Player Matchup

Susano
Susano
DaddyMyers68
Susano
Level 126
God Stats
6W - 6L
1,609 SR
Queue Stats
165W - 155L
1,531 Elo+
Solo
Ares
Ares
Icebound7869
Ares
Level 69
God Stats
0W - 2L
1,240 SR
Queue Stats
332W - 455L
1,462 Elo+
Solo
Eset
Eset
Lyricchicken998
Eset
Level 126
God Stats
0W - 2L
1,294 SR
Queue Stats
126W - 92L
1,554 Elo+
Solo
Anhur
Anhur
MrLamps15
Anhur
Level 79
God Stats
1W - 3L
1,722 SR
Queue Stats
132W - 124L
1,475 Elo+
Solo
Sol
Sol
pinkgòddess
Sol
Level 109
God Stats
167W - 176L
1,516 SR
Queue Stats
249W - 261L
1,482 Elo+
Solo
Team Averages
Level 102
1,476 SR
1,501 Elo+

VS

Team Averages
Level 103
1,599 SR
1,505 Elo+
Eset
Eset
 
Eset
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Child Of EL
Agni
Level 152
God Stats
5W - 3L
1,744 SR
Queue Stats
181W - 174L
1,457 Elo+
Solo
Thor
Thor
cjsteff89
Thor
Level 107
God Stats
14W - 10L
1,636 SR
Queue Stats
101W - 101L
1,502 Elo+
Solo
Achilles
Achilles
reyfilibustero
Achilles
Level 104
God Stats
15W - 5L
1,641 SR
Queue Stats
124W - 99L
1,527 Elo+
Solo
Hachiman
Hachiman
zZPerritZz
Hachiman
Level 106
God Stats
3W - 1L
1,474 SR
Queue Stats
79W - 61L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
8
2 / 2 / 0
4,886
543
2,958
7,985
2,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 2 / 1
4,496
500
1,512
6,833
3,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

2
0 / 2 / 0
3,394
377
267
1,291
265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
MrLamps15
Anhur
8
0 / 2 / 0
4,561
507
1,568
4,405
1,419
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

9
1 / 4 / 1
5,535
615
4,292
7,761
2,174
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
10
2 / 0 / 3
6,357
706
2,353
3,409
946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
3 / 0 / 2
5,573
619
4,311
4,934
1,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
10
3 / 1 / 3
6,331
703
3,775
7,078
2,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
10
2 / 3 / 3
5,947
661
3,195
8,633
5,180
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
zZPerritZz
Hachiman
9
1 / 0 / 1
5,323
591
3,454
4,348
1,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
3
Kills
11
12
Deaths
4
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
2
0
3
3.5
W
3
0
2
4
L
Susano
2
2
0
1
L
0
2
1
0.25
L
0
2
0
0
L
Anhur
MrLamps15
Anhur
0
2
0
0
W
Thor
3
1
3
4.5
L
1
4
1
0.38
W
Achilles
2
3
3
1.17
W
Hachiman
zZPerritZz
Hachiman
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,597
Damage
17,088
28,275
Taken
28,402
10,151
Mitigated
11,186
8,916
Healing
7,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
2,353
248
110
1,440
3,409
946
551
430
2,979
44,818
0
W
4,311
441
0
1,060
4,934
1,269
162
589
4,345
21,152
0
L
Susano
2,958
467
0
3,549
7,985
2,688
0
1,322
6,631
0
20,967
L
1,512
146
74
2,330
6,833
3,605
0
2,126
4,355
9,636
0
L
267
154
0
30
1,291
265
0
259
1,032
4,037
0
L
Anhur
MrLamps15
Anhur
1,568
729
0
375
4,405
1,419
200
1,036
3,273
0
27,953
W
Thor
3,775
961
0
3,159
7,078
2,151
619
438
6,640
0
28,195
L
4,292
2,280
0
2,558
7,761
2,174
0
1,429
6,320
36,665
0
W
Achilles
3,195
193
0
1,070
8,633
5,180
56
3,691
4,942
0
29,181
W
Hachiman
zZPerritZz
Hachiman
3,454
1,693
0
1,049
4,348
1,640
198
923
3,425
0
30,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,872
Gold Earned
29,531
160
Minions Killed
260
0
Camps Cleared
0
610,028
Distance Traveled
907,624
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
6,357
706
78
9
0
164,606
0
W
Agni
5,573
619
42
5
0
177,460
0
L
Susano
4,886
543
36
4
0
179,884
0
L
Ares
4,496
500
6
1
0
114,878
0
L
Eset
3,394
377
4
0
0
24,177
0
L
Anhur
4,561
507
51
6
0
152,591
0
W
Thor
6,331
703
45
5
0
197,806
2
L
Sol
5,535
615
63
7
0
138,498
4
W
Achilles
5,947
661
52
6
0
185,929
0
W
Hachiman
5,323
591
43
5
0
181,823
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role