Player Matchup

Nox
Nox
Bigben89700
Nox
Level 146
God Stats
4W - 8L
1,070 SR
Queue Stats
327W - 327L
1,481 Elo+
Solo
Hades
Hades
Obersturmann
Hades
Level 145
God Stats
17W - 16L
1,518 SR
Queue Stats
619W - 622L
1,509 Elo+
Solo
Sylvanus
Sylvanus
Sanzensekai
Sylvanus
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 45L
1,503 Elo+
Solo
Zeus
Zeus
Silverav2
Zeus
Level 109
God Stats
0W - 1L
1,739 SR
Queue Stats
123W - 106L
1,550 Elo+
Party 1
Thor
Thor
ixGHOSTxl
Thor
Level 102
God Stats
0W - 1L
1,449 SR
Queue Stats
141W - 129L
1,570 Elo+
Party 1
Team Averages
Level 131
1,455 SR
1,523 Elo+

VS

Team Averages
Level 124
1,703 SR
1,519 Elo+
Horus
Horus
BadAsNoob
Horus
Level 129
God Stats
3W - 1L
1,713 SR
Queue Stats
311W - 353L
1,522 Elo+
Solo
Cerberus
Cerberus
Chottohead
Cerberus
Level 120
God Stats
5W - 1L
1,676 SR
Queue Stats
225W - 233L
1,476 Elo+
Solo
Susano
Susano
DMaccey
Susano
Level 129
God Stats
1W - 0L
1,646 SR
Queue Stats
33W - 15L
1,612 Elo+
Solo
Geb
Geb
PRM_Nichel-Sama
Geb
Level 123
God Stats
1W - 0L
1,733 SR
Queue Stats
136W - 133L
1,489 Elo+
Solo
Anubis
Anubis
q4w4w4w
Anubis
Level 120
God Stats
2W - 1L
1,747 SR
Queue Stats
109W - 117L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 6
7,592
690
6,084
8,570
3,325
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 3 / 2
7,727
702
8,807
10,844
7,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
Sanzensekai
Sylvanus
14
0 / 1 / 5
7,478
680
7,665
14,488
8,997
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Zeus
16
3 / 2 / 3
8,710
792
14,969
6,762
2,391
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
14
2 / 2 / 4
8,175
743
6,960
7,341
2,716
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BadAsNoob
Horus
15
0 / 0 / 10
7,646
695
6,743
12,368
14,030
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cerberus
Chottohead
Cerberus
14
3 / 2 / 7
8,862
806
7,924
12,288
16,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Susano
DMaccey
Susano
16
6 / 1 / 4
9,150
832
12,876
9,017
5,375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
0 / 0 / 10
8,521
775
11,438
11,700
10,609
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anubis
q4w4w4w
Anubis
13
1 / 3 / 6
7,823
711
5,885
9,479
6,812
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
47
6
Kills
10
10
Deaths
6
20
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Horus
BadAsNoob
Horus
0
0
10
5
L
0
2
6
1.5
W
Cerberus
Chottohead
Cerberus
3
2
7
3.25
W
Susano
DMaccey
Susano
6
1
4
8
L
1
3
2
0.67
W
0
0
10
5
L
Sylvanus
Sanzensekai
Sylvanus
0
1
5
2.5
L
Zeus
3
2
3
2.25
L
Thor
2
2
4
2
W
Anubis
q4w4w4w
Anubis
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,485
Damage
44,866
48,005
Taken
54,852
25,371
Mitigated
52,894
20,924
Healing
33,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
BadAsNoob
Horus
6,743
2,974
8,506
6,374
12,368
14,030
86
6,684
5,440
0
11,209
L
6,084
1,080
1,251
2,024
8,570
3,325
0
3,981
4,589
21,506
0
W
Cerberus
Chottohead
Cerberus
7,924
393
1,186
5,349
12,288
16,068
153
7,872
4,077
11,373
0
W
Susano
DMaccey
Susano
12,876
1,997
966
716
9,017
5,375
317
6,490
2,479
0
21,852
L
8,807
351
742
2,734
10,844
7,942
0
5,818
5,026
14,881
0
W
11,438
574
3,784
3,345
11,700
10,609
243
7,455
4,069
28,289
0
L
Sylvanus
Sanzensekai
Sylvanus
7,665
931
4,358
7,028
14,488
8,997
0
9,487
5,001
10,813
0
L
Zeus
14,969
1,827
467
1,698
6,762
2,391
0
2,746
4,016
32,493
0
L
Thor
6,960
280
20
602
7,341
2,716
0
3,215
4,126
0
15,809
W
Anubis
q4w4w4w
Anubis
5,885
120
1,483
1,580
9,479
6,812
131
8,178
1,262
25,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,682
Gold Earned
42,002
125
Minions Killed
154
0
Camps Cleared
0
1,045,987
Distance Traveled
1,140,939
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,646
695
13
1
0
248,269
0
L
Nox
7,592
690
30
3
0
209,526
0
W
Cerberus
8,862
806
30
3
0
238,157
0
W
Susano
9,150
832
36
3
0
229,827
0
L
Hades
7,727
702
15
1
0
211,466
0
W
Geb
8,521
775
47
4
0
214,750
0
L
Sylvanus
7,478
680
10
1
0
206,666
0
L
Zeus
8,710
792
46
4
0
196,677
0
L
Thor
8,175
743
24
2
0
221,652
0
W
Anubis
7,823
711
28
3
0
209,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role