Player Matchup

Bacchus
Bacchus
OdinsBeard--
Bacchus
Level 138
God Stats
17W - 23L
1,599 SR
Queue Stats
59W - 69L
1,549 Elo+
Party 1
Ra
Ra
VikiingGod
Ra
Level 124
God Stats
3W - 2L
1,464 SR
Queue Stats
38W - 46L
1,513 Elo+
Party 1
Awilix
Awilix
allansaurus-
Awilix
Level 152
God Stats
3W - 6L
1,440 SR
Queue Stats
59W - 64L
1,572 Elo+
Party 1
Team Averages
Level 138
1,501 SR
1,545 Elo+

VS

Team Averages
Level 102
1,572 SR
1,557 Elo+
Anubis
Anubis
 
Anubis
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
 
Artemis
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
SlyGam3rtag
Odin
Level 124
God Stats
12W - 9L
1,716 SR
Queue Stats
216W - 205L
1,672 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
OdinsBeard--
Bacchus
7
0 / 4 / 2
6,299
630
3,541
8,431
7,519
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
0 / 3 / 1
6,494
649
2,896
5,514
1,615
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
10
2 / 3 / 0
6,837
684
5,639
6,477
2,361
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
7 / 0 / 3
8,893
889
8,102
5,837
3,002
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
 
Artemis
11
0 / 2 / 7
7,319
732
6,312
5,504
2,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
3 / 0 / 7
8,228
823
3,094
5,625
4,926
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
2
Kills
10
10
Deaths
2
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
7
0
3
8.5
W
Artemis
 
Artemis
0
2
7
1.75
L
Bacchus
OdinsBeard--
Bacchus
0
4
2
0.25
W
3
0
7
6.5
L
0
3
1
0.17
L
Awilix
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,076
Damage
17,508
20,422
Taken
16,966
11,495
Mitigated
10,084
2,352
Healing
6,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
8,102
717
0
3,608
5,837
3,002
622
2,123
3,714
54,375
0
W
Artemis
 
Artemis
6,312
1,977
0
907
5,504
2,156
0
2,359
3,082
0
28,376
L
Bacchus
OdinsBeard--
Bacchus
3,541
215
0
1,123
8,431
7,519
0
3,283
5,148
9,003
0
W
3,094
996
208
2,148
5,625
4,926
296
2,074
3,551
0
11,922
L
2,896
145
538
691
5,514
1,615
0
3,023
2,491
26,206
0
L
Awilix
5,639
1,808
0
0
6,477
2,361
0
1,934
4,543
0
19,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,630
Gold Earned
24,440
72
Minions Killed
133
0
Camps Cleared
0
496,172
Distance Traveled
523,545
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,893
889
78
8
0
170,748
9
W
Artemis
7,319
732
36
4
0
161,261
0
L
Bacchus
6,299
630
14
1
0
157,679
0
W
Odin
8,228
823
19
2
0
191,536
0
L
Ra
6,494
649
41
4
0
169,897
1
L
Awilix
6,837
684
17
2
0
168,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role