Player Matchup

Scylla
Scylla
 
Scylla
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
Davinalee
Poseidon
Level 17
God Stats
58W - 34L
1,665 SR
Queue Stats
93W - 67L
1,568 Elo+
Party 1
Charon
Charon
Jaguar_PR
Charon
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 8L
1,526 Elo+
Solo
Chaac
Chaac
Pumpurrnickel
Chaac
Level 107
God Stats
3W - 2L
1,500 SR
Queue Stats
119W - 103L
1,617 Elo+
Solo
Team Averages
Level 89
1,533 SR
1,542 Elo+

VS

Team Averages
Level 118
1,514 SR
1,536 Elo+
Aphrodite
Aphrodite
Cyrna
Aphrodite
Level 108
God Stats
34W - 31L
1,530 SR
Queue Stats
89W - 84L
1,533 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Stayhill
Morgan Le Fay
Level 156
God Stats
0W - 2L
1,481 SR
Queue Stats
164W - 128L
1,531 Elo+
Solo
Medusa
Medusa
SwagginOnDem69
Medusa
Level 17
God Stats
0W - 2L
1,535 SR
Queue Stats
9W - 7L
1,610 Elo+
Party 2
Kali
Kali
Thicchoeeeeeeeee
Kali
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,536 Elo+
Party 2
Lancelot
Lancelot
romanalan
Lancelot
Level 198
God Stats
1W - 3L
1,521 SR
Queue Stats
213W - 230L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
4 / 1 / 3
9,451
1,181
5,542
3,091
1,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
 
Medusa
15
1 / 1 / 7
9,048
1,131
6,812
5,551
2,626
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
Davinalee
Poseidon
15
1 / 1 / 9
8,950
1,119
7,147
4,435
1,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
Jaguar_PR
Charon
15
3 / 1 / 7
10,402
1,300
9,922
9,610
9,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 1 / 7
8,501
1,063
10,468
10,420
7,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

320

VS

Team 2 Tickets

246

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Cyrna
Aphrodite
14
1 / 1 / 3
8,484
1,061
7,716
7,594
4,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Morgan Le Fay
Stayhill
Morgan Le Fay
14
3 / 1 / 2
9,526
1,191
10,103
9,864
4,261
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
0 / 3 / 4
8,511
1,064
7,042
11,769
5,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 5 / 2
8,137
1,017
5,169
13,132
6,355
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Lancelot
romanalan
Lancelot
12
0 / 0 / 0
5,753
719
0
311
151

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
16
10
Kills
5
5
Deaths
10
33
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
4
1
3
5.5
W
Medusa
 
Medusa
1
1
7
4.5
L
Aphrodite
Cyrna
Aphrodite
1
1
3
2.5
W
Poseidon
Davinalee
Poseidon
1
1
9
5.5
W
Charon
Jaguar_PR
Charon
3
1
7
6.5
W
1
1
7
4.5
L
Morgan Le Fay
Stayhill
Morgan Le Fay
3
1
2
4
L
0
3
4
0.67
L
1
5
2
0.4
L
Lancelot
romanalan
Lancelot
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,891
Damage
30,030
33,107
Taken
42,670
22,030
Mitigated
20,676
5,884
Healing
11,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
5,542
268
0
0
3,091
1,156
0
1,181
1,910
17,077
0
W
Medusa
 
Medusa
6,812
1,604
0
1,305
5,551
2,626
0
2,324
3,077
0
32,639
L
Aphrodite
Cyrna
Aphrodite
7,716
660
3,273
4,072
7,594
4,487
0
3,782
3,472
18,734
0
W
Poseidon
Davinalee
Poseidon
7,147
830
0
209
4,435
1,668
0
2,248
1,887
25,041
0
W
Charon
Jaguar_PR
Charon
9,922
1,175
77
2,275
9,610
9,244
0
5,201
4,109
16,144
890
W
10,468
585
0
2,018
10,420
7,336
0
7,081
3,039
0
15,966
L
Morgan Le Fay
Stayhill
Morgan Le Fay
10,103
259
0
1,512
9,864
4,261
0
4,720
4,134
33,400
0
L
7,042
2,404
0
808
11,769
5,422
0
5,962
5,124
0
27,101
L
5,169
1,324
58
1,286
13,132
6,355
0
6,418
6,346
0
6,459
L
Lancelot
romanalan
Lancelot
0
0
0
0
311
151
0
271
40
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,352
Gold Earned
40,411
205
Minions Killed
163
7
Camps Cleared
5
823,712
Distance Traveled
657,856
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,451
1,181
64
8
3
147,932
0
W
Medusa
9,048
1,131
57
7
3
179,007
0
L
Aphrodite
8,484
1,061
24
3
2
173,387
0
W
Poseidon
8,950
1,119
57
7
1
172,878
0
W
Charon
10,402
1,300
8
1
0
169,446
1
W
Chaac
8,501
1,063
19
2
0
154,449
0
L
Morgan Le Fay
9,526
1,191
64
8
2
179,651
0
L
Medusa
8,511
1,064
62
8
1
174,040
0
L
Kali
8,137
1,017
13
2
0
130,625
0
L
Lancelot
5,753
719
0
0
0
153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role