Player Matchup

Nu Wa
Nu Wa
Balor-The-Pup
Nu Wa
Level 129
God Stats
19W - 13L
1,590 SR
Queue Stats
121W - 134L
1,499 Elo+
Party 2
Izanami
Izanami
DJTheFireLord
Izanami
Level 153
God Stats
2W - 1L
1,305 SR
Queue Stats
345W - 319L
1,519 Elo+
Party 1
Gilgamesh
Gilgamesh
FantheProYTR
Gilgamesh
Level 119
God Stats
1W - 1L
1,326 SR
Queue Stats
369W - 412L
1,512 Elo+
Party 1
Bakasura
Bakasura
shadowmage14
Bakasura
Level 44
God Stats
1W - 1L
1,295 SR
Queue Stats
115W - 128L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
trogdor879
Sun Wukong
Level 182
God Stats
2W - 2L
1,420 SR
Queue Stats
92W - 96L
1,482 Elo+
Solo
Team Averages
Level 125
1,387 SR
1,503 Elo+

VS

Team Averages
Level 116
1,596 SR
1,497 Elo+
Sylvanus
Sylvanus
Chrimnon
Sylvanus
Level 129
God Stats
5W - 6L
1,576 SR
Queue Stats
148W - 157L
1,463 Elo+
Party 3
Bakasura
Bakasura
Fluffyshake
Bakasura
Level 156
God Stats
14W - 11L
1,652 SR
Queue Stats
75W - 75L
1,531 Elo+
Party 3
Ao Kuang
Ao Kuang
HoodRichRobby
Ao Kuang
Level 104
God Stats
1W - 2L
1,256 SR
Queue Stats
93W - 88L
1,494 Elo+
Solo
Zeus
Zeus
Saul Perez2045
Zeus
Level 124
God Stats
124W - 113L
1,527 SR
Queue Stats
772W - 742L
1,474 Elo+
Solo
Chernobog
Chernobog
Veoqe
Chernobog
Level 69
God Stats
6W - 3L
1,967 SR
Queue Stats
78W - 64L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 10
9,021
564
10,286
7,236
2,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Izanami
15
7 / 2 / 4
9,472
592
14,410
12,606
5,202
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
FantheProYTR
Gilgamesh
12
3 / 1 / 12
8,130
508
8,387
12,316
10,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
shadowmage14
Bakasura
11
0 / 4 / 7
7,091
443
3,585
12,946
4,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
trogdor879
Sun Wukong
15
8 / 0 / 5
9,525
595
13,132
9,441
6,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Chrimnon
Sylvanus
11
0 / 5 / 5
6,682
418
3,507
13,457
11,643
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bakasura
Fluffyshake
Bakasura
15
7 / 4 / 0
9,212
576
8,363
14,832
5,980
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
HoodRichRobby
Ao Kuang
12
1 / 2 / 1
6,984
437
2,993
13,249
10,990
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
1 / 5 / 2
6,983
436
8,491
13,995
4,656
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chernobog
Veoqe
Chernobog
11
0 / 5 / 3
6,591
412
9,508
15,710
5,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
20
21
Kills
9
9
Deaths
21
38
Assists
11
Player
Kills
Deaths
Assists
KDA
W
3
2
10
4
L
Sylvanus
Chrimnon
Sylvanus
0
5
5
0.5
W
Izanami
7
2
4
4.5
W
Gilgamesh
FantheProYTR
Gilgamesh
3
1
12
9
L
Bakasura
Fluffyshake
Bakasura
7
4
0
1.75
L
Ao Kuang
HoodRichRobby
Ao Kuang
1
2
1
0.75
L
1
5
2
0.4
L
Chernobog
Veoqe
Chernobog
0
5
3
0.3
W
Bakasura
shadowmage14
Bakasura
0
4
7
0.88
W
Sun Wukong
trogdor879
Sun Wukong
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,800
Damage
32,862
54,545
Taken
71,243
29,986
Mitigated
38,582
11,011
Healing
19,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,286
1,707
0
217
7,236
2,734
0
3,439
3,403
70,069
0
L
Sylvanus
Chrimnon
Sylvanus
3,507
519
1,524
2,456
13,457
11,643
0
2,039
10,708
27,265
0
W
Izanami
14,410
10,707
0
3,620
12,606
5,202
1,010
1,852
10,634
0
83,686
W
Gilgamesh
FantheProYTR
Gilgamesh
8,387
1,490
0
1,186
12,316
10,402
60
3,432
7,939
0
22,023
L
Bakasura
Fluffyshake
Bakasura
8,363
5,733
0
3,733
14,832
5,980
1,511
1,226
13,241
0
51,662
L
Ao Kuang
HoodRichRobby
Ao Kuang
2,993
486
0
2,766
13,249
10,990
0
921
12,064
42,829
270
L
8,491
1,007
0
5,005
13,995
4,656
0
3,786
9,666
54,793
0
L
Chernobog
Veoqe
Chernobog
9,508
5,240
0
4,356
15,710
5,313
370
1,412
13,862
0
46,531
W
Bakasura
shadowmage14
Bakasura
3,585
2,784
0
2,531
12,946
4,893
24
4,049
8,587
0
36,200
W
Sun Wukong
trogdor879
Sun Wukong
13,132
2,673
0
3,457
9,441
6,755
105
2,149
7,057
0
63,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,239
Gold Earned
36,452
434
Minions Killed
379
0
Camps Cleared
0
1,575,484
Distance Traveled
1,443,100
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,021
564
120
8
0
291,291
6
L
Sylvanus
6,682
418
35
2
0
266,401
0
W
Izanami
9,472
592
119
7
0
285,448
0
W
Gilgamesh
8,130
508
20
1
0
348,910
1
L
Bakasura
9,212
576
124
8
0
332,441
0
L
Ao Kuang
6,984
437
64
4
0
279,172
0
L
Zeus
6,983
436
78
5
0
286,681
0
L
Chernobog
6,591
412
78
5
0
278,405
0
W
Bakasura
7,091
443
78
5
0
316,436
0
W
Sun Wukong
9,525
595
97
6
0
333,399
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role