Player Matchup

Fenrir
Fenrir
Coolgaymer69195
Fenrir
Level 121
God Stats
5W - 8L
1,217 SR
Queue Stats
321W - 350L
1,483 Elo+
Solo
Jormungandr
Jormungandr
Ivan Lovecraft
Jormungandr
Level 159
God Stats
170W - 167L
1,556 SR
Queue Stats
418W - 437L
1,480 Elo+
Solo
Izanami
Izanami
KiXxXx
Izanami
Level 89
God Stats
17W - 11L
1,531 SR
Queue Stats
24W - 17L
1,462 Elo+
Solo
Team Averages
Level 123
1,435 SR
1,475 Elo+

VS

Team Averages
Level 133
1,524 SR
1,427 Elo+
Cthulhu
Cthulhu
AsamaelForlorn
Cthulhu
Level 143
God Stats
18W - 17L
1,600 SR
Queue Stats
343W - 351L
1,492 Elo+
Solo
Nu Wa
Nu Wa
TillingBird9952
Nu Wa
Level 130
God Stats
632W - 864L
1,446 SR
Queue Stats
1,270W - 1,666L
1,325 Elo+
Solo
Neith
Neith
Wiid Cookies
Neith
Level 127
God Stats
11W - 16L
1,527 SR
Queue Stats
119W - 123L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 3 / 4
8,981
816
7,560
10,982
7,444
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jormungandr
Ivan Lovecraft
Jormungandr
11
1 / 0 / 9
8,575
780
6,525
6,849
4,791
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
KiXxXx
Izanami
12
4 / 0 / 3
9,029
821
8,410
5,987
2,527
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 1
7,746
704
2,972
7,915
4,759
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

9
0 / 5 / 2
7,079
644
4,175
10,062
2,942
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 3 / 3
7,392
672
4,805
7,994
3,041
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
10
Kills
2
3
Deaths
10
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
2
1
1.25
W
5
3
4
2.33
W
Jormungandr
Ivan Lovecraft
Jormungandr
1
0
9
5.5
W
Izanami
KiXxXx
Izanami
4
0
3
5.5
L
0
5
2
0.2
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,495
Damage
11,952
23,818
Taken
25,971
14,762
Mitigated
10,742
5,254
Healing
5,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,972
226
85
2,185
7,915
4,759
0
2,378
5,518
15,304
0
W
7,560
1,410
105
1,799
10,982
7,444
0
3,484
7,498
0
23,896
W
Jormungandr
Ivan Lovecraft
Jormungandr
6,525
1,420
0
3,100
6,849
4,791
0
2,652
4,197
28,836
0
W
Izanami
KiXxXx
Izanami
8,410
6,935
0
250
5,987
2,527
1,713
1,824
4,163
0
51,386
L
4,175
1,805
0
1,790
10,062
2,942
0
2,708
7,333
18,229
0
L
4,805
1,068
0
1,883
7,994
3,041
0
1,686
6,296
0
25,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,585
Gold Earned
22,217
147
Minions Killed
81
0
Camps Cleared
0
625,685
Distance Traveled
508,500
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,746
704
20
2
0
173,040
0
W
Fenrir
8,981
816
31
3
0
217,178
0
W
Jormungandr
8,575
780
32
3
0
211,416
6
W
Izanami
9,029
821
84
8
0
197,091
0
L
Nu Wa
7,079
644
21
2
0
173,346
0
L
Neith
7,392
672
40
4
0
162,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role