Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Fataliity Blaze
Hercules
Level 140
God Stats
3W - 4L
1,360 SR
Queue Stats
381W - 423L
1,453 Elo+
Solo
Scylla
Scylla
FlexerUltra
Scylla
Level 64
God Stats
1W - 1L
1,722 SR
Queue Stats
68W - 69L
1,463 Elo+
Solo
Kukulkan
Kukulkan
Mrac04
Kukulkan
Level 99
God Stats
1W - 1L
1,704 SR
Queue Stats
161W - 124L
1,602 Elo+
Solo
Team Averages
Level 117
1,557 SR
1,504 Elo+

VS

Team Averages
Level 129
1,493 SR
1,491 Elo+
Zeus
Zeus
 
Zeus
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
 
Camazotz
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Boyka2jz
Cthulhu
Level 93
God Stats
9W - 5L
1,463 SR
Queue Stats
639W - 688L
1,495 Elo+
Solo
Nike
Nike
Lestener
Nike
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 33L
1,425 Elo+
Solo
Osiris
Osiris
Йoхан
Osiris
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
217W - 202L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
3 / 1 / 3
6,103
1,221
4,203
4,712
3,879
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ne Zha
 
Ne Zha
11
3 / 0 / 3
5,649
1,130
4,801
4,358
1,989
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
9
0 / 3 / 5
5,177
1,035
3,518
11,373
7,727
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
9
0 / 2 / 2
4,903
981
3,403
3,234
1,199
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Mrac04
Kukulkan
1
0 / 0 / 0
1,268
254
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
10
1 / 1 / 3
5,490
1,098
6,256
3,269
1,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
 
Camazotz
10
1 / 1 / 1
5,141
1,028
3,586
4,221
1,748
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Boyka2jz
Cthulhu
10
1 / 1 / 5
5,543
1,109
4,272
3,829
3,088
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nike
10
1 / 2 / 3
5,316
1,063
3,496
5,714
4,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Osiris
Йoхан
Osiris
9
1 / 1 / 3
5,545
1,109
1,867
3,350
3,434
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
20
6
Kills
5
6
Deaths
6
13
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
3
1
3
4.5
L
Ne Zha
 
Ne Zha
3
0
3
4.5
W
Zeus
 
Zeus
1
1
3
2.5
W
Camazotz
 
Camazotz
1
1
1
1.5
W
Cthulhu
Boyka2jz
Cthulhu
1
1
5
3.5
L
Hercules
0
3
5
0.83
L
Scylla
0
2
2
0.5
W
Nike
1
2
3
1.25
L
Kukulkan
Mrac04
Kukulkan
0
0
0
0
W
Osiris
Йoхан
Osiris
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,925
Damage
19,477
23,677
Taken
20,383
14,794
Mitigated
13,983
10,264
Healing
6,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
4,203
236
526
1,283
4,712
3,879
0
2,331
2,110
9,299
0
L
Ne Zha
 
Ne Zha
4,801
423
151
1,833
4,358
1,989
0
2,939
1,201
0
9,433
W
Zeus
 
Zeus
6,256
897
345
961
3,269
1,157
0
1,131
2,138
10,281
0
W
Camazotz
 
Camazotz
3,586
1,586
73
1,197
4,221
1,748
0
1,418
2,803
0
6,530
W
Cthulhu
Boyka2jz
Cthulhu
4,272
155
1,389
1,058
3,829
3,088
0
1,301
2,528
11,376
0
L
Hercules
3,518
1,292
617
4,257
11,373
7,727
0
3,319
7,727
0
8,267
L
Scylla
3,403
144
1,038
559
3,234
1,199
0
1,330
1,753
6,440
0
W
Nike
3,496
152
112
897
5,714
4,556
0
2,477
3,237
0
5,835
L
Kukulkan
Mrac04
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
W
Osiris
Йoхан
Osiris
1,867
627
126
213
3,350
3,434
0
1,279
2,071
0
2,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,100
Gold Earned
27,035
38
Minions Killed
46
0
Camps Cleared
0
452,404
Distance Traveled
521,216
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,103
1,221
16
3
0
128,481
0
L
Ne Zha
5,649
1,130
12
2
0
122,059
0
W
Zeus
5,490
1,098
15
3
0
116,183
0
W
Camazotz
5,141
1,028
8
2
0
107,502
0
W
Cthulhu
5,543
1,109
16
3
0
117,333
0
L
Hercules
5,177
1,035
8
2
0
94,968
0
L
Scylla
4,903
981
2
0
0
106,896
0
W
Nike
5,316
1,063
3
1
0
104,701
0
L
Kukulkan
1,268
254
0
0
0
0
0
W
Osiris
5,545
1,109
4
1
0
75,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role