Player Matchup

Shiva
Shiva
DamnYouCute
Shiva
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,640 Elo+
Party 1
Anubis
Anubis
RNs丶BZ
Anubis
Level 86
God Stats
3W - 3L
1,761 SR
Queue Stats
149W - 127L
1,524 Elo+
Party 2
Mercury
Mercury
YsEldrian
Mercury
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 10L
1,687 Elo+
Party 1
Heimdallr
Heimdallr
spizzyq
Heimdallr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,697 Elo+
Party 1
Bellona
Bellona
狗子222
Bellona
Level 68
God Stats
2W - 10L
1,068 SR
Queue Stats
101W - 89L
1,556 Elo+
Party 2
Team Averages
Level 47
1,466 SR
1,621 Elo+

VS

Team Averages
Level 136
1,529 SR
1,507 Elo+
Scylla
Scylla
GuyInABlindfold
Scylla
Level 170
God Stats
11W - 9L
1,459 SR
Queue Stats
262W - 237L
1,497 Elo+
Party 3
Kuzenbo
Kuzenbo
GuyInAGhillie
Kuzenbo
Level 177
God Stats
58W - 36L
1,641 SR
Queue Stats
319W - 281L
1,527 Elo+
Party 3
Hercules
Hercules
KevinLz
Hercules
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,524 Elo+
Solo
Danzaburou
Danzaburou
Kyvien
Danzaburou
Level 144
God Stats
13W - 10L
1,474 SR
Queue Stats
158W - 153L
1,453 Elo+
Party 3
Cliodhna
Cliodhna
Melveno1221
Cliodhna
Level 155
God Stats
6W - 4L
1,569 SR
Queue Stats
348W - 302L
1,533 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 3
7,658
425
7,085
17,651
15,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Anubis
RNs丶BZ
Anubis
17
4 / 3 / 1
10,164
565
13,989
16,809
9,519
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mercury
YsEldrian
Mercury
14
2 / 9 / 5
8,782
488
9,654
19,068
7,063
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
spizzyq
Heimdallr
13
0 / 4 / 3
8,189
455
8,333
11,667
4,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
狗子222
Bellona
16
2 / 4 / 2
10,008
556
12,636
21,301
22,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 12
9,853
547
10,496
8,178
2,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
14
3 / 2 / 11
9,583
532
9,784
17,483
21,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
KevinLz
Hercules
17
4 / 1 / 5
11,094
616
14,293
22,646
32,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
Kyvien
Danzaburou
17
7 / 0 / 7
11,715
651
11,658
10,855
5,095
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cliodhna
Melveno1221
Cliodhna
17
8 / 5 / 9
10,738
597
16,096
19,844
9,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
69
10
Kills
25
25
Deaths
10
14
Assists
44
Player
Kills
Deaths
Assists
KDA
L
2
5
3
0.7
W
3
2
12
4.5
W
Kuzenbo
3
2
11
4.25
W
Hercules
KevinLz
Hercules
4
1
5
6.5
W
Danzaburou
Kyvien
Danzaburou
7
0
7
10.5
W
Cliodhna
Melveno1221
Cliodhna
8
5
9
2.5
L
Anubis
RNs丶BZ
Anubis
4
3
1
1.5
L
Mercury
YsEldrian
Mercury
2
9
5
0.5
L
Heimdallr
spizzyq
Heimdallr
0
4
3
0.38
L
Bellona
狗子222
Bellona
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,697
Damage
62,327
86,496
Taken
79,006
58,763
Mitigated
70,809
20,670
Healing
29,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,085
1,306
289
1,870
17,651
15,227
0
3,467
14,128
0
35,790
W
10,496
1,027
0
1,587
8,178
2,811
410
3,122
5,056
67,470
0
W
Kuzenbo
9,784
2,826
0
2,363
17,483
21,430
169
4,693
12,790
31,585
0
W
Hercules
KevinLz
Hercules
14,293
6,071
0
12,307
22,646
32,364
529
807
21,839
0
78,919
W
Danzaburou
Kyvien
Danzaburou
11,658
5,768
0
5,531
10,855
5,095
2,542
1,755
9,100
0
85,553
W
Cliodhna
Melveno1221
Cliodhna
16,096
2,421
0
7,593
19,844
9,109
1,394
3,948
15,896
0
97,240
L
Anubis
RNs丶BZ
Anubis
13,989
564
0
7,635
16,809
9,519
0
7,783
8,970
97,152
0
L
Mercury
YsEldrian
Mercury
9,654
4,044
0
670
19,068
7,063
0
4,511
14,366
0
62,699
L
Heimdallr
spizzyq
Heimdallr
8,333
4,385
0
3,055
11,667
4,925
548
1,785
9,882
0
59,487
L
Bellona
狗子222
Bellona
12,636
6,269
0
7,151
21,301
22,029
0
2,734
17,135
0
79,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,801
Gold Earned
52,983
517
Minions Killed
533
0
Camps Cleared
0
1,832,472
Distance Traveled
1,936,122
2
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,658
425
48
3
0
385,468
0
W
Scylla
9,853
547
104
6
0
371,624
0
W
Kuzenbo
9,583
532
30
2
0
383,586
8
W
Hercules
11,094
616
132
7
0
406,887
5
W
Danzaburou
11,715
651
139
8
0
391,515
0
W
Cliodhna
10,738
597
128
7
0
382,510
6
L
Anubis
10,164
565
164
9
0
332,447
2
L
Mercury
8,782
488
97
5
0
406,370
0
L
Heimdallr
8,189
455
92
5
0
364,049
0
L
Bellona
10,008
556
116
6
0
344,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role