Player Matchup

Charon
Charon
Diamond III
Kolleyy
Charon
Diamond III
Level 193
God Stats
11W - 2L
1,823 SR
Queue Stats
133W - 54L
2,266 MMR
Party 2
Scylla
Scylla
Diamond II
SpyroWasTaken
Scylla
Diamond II
Level 277
God Stats
0W - 1L
1,733 SR
Queue Stats
136W - 55L
2,319 MMR
Party 2
Ne Zha
Ne Zha
Diamond IV
mi77u
Ne Zha
Diamond IV
Level 145
God Stats
12W - 4L
1,742 SR
Queue Stats
132W - 55L
2,220 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 205
1,766 SR
2,268 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 136
1,660 SR
2,784 MMR
Sobek
Sobek
Diamond IV
IamTheNightmare
Sobek
Diamond IV
Level 124
God Stats
1W - 2L
1,638 SR
Queue Stats
95W - 104L
2,221 MMR
Solo
Medusa
Medusa
Masters
Jaca99
Medusa
Masters
Level 156
God Stats
8W - 3L
1,715 SR
Queue Stats
275W - 121L
3,223 MMR
Party 1
He Bo
He Bo
Masters
Unít
He Bo
Masters
Level 128
God Stats
7W - 4L
1,626 SR
Queue Stats
249W - 68L
2,908 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Kolleyy
Charon
12
0 / 3 / 7
9,607
686
8,609
15,534
16,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
5 / 6 / 1
11,025
788
12,577
13,363
6,142
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ne Zha
mi77u
Ne Zha
12
2 / 6 / 4
9,823
702
11,303
14,184
12,163
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
Morgan Le FayThothKuzenboAchillesPersephone

VS

Bans
MartichorasAtlasDiscordiaGaneshaAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 10
11,124
795
9,972
16,184
18,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Medusa
Jaca99
Medusa
16
5 / 2 / 10
11,743
839
15,860
14,545
5,529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
Unít
He Bo
14
6 / 4 / 9
11,615
830
12,960
11,758
4,175
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
44
7
Kills
15
15
Deaths
7
12
Assists
29
Player
Kills
Deaths
Assists
KDA
W
4
1
10
9
W
Medusa
Jaca99
Medusa
5
2
10
5
L
Charon
Kolleyy
Charon
0
3
7
1.17
L
5
6
1
0.92
W
He Bo
Unít
He Bo
6
4
9
2.63
L
Ne Zha
mi77u
Ne Zha
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,489
Damage
38,792
43,081
Taken
42,487
35,040
Mitigated
27,854
7,390
Healing
8,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,972
619
0
3,881
16,184
18,150
213
7,465
7,826
23,537
1,363
W
Medusa
Jaca99
Medusa
15,860
7,171
0
3,929
14,545
5,529
2,935
6,843
7,363
0
65,660
L
Charon
Kolleyy
Charon
8,609
1,259
394
2,940
15,534
16,735
0
6,455
8,816
22,015
0
L
12,577
2,066
0
1,920
13,363
6,142
0
6,472
6,551
44,343
0
W
He Bo
Unít
He Bo
12,960
293
0
980
11,758
4,175
0
6,348
5,118
50,006
0
L
Ne Zha
mi77u
Ne Zha
11,303
1,738
0
2,136
14,184
12,163
0
7,751
6,007
1,025
36,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,455
Gold Earned
34,482
121
Minions Killed
165
0
Camps Cleared
0
783,716
Distance Traveled
819,989
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,124
795
12
1
0
293,923
6
W
Medusa
11,743
839
72
5
0
266,900
0
L
Charon
9,607
686
19
1
0
276,706
0
L
Scylla
11,025
788
77
6
0
243,596
0
W
He Bo
11,615
830
81
6
0
259,166
0
L
Ne Zha
9,823
702
25
2
0
263,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role