Player Matchup

Medusa
Medusa
INeedABag
Medusa
Level 57
God Stats
5W - 2L
1,690 SR
Queue Stats
20W - 12L
1,636 Elo+
Party 1
Odin
Odin
XingMain
Odin
Level 5
God Stats
0W - 2L
1,264 SR
Queue Stats
2W - 9L
1,202 Elo+
Party 1
Janus
Janus
chikenparmesan
Janus
Level 102
God Stats
3W - 6L
1,269 SR
Queue Stats
29W - 25L
1,508 Elo+
Party 1
Team Averages
Level 55
1,408 SR
1,449 Elo+

VS

Team Averages
Level 138
1,315 SR
1,397 Elo+
Izanami
Izanami
Coldsteel8108
Izanami
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,344 Elo+
Solo
Freya
Freya
LovelyYamms
Freya
Level 147
God Stats
72W - 81L
1,370 SR
Queue Stats
279W - 281L
1,474 Elo+
Solo
Jormungandr
Jormungandr
XerXes020
Jormungandr
Level 143
God Stats
3W - 2L
1,076 SR
Queue Stats
8W - 11L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
INeedABag
Medusa
13
1 / 1 / 3
9,043
754
8,576
10,156
4,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odin
1
0 / 0 / 0
5,293
441
0
0
0
11
3 / 1 / 0
8,614
718
6,979
4,588
1,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
11
0 / 2 / 2
8,454
705
1,709
8,421
2,851
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

13
1 / 2 / 1
9,493
791
7,772
8,337
3,378
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
XerXes020
Jormungandr
11
1 / 1 / 1
8,797
733
3,077
10,795
10,762
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
6
4
Kills
2
2
Deaths
5
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
0
2
2
0.5
L
Medusa
INeedABag
Medusa
1
1
3
2.5
W
1
2
1
0.75
W
Jormungandr
XerXes020
Jormungandr
1
1
1
1.5
L
Odin
0
0
0
0
L
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,555
Damage
12,558
14,744
Taken
27,553
5,770
Mitigated
16,991
1,764
Healing
4,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
1,709
712
35
297
8,421
2,851
2,251
3,274
4,953
0
22,324
L
Medusa
INeedABag
Medusa
8,576
3,492
0
1,264
10,156
4,020
0
8,050
2,106
0
31,035
W
7,772
2,074
0
3,036
8,337
3,378
668
2,140
6,051
52,835
0
W
Jormungandr
XerXes020
Jormungandr
3,077
927
0
1,250
10,795
10,762
136
1,636
8,989
23,096
254
L
Odin
0
0
0
0
0
0
0
0
0
0
0
L
6,979
1,064
0
500
4,588
1,750
0
2,670
1,918
25,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,950
Gold Earned
26,744
77
Minions Killed
146
0
Camps Cleared
0
362,101
Distance Traveled
634,389
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,454
705
46
4
0
208,158
0
L
Medusa
9,043
754
37
3
0
213,603
0
W
Freya
9,493
791
64
5
0
205,496
2
W
Jormungandr
8,797
733
36
3
0
220,735
0
L
Odin
5,293
441
0
0
0
0
0
L
Janus
8,614
718
40
3
0
148,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role