Player Matchup

Fenrir
Fenrir
DanuPS23
Fenrir
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 84L
1,334 Elo+
Solo
Ra
Ra
Dxorr
Ra
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
73W - 56L
1,549 Elo+
Solo
Scylla
Scylla
RT-Ryan
Scylla
Level 125
God Stats
2W - 0L
1,738 SR
Queue Stats
205W - 215L
1,437 Elo+
Solo
Bacchus
Bacchus
hunter24031
Bacchus
Level 84
God Stats
2W - 1L
1,509 SR
Queue Stats
18W - 10L
1,435 Elo+
Party 2
Izanami
Izanami
tsummii
Izanami
Level 88
God Stats
4W - 1L
1,344 SR
Queue Stats
34W - 15L
1,529 Elo+
Party 2
Team Averages
Level 84
1,518 SR
1,457 Elo+

VS

Team Averages
Level 82
1,486 SR
1,434 Elo+
Ratatoskr
Ratatoskr
Forest__Monkey
Ratatoskr
Level 86
God Stats
4W - 5L
1,409 SR
Queue Stats
106W - 93L
1,514 Elo+
Solo
Ares
Ares
KnightofGemini
Ares
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
52W - 43L
1,519 Elo+
Solo
Ra
Ra
Miran5606
Ra
Level 59
God Stats
1W - 1L
1,713 SR
Queue Stats
192W - 208L
1,361 Elo+
Party 1
Cupid
Cupid
TheMightowl
Cupid
Level 64
God Stats
2W - 3L
1,308 SR
Queue Stats
45W - 67L
1,422 Elo+
Solo
Jormungandr
Jormungandr
xxPantherxxTR
Jormungandr
Level 75
God Stats
4W - 2L
1,500 SR
Queue Stats
281W - 295L
1,355 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DanuPS23
Fenrir
12
1 / 2 / 0
7,373
527
3,765
10,971
4,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ra
14
7 / 1 / 0
9,077
648
8,324
6,477
2,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Scylla
RT-Ryan
Scylla
12
0 / 2 / 1
7,511
537
4,836
6,556
2,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
hunter24031
Bacchus
13
5 / 0 / 2
8,675
620
4,862
9,473
8,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
tsummii
Izanami
14
4 / 1 / 6
8,825
630
13,420
10,462
4,208
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Forest__Monkey
Ratatoskr
13
5 / 2 / 0
7,485
535
7,276
10,656
3,960
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 2 / 3
6,259
447
6,238
11,899
8,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

9
0 / 7 / 1
5,600
400
2,804
8,890
3,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 4 / 1
5,595
400
1,551
10,033
3,053
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
xxPantherxxTR
Jormungandr
12
0 / 2 / 1
6,719
480
4,758
10,283
6,956
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
17
Kills
5
6
Deaths
17
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
DanuPS23
Fenrir
1
2
0
0.5
W
Ra
7
1
0
7
L
Ratatoskr
Forest__Monkey
Ratatoskr
5
2
0
2.5
L
0
2
3
0.75
L
0
7
1
0.07
W
Scylla
RT-Ryan
Scylla
0
2
1
0.25
L
0
4
1
0.13
W
Bacchus
hunter24031
Bacchus
5
0
2
6
W
Izanami
tsummii
Izanami
4
1
6
7
L
Jormungandr
xxPantherxxTR
Jormungandr
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,207
Damage
22,627
43,939
Taken
51,761
22,665
Mitigated
25,785
11,507
Healing
8,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
DanuPS23
Fenrir
3,765
1,654
0
1,199
10,971
4,818
0
2,151
8,820
0
55,864
W
Ra
8,324
764
276
2,039
6,477
2,671
773
2,148
4,329
71,455
0
L
Ratatoskr
Forest__Monkey
Ratatoskr
7,276
1,603
0
1,256
10,656
3,960
0
3,239
7,357
0
55,162
L
6,238
281
0
2,340
11,899
8,560
0
2,574
9,325
27,435
0
L
2,804
454
12
871
8,890
3,256
0
7,046
1,844
23,330
0
W
Scylla
RT-Ryan
Scylla
4,836
1,010
0
1,540
6,556
2,187
28
2,052
4,504
44,389
0
L
1,551
674
54
3,170
10,033
3,053
0
1,299
8,734
0
27,451
W
Bacchus
hunter24031
Bacchus
4,862
764
0
2,594
9,473
8,781
366
2,584
6,797
29,282
0
W
Izanami
tsummii
Izanami
13,420
8,846
0
3,859
10,462
4,208
3,081
4,773
5,689
0
76,059
L
Jormungandr
xxPantherxxTR
Jormungandr
4,758
1,258
0
872
10,283
6,956
345
3,804
6,479
47,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,461
Gold Earned
31,658
437
Minions Killed
257
0
Camps Cleared
0
1,367,877
Distance Traveled
1,302,768
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,373
527
81
6
0
295,138
0
W
Ra
9,077
648
118
8
0
263,039
0
L
Ratatoskr
7,485
535
78
6
0
320,357
0
L
Ares
6,259
447
23
2
0
293,177
0
L
Ra
5,600
400
36
3
0
207,035
0
W
Scylla
7,511
537
79
6
0
235,127
0
L
Cupid
5,595
400
52
4
0
228,086
0
W
Bacchus
8,675
620
39
3
0
308,020
0
W
Izanami
8,825
630
120
9
0
266,553
0
L
Jormungandr
6,719
480
68
5
0
254,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role