Player Matchup

Anubis
Anubis
Nekeyzt
Anubis
Level 75
God Stats
10W - 6L
1,637 SR
Queue Stats
103W - 99L
1,567 Elo+
Party 3
Ares
Ares
Noxious-Alien12
Ares
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,525 Elo+
Party 3
Neith
Neith
NoxiousAlien
Neith
Level 100
God Stats
2W - 1L
1,508 SR
Queue Stats
12W - 12L
1,444 Elo+
Party 3
Vulcan
Vulcan
Russman183
Vulcan
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
105W - 106L
1,470 Elo+
Party 3
Bastet
Bastet
ThiccDaddy4363
Bastet
Level 102
God Stats
4W - 3L
1,772 SR
Queue Stats
334W - 292L
1,493 Elo+
Solo
Team Averages
Level 78
1,583 SR
1,500 Elo+

VS

Team Averages
Level 96
1,642 SR
1,484 Elo+
Neith
Neith
 
Neith
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
LOOSER47
Guan Yu
Level 89
God Stats
1W - 2L
1,635 SR
Queue Stats
41W - 53L
1,464 Elo+
Party 2
Thor
Thor
PG okclogan
Thor
Level 9
God Stats
2W - 3L
1,742 SR
Queue Stats
19W - 24L
1,479 Elo+
Party 2
Chang'e
Chang'e
angeltokki
Chang'e
Level 96
God Stats
11W - 3L
1,758 SR
Queue Stats
50W - 55L
1,498 Elo+
Party 1
Charon
Charon
kingdice1233912
Charon
Level 141
God Stats
16W - 20L
1,574 SR
Queue Stats
292W - 569L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Nekeyzt
Anubis
15
5 / 6 / 2
9,709
607
15,001
14,013
6,508
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
1 / 1 / 5
7,584
474
7,223
13,390
11,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
3 / 0 / 1
9,306
582
9,210
12,569
5,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
Russman183
Vulcan
13
4 / 5 / 6
8,190
512
12,120
10,042
4,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
5 / 0 / 4
10,172
636
14,056
12,698
5,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
0 / 1 / 0
6,916
432
5,994
8,696
3,117
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
LOOSER47
Guan Yu
16
6 / 2 / 2
9,549
597
10,515
20,640
15,712
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

12
4 / 8 / 3
7,763
485
4,687
16,707
6,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Chang'e
angeltokki
Chang'e
11
1 / 6 / 2
7,070
442
5,225
14,380
4,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
1 / 2 / 4
8,022
501
8,688
17,487
14,635
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
23
18
Kills
12
12
Deaths
19
18
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
1
0
0
L
Guan Yu
LOOSER47
Guan Yu
6
2
2
3.5
W
Anubis
Nekeyzt
Anubis
5
6
2
1
W
1
1
5
3.5
W
3
0
1
3.5
L
4
8
3
0.69
W
Vulcan
Russman183
Vulcan
4
5
6
1.4
W
5
0
4
7
L
Chang'e
angeltokki
Chang'e
1
6
2
0.33
L
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,610
Damage
35,109
62,712
Taken
77,910
33,370
Mitigated
44,375
24,849
Healing
15,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,994
2,038
0
2,601
8,696
3,117
0
486
8,210
0
47,389
L
Guan Yu
LOOSER47
Guan Yu
10,515
1,157
34
5,026
20,640
15,712
257
12,314
8,272
0
66,845
W
Anubis
Nekeyzt
Anubis
15,001
1,048
0
5,691
14,013
6,508
467
1,469
12,544
79,052
0
W
7,223
775
204
3,057
13,390
11,983
209
2,909
10,481
21,161
0
W
9,210
5,520
0
7,420
12,569
5,185
3,234
1,874
10,695
0
82,603
L
4,687
1,387
0
1,452
16,707
6,022
0
6,496
10,039
0
31,304
W
Vulcan
Russman183
Vulcan
12,120
5,518
0
1,992
10,042
4,162
385
5,261
4,781
51,136
0
W
14,056
4,324
0
6,485
12,698
5,532
0
2,400
10,298
0
113,504
L
Chang'e
angeltokki
Chang'e
5,225
108
706
2,420
14,380
4,889
856
6,096
8,010
47,275
0
L
8,688
1,053
0
3,258
17,487
14,635
0
8,165
9,035
26,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,961
Gold Earned
39,320
488
Minions Killed
331
0
Camps Cleared
0
1,587,728
Distance Traveled
1,453,888
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,916
432
78
5
0
221,230
7
L
Guan Yu
9,549
597
110
7
0
325,113
1
W
Anubis
9,709
607
113
7
0
266,451
0
W
Ares
7,584
474
21
1
0
313,239
2
W
Neith
9,306
582
134
8
0
292,946
2
L
Thor
7,763
485
41
3
0
298,797
0
W
Vulcan
8,190
512
69
4
0
318,051
0
W
Bastet
10,172
636
151
9
0
397,041
1
L
Chang'e
7,070
442
76
5
0
288,667
0
L
Charon
8,022
501
26
2
0
320,081
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role