Player Matchup

Rama
Rama
 
Rama
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Beau7081
He Bo
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 30L
1,548 Elo+
Party 1
Bastet
Bastet
Johnnyxbxnswch
Bastet
Level 124
God Stats
16W - 11L
1,598 SR
Queue Stats
621W - 642L
1,442 Elo+
Solo
Zeus
Zeus
elmismodeantes_
Zeus
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 33L
1,353 Elo+
Solo
Hera
Hera
iAmFlibberz
Hera
Level 101
God Stats
3W - 1L
1,527 SR
Queue Stats
65W - 72L
1,485 Elo+
Party 1
Team Averages
Level 107
1,525 SR
1,465 Elo+

VS

Team Averages
Level 118
1,495 SR
1,444 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
CptSwaggy
Tsukuyomi
Level 121
God Stats
0W - 1L
1,205 SR
Queue Stats
177W - 168L
1,471 Elo+
Solo
Tyr
Tyr
MacGyver102
Tyr
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 91L
1,426 Elo+
Solo
Hercules
Hercules
TheFume
Hercules
Level 104
God Stats
7W - 7L
1,520 SR
Queue Stats
366W - 362L
1,483 Elo+
Solo
Chaac
Chaac
czarking
Chaac
Level 101
God Stats
0W - 1L
1,751 SR
Queue Stats
21W - 44L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
1 / 4 / 3
7,378
820
3,574
7,855
2,925
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

He Bo
Beau7081
He Bo
14
2 / 2 / 7
7,861
873
3,107
7,296
2,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 3 / 9
8,877
986
8,175
10,868
4,216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
2 / 3 / 6
8,629
959
8,322
8,201
2,655
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
7 / 1 / 5
9,624
1,069
9,075
6,259
2,459
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
5 / 5 / 3
8,029
892
8,068
9,261
3,834
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
CptSwaggy
Tsukuyomi
15
4 / 7 / 6
7,859
873
9,244
14,100
6,094
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

6
0 / 1 / 0
5,325
592
126
1,634
1,389
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hercules
TheFume
Hercules
17
4 / 1 / 7
7,420
824
8,864
12,211
10,823
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Chaac
czarking
Chaac
1
0 / 0 / 0
2,312
257
0
0
0

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
29
14
Kills
13
13
Deaths
14
30
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
1
4
3
0.63
L
Danzaburou
 
Danzaburou
5
5
3
1.3
W
He Bo
Beau7081
He Bo
2
2
7
2.75
L
Tsukuyomi
CptSwaggy
Tsukuyomi
4
7
6
1
W
2
3
9
2.17
L
0
1
0
0
L
Hercules
TheFume
Hercules
4
1
7
7.5
L
Chaac
czarking
Chaac
0
0
0
0
W
2
3
6
1.67
W
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,253
Damage
26,302
40,479
Taken
37,206
14,811
Mitigated
22,140
13,848
Healing
11,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
3,574
2,167
521
590
7,855
2,925
1,966
0
7,855
0
8,811
L
Danzaburou
 
Danzaburou
8,068
2,887
0
891
9,261
3,834
268
5,717
3,544
0
19,588
W
He Bo
Beau7081
He Bo
3,107
302
471
941
7,296
2,556
758
0
7,296
4,811
0
L
Tsukuyomi
CptSwaggy
Tsukuyomi
9,244
1,343
93
2,821
14,100
6,094
0
7,407
6,693
0
20,433
W
8,175
1,918
1,031
4,070
10,868
4,216
71
0
10,868
0
15,290
L
126
0
0
250
1,634
1,389
0
845
789
0
196
L
Hercules
TheFume
Hercules
8,864
1,458
0
7,658
12,211
10,823
0
6,535
5,676
0
16,714
L
Chaac
czarking
Chaac
0
0
0
0
0
0
0
0
0
0
0
W
8,322
975
415
1,536
8,201
2,655
615
0
8,201
25,216
0
W
9,075
2,722
2,017
2,256
6,259
2,459
1,068
0
6,259
21,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,369
Gold Earned
30,945
107
Minions Killed
61
0
Camps Cleared
0
886,694
Distance Traveled
527,714
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,378
820
10
1
0
135,856
0
L
Danzaburou
8,029
892
23
3
0
145,317
0
W
He Bo
7,861
873
2
0
0
179,452
0
L
Tsukuyomi
7,859
873
25
3
0
168,043
0
W
Bastet
8,877
986
22
2
0
217,767
0
L
Tyr
5,325
592
1
0
0
25,040
0
L
Hercules
7,420
824
12
1
0
189,314
0
L
Chaac
2,312
257
0
0
0
0
0
W
Zeus
8,629
959
39
4
0
161,309
0
W
Hera
9,624
1,069
34
4
0
192,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role