Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
HarambeT1
Bakasura
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 52L
1,488 Elo+
Party 1
Cthulhu
Cthulhu
lilbosheep
Cthulhu
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Persephone
Persephone
moni201990
Persephone
Level 37
God Stats
2W - 5L
1,304 SR
Queue Stats
14W - 21L
1,326 Elo+
Party 1
Anubis
Anubis
snakeyy123
Anubis
Level 64
God Stats
8W - 6L
1,493 SR
Queue Stats
105W - 112L
1,502 Elo+
Solo
Team Averages
Level 72
1,459 SR
1,463 Elo+

VS

Team Averages
Level 118
1,467 SR
1,493 Elo+
Merlin
Merlin
 
Merlin
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
AliveAfterDead
Tiamat
Level 146
God Stats
5W - 4L
1,365 SR
Queue Stats
231W - 245L
1,386 Elo+
Solo
Martichoras
Martichoras
Leviatharrn
Martichoras
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,613 Elo+
Solo
Danzaburou
Danzaburou
ryoko808
Danzaburou
Level 86
God Stats
46W - 59L
1,471 SR
Queue Stats
308W - 340L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
3 / 0 / 0
6,725
1,121
6,082
6,505
5,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
HarambeT1
Bakasura
12
1 / 0 / 2
7,062
1,177
3,447
4,676
2,687
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
lilbosheep
Cthulhu
12
0 / 0 / 4
6,355
1,059
4,113
3,315
2,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Persephone
moni201990
Persephone
11
0 / 0 / 2
6,153
1,026
1,885
1,028
329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
snakeyy123
Anubis
11
0 / 2 / 3
6,104
1,017
2,230
3,361
1,399
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

373

VS

Team 2 Tickets

351

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
0 / 1 / 2
6,540
1,090
5,104
3,515
1,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Loki
 
Loki
11
1 / 0 / 1
6,225
1,038
2,906
3,019
1,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 0 / 0
5,493
916
0
0
0
Martichoras
Leviatharrn
Martichoras
11
0 / 2 / 1
6,128
1,021
3,314
6,761
2,548
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Danzaburou
ryoko808
Danzaburou
11
1 / 1 / 1
6,362
1,060
3,926
6,404
2,109
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
7
4
Kills
2
2
Deaths
4
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
3
0
0
3
L
Merlin
 
Merlin
0
1
2
1
L
Loki
 
Loki
1
0
1
1.5
L
0
0
0
0
W
Bakasura
HarambeT1
Bakasura
1
0
2
2
L
Martichoras
Leviatharrn
Martichoras
0
2
1
0.25
W
Cthulhu
lilbosheep
Cthulhu
0
0
4
2
W
Persephone
moni201990
Persephone
0
0
2
1
L
Danzaburou
ryoko808
Danzaburou
1
1
1
1.5
W
Anubis
snakeyy123
Anubis
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,757
Damage
15,250
18,885
Taken
19,699
12,136
Mitigated
7,870
4,489
Healing
805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
6,082
1,495
0
374
6,505
5,138
0
2,285
4,220
0
8,219
L
Merlin
 
Merlin
5,104
565
0
63
3,515
1,378
0
1,543
1,759
26,027
0
L
Loki
 
Loki
2,906
256
0
0
3,019
1,835
0
1,330
1,093
0
9,659
L
0
0
0
0
0
0
0
0
0
0
0
W
Bakasura
HarambeT1
Bakasura
3,447
2,524
0
2,656
4,676
2,687
0
963
3,563
0
14,372
L
Martichoras
Leviatharrn
Martichoras
3,314
649
0
63
6,761
2,548
0
2,461
3,815
0
14,278
W
Cthulhu
lilbosheep
Cthulhu
4,113
84
79
631
3,315
2,583
0
640
2,675
10,979
0
W
Persephone
moni201990
Persephone
1,885
89
0
121
1,028
329
0
0
1,028
11,844
0
L
Danzaburou
ryoko808
Danzaburou
3,926
690
0
679
6,404
2,109
0
2,303
3,357
0
7,369
W
Anubis
snakeyy123
Anubis
2,230
50
0
628
3,361
1,399
0
1,216
2,145
10,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,399
Gold Earned
30,748
126
Minions Killed
123
8
Camps Cleared
3
609,049
Distance Traveled
432,169
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,725
1,121
10
2
0
139,088
0
L
Merlin
6,540
1,090
70
12
0
105,028
0
L
Loki
6,225
1,038
14
2
0
106,575
0
L
Tiamat
5,493
916
0
0
0
0
0
W
Bakasura
7,062
1,177
57
10
7
139,232
0
L
Martichoras
6,128
1,021
30
5
2
91,333
0
W
Cthulhu
6,355
1,059
11
2
0
114,281
0
W
Persephone
6,153
1,026
27
5
0
105,220
0
L
Danzaburou
6,362
1,060
9
2
1
129,233
0
W
Anubis
6,104
1,017
21
4
1
111,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role