Player Matchup

Nu Wa
Nu Wa
CivilizedPanic
Nu Wa
Level 153
God Stats
2W - 2L
1,753 SR
Queue Stats
137W - 160L
1,555 Elo+
Party 2
Thoth
Thoth
SuddenEnd0
Thoth
Level 129
God Stats
5W - 5L
1,575 SR
Queue Stats
391W - 367L
1,534 Elo+
Party 2
King Arthur
King Arthur
WoodsyKarma67
King Arthur
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
408W - 428L
1,586 Elo+
Party 2
Apollo
Apollo
ice24
Apollo
Level 106
God Stats
1W - 1L
1,657 SR
Queue Stats
62W - 60L
1,532 Elo+
Party 2
Ra
Ra
jyeeehbut
Ra
Level 29
God Stats
4W - 1L
1,691 SR
Queue Stats
106W - 81L
1,451 Elo+
Solo
Team Averages
Level 114
1,635 SR
1,532 Elo+

VS

Team Averages
Level 126
1,519 SR
1,464 Elo+
Bastet
Bastet
 
Bastet
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Bigmanuel420
Cthulhu
Level 120
God Stats
8W - 5L
1,543 SR
Queue Stats
166W - 149L
1,553 Elo+
Solo
Kukulkan
Kukulkan
MEDELLIN50
Kukulkan
Level 116
God Stats
1W - 0L
1,434 SR
Queue Stats
18W - 21L
1,418 Elo+
Party 1
Sylvanus
Sylvanus
Thomas J Murphy
Sylvanus
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 17L
1,423 Elo+
Solo
He Bo
He Bo
death_knight5589
He Bo
Level 145
God Stats
2W - 0L
1,619 SR
Queue Stats
19W - 22L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 2
6,018
1,204
5,839
5,138
2,086
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thoth
1
0 / 0 / 0
1,344
269
0
0
0
King Arthur
WoodsyKarma67
King Arthur
11
0 / 4 / 2
5,496
1,099
6,103
6,995
5,794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
ice24
Apollo
8
0 / 4 / 0
4,864
973
932
5,384
1,711
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
1 / 2 / 1
5,269
1,054
1,002
2,490
969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
3 / 2 / 6
6,115
1,223
3,949
4,659
2,327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
Bigmanuel420
Cthulhu
11
1 / 2 / 8
6,192
1,238
3,295
5,668
5,173
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
MEDELLIN50
Kukulkan
11
3 / 3 / 8
6,238
1,248
3,749
4,940
2,388
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
11
3 / 2 / 8
6,301
1,260
1,667
6,486
4,960
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
4 / 0 / 2
6,557
1,311
2,546
4,274
1,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
46
4
Kills
14
14
Deaths
9
5
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
3
2
6
3
W
Cthulhu
Bigmanuel420
Cthulhu
1
2
8
2.5
L
3
4
2
1
W
Kukulkan
MEDELLIN50
Kukulkan
3
3
8
2.33
L
Thoth
0
0
0
0
W
Sylvanus
3
2
8
3.5
L
King Arthur
WoodsyKarma67
King Arthur
0
4
2
0.25
W
4
0
2
5
L
Apollo
ice24
Apollo
0
4
0
0
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,876
Damage
15,206
20,007
Taken
26,027
10,560
Mitigated
16,556
1,281
Healing
6,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
3,949
587
290
692
4,659
2,327
293
1,294
3,365
0
6,658
W
Cthulhu
Bigmanuel420
Cthulhu
3,295
315
91
340
5,668
5,173
326
434
5,107
11,090
0
L
5,839
1,599
0
270
5,138
2,086
0
3,887
1,251
11,291
0
W
Kukulkan
MEDELLIN50
Kukulkan
3,749
458
123
257
4,940
2,388
472
965
3,975
10,593
0
L
Thoth
0
0
0
0
0
0
0
0
0
0
0
W
Sylvanus
1,667
325
1,447
1,178
6,486
4,960
218
1,329
5,103
2,681
0
L
King Arthur
WoodsyKarma67
King Arthur
6,103
279
22
128
6,995
5,794
0
3,711
3,284
0
14,156
W
2,546
54
0
1,749
4,274
1,708
802
2,673
1,517
9,893
0
L
Apollo
ice24
Apollo
932
466
0
391
5,384
1,711
0
1,765
3,619
0
2,202
L
1,002
253
295
175
2,490
969
0
1,894
596
3,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,991
Gold Earned
31,403
54
Minions Killed
61
0
Camps Cleared
0
392,281
Distance Traveled
603,088
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,115
1,223
7
1
0
131,341
0
W
Cthulhu
6,192
1,238
14
3
0
121,597
0
L
Nu Wa
6,018
1,204
10
2
0
92,878
0
W
Kukulkan
6,238
1,248
21
4
0
103,211
0
L
Thoth
1,344
269
0
0
0
0
0
W
Sylvanus
6,301
1,260
1
0
0
114,452
0
L
King Arthur
5,496
1,099
15
3
0
78,735
0
W
He Bo
6,557
1,311
18
4
0
132,487
0
L
Apollo
4,864
973
12
2
0
115,570
0
L
Ra
5,269
1,054
17
3
0
105,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role