Player Matchup

Merlin
Merlin
 
Merlin
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
DegrroN
Ne Zha
Level 114
God Stats
10W - 7L
1,583 SR
Queue Stats
453W - 451L
1,497 Elo+
Party 2
Zeus
Zeus
Marky McK5
Zeus
Level 124
God Stats
2W - 1L
1,260 SR
Queue Stats
309W - 304L
1,433 Elo+
Solo
Xing Tian
Xing Tian
Rivensing
Xing Tian
Level 29
God Stats
10W - 3L
1,813 SR
Queue Stats
214W - 212L
1,548 Elo+
Party 2
Hel
Hel
sa4ud
Hel
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 28L
1,308 Elo+
Solo
Team Averages
Level 81
1,531 SR
1,457 Elo+

VS

Team Averages
Level 63
1,552 SR
1,493 Elo+
Bacchus
Bacchus
 
Bacchus
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
MeiZje
Izanami
Level 15
God Stats
0W - 1L
1,695 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Hel
Hel
Satsuma丶蜜橘
Hel
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 27L
1,488 Elo+
Party 1
Vulcan
Vulcan
SebyD
Vulcan
Level 62
God Stats
1W - 3L
1,564 SR
Queue Stats
147W - 148L
1,567 Elo+
Solo
Awilix
Awilix
公子yuxi
Awilix
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 14L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
0 / 0 / 2
5,326
1,065
3,751
3,102
1,142
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
DegrroN
Ne Zha
10
1 / 0 / 2
5,716
1,143
6,099
3,011
1,219
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
2 / 1 / 1
5,773
1,155
6,163
2,889
917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
Rivensing
Xing Tian
9
0 / 1 / 1
5,293
1,059
897
3,956
2,799
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hel
sa4ud
Hel
10
0 / 0 / 2
5,380
1,076
1,847
2,674
1,012
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
0 / 0 / 1
4,754
951
2,267
5,427
5,927
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Izanami
MeiZje
Izanami
1
0 / 0 / 0
1,404
281
0
0
0
10
0 / 1 / 1
4,837
967
617
3,976
2,081
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vulcan
SebyD
Vulcan
11
0 / 1 / 2
5,344
1,069
6,112
5,189
2,200
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Awilix
公子yuxi
Awilix
11
2 / 1 / 0
5,040
1,008
1,812
5,549
2,388
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
6
3
Kills
2
2
Deaths
3
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
0
0
2
1
L
Bacchus
 
Bacchus
0
0
1
0.5
W
Ne Zha
DegrroN
Ne Zha
1
0
2
2
W
2
1
1
2.5
L
Izanami
MeiZje
Izanami
0
0
0
0
W
Xing Tian
Rivensing
Xing Tian
0
1
1
0.5
L
0
1
1
0.5
L
Vulcan
SebyD
Vulcan
0
1
2
1
W
Hel
sa4ud
Hel
0
0
2
1
L
Awilix
公子yuxi
Awilix
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,757
Damage
10,808
15,632
Taken
20,141
7,089
Mitigated
12,596
8,373
Healing
12,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
3,751
239
222
744
3,102
1,142
170
2,454
648
12,933
0
L
Bacchus
 
Bacchus
2,267
62
473
1,378
5,427
5,927
0
3,282
2,145
4,474
0
W
Ne Zha
DegrroN
Ne Zha
6,099
433
527
979
3,011
1,219
0
1,873
1,138
0
12,233
W
6,163
120
129
211
2,889
917
164
1,333
1,556
10,462
0
L
Izanami
MeiZje
Izanami
0
0
0
0
0
0
0
0
0
0
0
W
Xing Tian
Rivensing
Xing Tian
897
48
221
283
3,956
2,799
0
1,035
2,921
2,386
0
L
617
87
5,778
2,657
3,976
2,081
0
2,549
1,427
1,461
0
L
Vulcan
SebyD
Vulcan
6,112
3,341
334
229
5,189
2,200
0
3,230
1,959
16,786
0
W
Hel
sa4ud
Hel
1,847
228
2,878
2,179
2,674
1,012
0
2,301
373
10,048
0
L
Awilix
公子yuxi
Awilix
1,812
0
974
621
5,549
2,388
0
3,597
1,952
0
4,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,488
Gold Earned
21,379
61
Minions Killed
27
0
Camps Cleared
0
614,920
Distance Traveled
490,027
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
5,326
1,065
11
2
0
129,127
0
L
Bacchus
4,754
951
4
1
0
142,785
0
W
Ne Zha
5,716
1,143
13
3
0
138,852
0
W
Zeus
5,773
1,155
16
3
0
115,297
0
L
Izanami
1,404
281
0
0
0
0
0
W
Xing Tian
5,293
1,059
2
0
0
102,356
0
L
Hel
4,837
967
5
1
0
95,299
0
L
Vulcan
5,344
1,069
18
4
0
135,255
0
W
Hel
5,380
1,076
19
4
0
129,288
0
L
Awilix
5,040
1,008
0
0
0
116,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role