Player Matchup

Sol
Sol
Catala40
Sol
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 81L
1,491 Elo+
Party 1
Janus
Janus
Sergioslax
Janus
Level 65
God Stats
4W - 6L
1,526 SR
Queue Stats
155W - 151L
1,472 Elo+
Party 1
Sun Wukong
Sun Wukong
Silverav2
Sun Wukong
Level 109
God Stats
4W - 4L
1,499 SR
Queue Stats
123W - 106L
1,542 Elo+
Party 1
Agni
Agni
ixGHOSTxl
Agni
Level 102
God Stats
8W - 2L
1,453 SR
Queue Stats
141W - 129L
1,563 Elo+
Party 1
Chiron
Chiron
popey14
Chiron
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
173W - 194L
1,415 Elo+
Solo
Team Averages
Level 103
1,496 SR
1,497 Elo+

VS

Team Averages
Level 103
1,427 SR
1,499 Elo+
Hera
Hera
 
Hera
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
DanteWolk
Bakasura
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,500 Elo+
Solo
Jing Wei
Jing Wei
rizos91
Jing Wei
Level 94
God Stats
2W - 4L
1,440 SR
Queue Stats
354W - 347L
1,495 Elo+
Solo
Cthulhu
Cthulhu
wickrabb
Cthulhu
Level 138
God Stats
0W - 1L
1,196 SR
Queue Stats
80W - 77L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 11
7,921
880
5,108
7,114
2,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Janus
15
3 / 3 / 12
8,275
919
8,164
7,281
3,117
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
Silverav2
Sun Wukong
16
8 / 1 / 9
8,935
993
9,080
10,145
8,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Agni
14
4 / 1 / 19
8,192
910
9,406
5,692
2,423
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
popey14
Chiron
14
3 / 1 / 17
7,842
871
7,055
9,234
3,554
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
2 / 3 / 1
8,001
889
9,431
6,669
2,737
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zhong Kui
 
Zhong Kui
13
2 / 4 / 2
7,114
790
6,624
9,083
7,552
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
DanteWolk
Bakasura
10
0 / 10 / 2
6,386
710
3,943
14,759
13,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jing Wei
rizos91
Jing Wei
13
1 / 5 / 1
7,071
786
4,457
8,157
3,397
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
wickrabb
Cthulhu
8
0 / 1 / 0
5,706
634
1,536
2,797
1,990
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
11
23
Kills
5
7
Deaths
23
68
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
2
3
1
0.83
L
Zhong Kui
 
Zhong Kui
2
4
2
0.75
W
5
1
11
10.5
L
Bakasura
DanteWolk
Bakasura
0
10
2
0.1
W
Janus
3
3
12
3
W
Sun Wukong
Silverav2
Sun Wukong
8
1
9
12.5
W
Agni
4
1
19
13.5
W
Chiron
popey14
Chiron
3
1
17
11.5
L
Jing Wei
rizos91
Jing Wei
1
5
1
0.3
L
Cthulhu
wickrabb
Cthulhu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,813
Damage
25,991
39,466
Taken
41,465
19,917
Mitigated
28,919
19,678
Healing
6,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
9,431
1,842
404
1,709
6,669
2,737
0
4,123
2,546
24,621
0
L
Zhong Kui
 
Zhong Kui
6,624
123
202
2,122
9,083
7,552
0
4,179
4,904
15,408
0
W
5,108
1,668
1,976
3,013
7,114
2,697
918
4,166
2,728
9,437
0
L
Bakasura
DanteWolk
Bakasura
3,943
2,184
64
512
14,759
13,243
32
8,252
6,507
0
4,123
W
Janus
8,164
163
572
1,556
7,281
3,117
642
3,526
3,521
22,880
0
W
Sun Wukong
Silverav2
Sun Wukong
9,080
1,132
488
2,131
10,145
8,126
521
2,991
6,938
0
20,634
W
Agni
9,406
647
2,925
1,346
5,692
2,423
593
3,382
2,161
20,000
0
W
Chiron
popey14
Chiron
7,055
2,515
2,154
3,517
9,234
3,554
1,162
3,526
5,359
0
17,592
L
Jing Wei
rizos91
Jing Wei
4,457
2,385
0
857
8,157
3,397
0
4,071
4,086
0
15,468
L
Cthulhu
wickrabb
Cthulhu
1,536
0
12
889
2,797
1,990
0
2,053
744
2,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,165
Gold Earned
34,278
116
Minions Killed
84
0
Camps Cleared
0
946,933
Distance Traveled
683,110
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,001
889
36
4
0
147,538
0
L
Zhong Kui
7,114
790
22
2
0
161,207
0
W
Sol
7,921
880
10
1
0
194,461
0
L
Bakasura
6,386
710
5
1
0
155,695
0
W
Janus
8,275
919
38
4
0
176,676
0
W
Sun Wukong
8,935
993
32
4
0
199,592
0
W
Agni
8,192
910
23
3
0
191,138
0
W
Chiron
7,842
871
13
1
0
185,066
0
L
Jing Wei
7,071
786
21
2
0
162,194
0
L
Cthulhu
5,706
634
0
0
0
56,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role