Player Matchup

Bastet
Bastet
Colttin
Bastet
Level 67
God Stats
2W - 0L
1,804 SR
Queue Stats
6W - 6L
1,575 Elo+
Party 1
Yu Huang
Yu Huang
Ms Mazukine
Yu Huang
Level 127
God Stats
1W - 1L
1,212 SR
Queue Stats
215W - 242L
1,470 Elo+
Party 2
Scylla
Scylla
Nerotier
Scylla
Level 160
God Stats
3W - 1L
1,618 SR
Queue Stats
240W - 276L
1,478 Elo+
Party 2
Charon
Charon
TheJokerPrime
Charon
Level 128
God Stats
19W - 22L
1,523 SR
Queue Stats
103W - 129L
1,418 Elo+
Party 2
Hachiman
Hachiman
iHypnalis
Hachiman
Level 74
God Stats
3W - 0L
1,411 SR
Queue Stats
4W - 3L
1,282 Elo+
Party 1
Team Averages
Level 111
1,514 SR
1,444 Elo+

VS

Team Averages
Level 115
1,460 SR
1,445 Elo+
Thor
Thor
 
Thor
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
BananaBus2105
Agni
Level 103
God Stats
2W - 5L
1,475 SR
Queue Stats
232W - 231L
1,477 Elo+
Solo
Ganesha
Ganesha
That1Black0G
Ganesha
Level 92
God Stats
13W - 11L
1,213 SR
Queue Stats
116W - 107L
1,544 Elo+
Solo
Cu Chulainn
Cu Chulainn
israel8
Cu Chulainn
Level 137
God Stats
5W - 3L
1,612 SR
Queue Stats
125W - 118L
1,461 Elo+
Solo
Freya
Freya
pandasandcoffee
Freya
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,243 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Colttin
Bastet
17
6 / 1 / 0
10,358
609
7,191
17,144
7,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yu Huang
Ms Mazukine
Yu Huang
12
0 / 1 / 0
7,332
431
5,095
7,320
2,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
Nerotier
Scylla
14
4 / 2 / 4
9,040
532
10,242
8,992
3,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
0 / 0 / 3
9,536
561
10,088
16,039
17,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hachiman
iHypnalis
Hachiman
16
7 / 1 / 2
10,674
628
14,176
13,691
5,643
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
1 / 4 / 0
7,135
420
3,196
12,752
4,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 2 / 2
8,450
497
10,927
11,020
3,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
That1Black0G
Ganesha
11
0 / 1 / 4
7,733
455
3,756
13,900
9,893
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
israel8
Cu Chulainn
14
0 / 3 / 0
8,847
520
11,286
17,358
14,321
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 7 / 0
7,846
462
4,139
13,500
4,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
17
Kills
5
5
Deaths
17
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
4
0
0.25
L
3
2
2
2
W
Bastet
Colttin
Bastet
6
1
0
6
W
Yu Huang
Ms Mazukine
Yu Huang
0
1
0
0
W
Scylla
Nerotier
Scylla
4
2
4
3
L
Ganesha
That1Black0G
Ganesha
0
1
4
2
W
0
0
3
1.5
W
Hachiman
iHypnalis
Hachiman
7
1
2
8
L
Cu Chulainn
israel8
Cu Chulainn
0
3
0
0
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,792
Damage
33,304
63,186
Taken
68,530
35,487
Mitigated
37,398
22,607
Healing
11,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
3,196
764
0
570
12,752
4,327
12
1,294
11,384
0
38,145
L
10,927
628
0
1,661
11,020
3,926
0
7,245
3,735
57,191
0
W
Bastet
Colttin
Bastet
7,191
2,479
0
7,033
17,144
7,035
494
3,119
13,753
0
104,875
W
Yu Huang
Ms Mazukine
Yu Huang
5,095
311
0
1,250
7,320
2,613
290
4,788
2,177
43,119
0
W
Scylla
Nerotier
Scylla
10,242
694
0
1,305
8,992
3,176
511
4,501
4,219
60,015
0
L
Ganesha
That1Black0G
Ganesha
3,756
418
1,747
3,674
13,900
9,893
0
4,163
9,737
20,052
0
W
10,088
2,608
0
5,041
16,039
17,020
238
344
15,671
60,467
859
W
Hachiman
iHypnalis
Hachiman
14,176
7,832
0
7,978
13,691
5,643
3,858
5,618
7,690
0
91,396
L
Cu Chulainn
israel8
Cu Chulainn
11,286
2,645
0
2,298
17,358
14,321
0
8,056
8,684
0
76,246
L
4,139
1,259
0
1,645
13,500
4,931
0
3,076
10,424
33,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,940
Gold Earned
40,011
543
Minions Killed
371
0
Camps Cleared
0
1,620,708
Distance Traveled
1,471,466
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,135
420
56
3
0
291,568
2
L
Agni
8,450
497
118
7
0
325,230
0
W
Bastet
10,358
609
149
9
0
400,177
1
W
Yu Huang
7,332
431
72
4
0
316,553
0
W
Scylla
9,040
532
85
5
0
305,364
0
L
Ganesha
7,733
455
8
0
0
304,227
2
W
Charon
9,536
561
109
6
0
317,085
0
W
Hachiman
10,674
628
128
8
0
281,529
2
L
Cu Chulainn
8,847
520
109
6
0
291,884
1
L
Freya
7,846
462
80
5
0
258,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role