Player Matchup

Cthulhu
Cthulhu
Lenitoo
Cthulhu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Hades
Hades
Murderous WOODS
Hades
Level 190
God Stats
7W - 4L
1,916 SR
Queue Stats
531W - 534L
1,461 Elo+
Party 2
Cernunnos
Cernunnos
Neulisaur
Cernunnos
Level 71
God Stats
6W - 11L
1,570 SR
Queue Stats
250W - 232L
1,470 Elo+
Party 2
Hachiman
Hachiman
SuiseiMeiyo
Hachiman
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Eset
Eset
TH3 HEARTLESS
Eset
Level 157
God Stats
1W - 2L
1,729 SR
Queue Stats
419W - 410L
1,471 Elo+
Party 2
Team Averages
Level 94
1,643 SR
1,480 Elo+

VS

Team Averages
Level 119
1,484 SR
1,527 Elo+
Eset
Eset
Dark_Fiend1
Eset
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 30L
1,512 Elo+
Party 1
Discordia
Discordia
I_Am_The_Meta
Discordia
Level 145
God Stats
2W - 5L
1,484 SR
Queue Stats
241W - 224L
1,524 Elo+
Solo
Medusa
Medusa
Lt_Vagabond
Medusa
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 21L
1,549 Elo+
Party 1
Bakasura
Bakasura
Parkinsons-Pete
Bakasura
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 44L
1,514 Elo+
Party 1
Thor
Thor
STR8UPBRUTAL
Thor
Level 131
God Stats
7W - 4L
1,437 SR
Queue Stats
231W - 232L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Lenitoo
Cthulhu
11
1 / 6 / 2
6,732
673
2,613
12,353
9,540
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
3 / 4 / 6
8,647
865
7,643
12,522
7,341
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cernunnos
Neulisaur
Cernunnos
14
2 / 4 / 4
7,694
769
5,351
7,498
2,780
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
SuiseiMeiyo
Hachiman
14
2 / 6 / 2
7,708
771
5,307
10,355
4,062
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
2 / 4 / 5
7,274
727
7,721
6,776
2,475
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 10
8,915
892
9,677
5,512
2,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
I_Am_The_Meta
Discordia
15
6 / 3 / 12
8,931
893
13,360
5,820
2,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
16
3 / 3 / 16
9,163
916
9,728
9,073
4,381
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Bakasura
15
2 / 0 / 13
8,722
872
5,887
7,502
5,997
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

15
7 / 2 / 6
9,360
936
7,299
7,566
3,272
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
81
10
Kills
24
24
Deaths
10
19
Assists
57
Player
Kills
Deaths
Assists
KDA
W
6
2
10
5.5
W
Discordia
I_Am_The_Meta
Discordia
6
3
12
4
L
Cthulhu
Lenitoo
Cthulhu
1
6
2
0.33
W
Medusa
3
3
16
3.67
L
3
4
6
1.5
L
Cernunnos
Neulisaur
Cernunnos
2
4
4
1
W
Bakasura
2
0
13
8.5
W
7
2
6
5
L
Hachiman
SuiseiMeiyo
Hachiman
2
6
2
0.5
L
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,635
Damage
45,951
49,504
Taken
35,473
26,198
Mitigated
18,794
7,027
Healing
9,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,677
424
364
938
5,512
2,443
1,035
3,103
2,409
15,819
0
W
Discordia
I_Am_The_Meta
Discordia
13,360
128
0
0
5,820
2,701
420
3,339
2,481
22,386
0
L
Cthulhu
Lenitoo
Cthulhu
2,613
105
0
352
12,353
9,540
264
6,211
5,765
8,630
0
W
Medusa
9,728
3,184
491
503
9,073
4,381
1,393
4,974
4,099
0
22,279
L
7,643
455
563
4,013
12,522
7,341
0
5,031
6,346
13,549
0
L
Cernunnos
Neulisaur
Cernunnos
5,351
1,952
193
100
7,498
2,780
576
3,715
3,005
0
14,409
W
Bakasura
5,887
3,478
712
4,224
7,502
5,997
1,001
3,128
4,374
0
9,672
W
7,299
522
1,017
1,676
7,566
3,272
234
3,433
4,133
0
12,149
L
Hachiman
SuiseiMeiyo
Hachiman
5,307
3,274
0
816
10,355
4,062
0
4,521
5,600
0
17,348
L
7,721
124
163
827
6,776
2,475
404
2,886
3,485
16,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,055
Gold Earned
45,091
95
Minions Killed
111
0
Camps Cleared
0
787,713
Distance Traveled
887,977
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
8,915
892
20
2
0
184,225
0
W
Discordia
8,931
893
26
3
0
169,680
0
L
Cthulhu
6,732
673
7
1
0
164,622
0
W
Medusa
9,163
916
25
3
0
184,620
0
L
Hades
8,647
865
28
3
0
151,636
0
L
Cernunnos
7,694
769
14
1
0
152,122
0
W
Bakasura
8,722
872
34
3
0
165,659
0
W
Thor
9,360
936
6
1
0
183,793
0
L
Hachiman
7,708
771
26
3
0
140,326
0
L
Eset
7,274
727
20
2
0
179,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role