
11,152
10,968
0
0
11,152
63,170
149
W
Arachne
Danimm
Arachne
6,508
2,812
0
4,134
13,507
5,776
0
3,446
9,923
0
34,292
L
Sun Wukong
DeusDeo
Sun Wukong
9,426
2,653
0
5,854
15,673
11,590
0
8,026
7,647
0
67,493
W
Ares
Filouu
Ares
6,450
298
0
3,390
10,624
9,949
0
1,947
8,629
23,011
0
L
Scylla
stacko1999
Scylla
7,110
390
0
1,130
6,196
2,113
0
1,913
4,283
68,057
0
W
Chronos
vett228
Chronos
4,817
1,656
0
518
6,306
2,446
0
2,114
4,032
72,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,037
Gold Earned
40,145
376
Minions Killed
437
0
Camps Cleared
0
1,402,275
Distance Traveled
1,472,697
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,149
477
22
1
0
313,573
0
W
Martichoras
8,870
591
142
9
0
266,031
2
L
Freya
5,341
356
40
3
0
166,508
0
L
Mercury
7,347
490
67
4
0
348,963
0
W
Jormungandr
8,035
536
105
7
0
262,476
8
W
Arachne
7,047
470
51
3
0
364,425
0
L
Sun Wukong
8,666
578
120
8
0
304,144
2
W
Ares
7,820
521
19
1
0
290,760
2
L
Scylla
7,534
502
127
8
0
269,087
4
W
Chronos
8,373
558
120
8
0
289,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role