Player Matchup

Atlas
Atlas
MagusXreaper
Atlas
Level 43
God Stats
1W - 4L
1,172 SR
Queue Stats
35W - 53L
1,426 Elo+
Party 2
Ymir
Ymir
SinSniper17
Ymir
Level 125
God Stats
3W - 6L
1,436 SR
Queue Stats
136W - 133L
1,471 Elo+
Solo
Ne Zha
Ne Zha
da1ndonlitim
Ne Zha
Level 83
God Stats
11W - 12L
1,567 SR
Queue Stats
182W - 173L
1,464 Elo+
Solo
Charon
Charon
fallko1964
Charon
Level 75
God Stats
12W - 10L
1,443 SR
Queue Stats
146W - 131L
1,351 Elo+
Solo
Chernobog
Chernobog
thedishonord1
Chernobog
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 52L
1,424 Elo+
Party 2
Team Averages
Level 72
1,423 SR
1,427 Elo+

VS

Team Averages
Level 59
1,467 SR
1,368 Elo+
Cerberus
Cerberus
Arisu1730
Cerberus
Level 14
God Stats
2W - 2L
1,462 SR
Queue Stats
16W - 37L
1,297 Elo+
Party 1
Neith
Neith
Imagine-Catt
Neith
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 36L
1,326 Elo+
Party 1
Amaterasu
Amaterasu
Sethtast1c
Amaterasu
Level 60
God Stats
33W - 38L
1,372 SR
Queue Stats
294W - 278L
1,386 Elo+
Solo
Discordia
Discordia
b rab00
Discordia
Level 148
God Stats
10W - 4L
1,669 SR
Queue Stats
51W - 40L
1,516 Elo+
Solo
Awilix
Awilix
korkam4488
Awilix
Level 27
God Stats
3W - 7L
1,333 SR
Queue Stats
112W - 142L
1,317 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 0 / 0
3,597
719
961
3,161
1,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
1 / 0 / 0
4,127
825
2,172
2,981
1,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
1
0 / 0 / 0
972
194
0
0
0
Charon
fallko1964
Charon
5
0 / 2 / 1
3,351
670
1,015
4,238
1,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
thedishonord1
Chernobog
5
0 / 0 / 1
3,198
640
1,297
2,181
519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Arisu1730
Cerberus
4
0 / 1 / 0
2,998
600
962
3,323
1,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

5
0 / 0 / 0
3,244
649
1,464
2,146
537
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
Sethtast1c
Amaterasu
6
0 / 1 / 0
3,040
608
978
4,120
1,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
b rab00
Discordia
7
2 / 0 / 0
4,281
856
2,453
1,883
537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
korkam4488
Awilix
5
0 / 1 / 0
3,298
660
87
3,783
1,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
2
2
Kills
2
2
Deaths
3
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Arisu1730
Cerberus
0
1
0
0
W
0
0
0
0
L
1
0
0
1
W
Amaterasu
Sethtast1c
Amaterasu
0
1
0
0
L
1
0
0
1
W
Discordia
b rab00
Discordia
2
0
0
2
L
Ne Zha
0
0
0
0
L
Charon
fallko1964
Charon
0
2
1
0.25
W
Awilix
korkam4488
Awilix
0
1
0
0
L
Chernobog
thedishonord1
Chernobog
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,445
Damage
5,944
12,561
Taken
15,255
5,703
Mitigated
5,897
4,501
Healing
4,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Arisu1730
Cerberus
962
97
0
887
3,323
1,861
0
498
2,825
6,067
0
W
1,464
471
0
875
2,146
537
0
463
1,683
0
16,258
L
961
425
0
1,474
3,161
1,736
0
524
2,637
8,216
0
W
Amaterasu
Sethtast1c
Amaterasu
978
555
0
1,921
4,120
1,931
0
2,070
1,962
0
7,510
L
2,172
1,001
0
750
2,981
1,752
0
0
2,981
18,771
14
W
Discordia
b rab00
Discordia
2,453
262
0
750
1,883
537
18
1,015
868
22,412
0
L
Ne Zha
0
0
0
0
0
0
0
0
0
0
0
L
Charon
fallko1964
Charon
1,015
292
0
870
4,238
1,696
0
2,453
1,785
14,844
0
W
Awilix
korkam4488
Awilix
87
0
0
0
3,783
1,031
0
0
3,783
0
16,459
L
Chernobog
thedishonord1
Chernobog
1,297
827
0
1,407
2,181
519
0
438
1,743
0
13,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,245
Gold Earned
16,861
97
Minions Killed
133
0
Camps Cleared
0
379,494
Distance Traveled
508,078
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
2,998
600
13
3
0
102,020
0
W
Neith
3,244
649
28
6
0
95,725
0
L
Atlas
3,597
719
13
3
0
85,809
0
W
Amaterasu
3,040
608
14
3
0
82,593
0
L
Ymir
4,127
825
42
8
0
100,152
0
W
Discordia
4,281
856
44
9
0
100,179
0
L
Ne Zha
972
194
0
0
0
0
0
L
Charon
3,351
670
18
4
0
103,228
0
W
Awilix
3,298
660
34
7
0
127,561
0
L
Chernobog
3,198
640
24
5
0
90,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role