Player Matchup

Xbalanque
Xbalanque
CallMeRebs
Xbalanque
Level 139
God Stats
13W - 4L
1,912 SR
Queue Stats
171W - 88L
1,656 Elo+
Solo
Kukulkan
Kukulkan
Glubtubby
Kukulkan
Level 65
God Stats
2W - 0L
1,707 SR
Queue Stats
13W - 7L
1,581 Elo+
Party 1
Mercury
Mercury
J0szhZ
Mercury
Level 289
God Stats
22W - 17L
1,582 SR
Queue Stats
347W - 359L
1,563 Elo+
Solo
Persephone
Persephone
Lon5da1e
Persephone
Level 140
God Stats
9W - 3L
1,468 SR
Queue Stats
45W - 29L
1,571 Elo+
Solo
Cthulhu
Cthulhu
Taycan
Cthulhu
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Team Averages
Level 135
1,634 SR
1,574 Elo+

VS

Team Averages
Level 108
1,652 SR
1,554 Elo+
Bellona
Bellona
 
Bellona
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
A-zStylesz
Baron Samedi
Level 36
God Stats
37W - 20L
1,681 SR
Queue Stats
181W - 182L
1,538 Elo+
Solo
Izanami
Izanami
MELO_512
Izanami
Level 152
God Stats
6W - 3L
1,912 SR
Queue Stats
229W - 232L
1,558 Elo+
Solo
Cabrakan
Cabrakan
Skitatz
Cabrakan
Level 138
God Stats
12W - 14L
1,605 SR
Queue Stats
301W - 252L
1,618 Elo+
Solo
Tsukuyomi
Tsukuyomi
arsenal92
Tsukuyomi
Level 159
God Stats
83W - 84L
1,560 SR
Queue Stats
837W - 792L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
CallMeRebs
Xbalanque
10
2 / 0 / 4
5,966
1,193
3,886
3,679
1,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
Glubtubby
Kukulkan
11
0 / 0 / 4
5,833
1,167
3,046
2,543
1,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
J0szhZ
Mercury
10
1 / 0 / 1
5,380
1,076
501
1,201
501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Persephone
Lon5da1e
Persephone
11
2 / 0 / 4
6,475
1,295
3,709
788
227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Taycan
Cthulhu
10
2 / 0 / 3
6,120
1,224
3,153
2,237
2,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

415

VS

Team 2 Tickets

346

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
9
0 / 0 / 0
4,869
974
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
A-zStylesz
Baron Samedi
9
0 / 1 / 0
4,916
983
508
1,000
435
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
MELO_512
Izanami
10
0 / 0 / 0
5,740
1,148
1,755
3,760
1,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
Skitatz
Cabrakan
10
0 / 3 / 0
5,367
1,073
1,678
5,756
3,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
arsenal92
Tsukuyomi
9
0 / 3 / 0
5,119
1,024
3,783
5,551
2,237
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
0
7
Kills
0
0
Deaths
7
16
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
0
0
0
L
Baron Samedi
A-zStylesz
Baron Samedi
0
1
0
0
W
Xbalanque
CallMeRebs
Xbalanque
2
0
4
4
W
Kukulkan
Glubtubby
Kukulkan
0
0
4
2
W
Mercury
J0szhZ
Mercury
1
0
1
1.5
W
Persephone
Lon5da1e
Persephone
2
0
4
4
L
Izanami
MELO_512
Izanami
0
0
0
0
L
Cabrakan
Skitatz
Cabrakan
0
3
0
0
W
Cthulhu
Taycan
Cthulhu
2
0
3
3.5
L
Tsukuyomi
arsenal92
Tsukuyomi
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,295
Damage
7,724
10,448
Taken
16,067
5,091
Mitigated
8,078
1,847
Healing
944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
0
0
0
0
0
0
0
0
0
0
0
L
Baron Samedi
A-zStylesz
Baron Samedi
508
59
164
71
1,000
435
0
380
584
1,834
0
W
Xbalanque
CallMeRebs
Xbalanque
3,886
2,380
0
988
3,679
1,236
0
1,011
2,668
0
8,766
W
Kukulkan
Glubtubby
Kukulkan
3,046
183
0
441
2,543
1,002
0
928
1,615
17,368
0
W
Mercury
J0szhZ
Mercury
501
236
0
150
1,201
501
0
148
1,053
0
1,437
W
Persephone
Lon5da1e
Persephone
3,709
120
0
106
788
227
0
0
788
22,635
0
L
Izanami
MELO_512
Izanami
1,755
1,133
0
462
3,760
1,454
0
1,662
2,059
0
23,164
L
Cabrakan
Skitatz
Cabrakan
1,678
211
0
75
5,756
3,952
0
3,491
2,189
7,446
0
W
Cthulhu
Taycan
Cthulhu
3,153
639
0
162
2,237
2,125
0
99
2,138
8,026
0
L
Tsukuyomi
arsenal92
Tsukuyomi
3,783
898
0
172
5,551
2,237
0
3,783
1,327
0
10,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,774
Gold Earned
26,011
117
Minions Killed
87
6
Camps Cleared
3
490,678
Distance Traveled
302,572
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,869
974
0
0
0
5,839
0
L
Baron Samedi
4,916
983
3
1
1
13,905
0
W
Xbalanque
5,966
1,193
19
4
4
93,156
0
W
Kukulkan
5,833
1,167
27
5
2
112,775
0
W
Mercury
5,380
1,076
4
1
0
68,668
0
W
Persephone
6,475
1,295
53
11
0
102,285
0
L
Izanami
5,740
1,148
66
13
1
84,504
0
L
Cabrakan
5,367
1,073
8
2
0
99,357
0
W
Cthulhu
6,120
1,224
14
3
0
113,794
0
L
Tsukuyomi
5,119
1,024
10
2
1
98,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role