Player Matchup

Ne Zha
Ne Zha
Platinum II
BigRedChaulk
Ne Zha
Platinum II
Level 155
God Stats
12W - 12L
1,600 SR
Queue Stats
162W - 155L
1,782 MMR
Solo
Atlas
Atlas
Platinum I
Clawraa
Atlas
Platinum I
Level 129
God Stats
21W - 17L
1,724 SR
Queue Stats
76W - 55L
1,745 MMR
Party 1
Cernunnos
Cernunnos
Diamond V
Jazgames
Cernunnos
Diamond V
Level 100
God Stats
13W - 9L
1,790 SR
Queue Stats
193W - 161L
1,772 MMR
Party 1
Hera
Hera
Platinum IV
SkollNidas45
Hera
Platinum IV
Level 158
God Stats
9W - 2L
1,729 SR
Queue Stats
205W - 195L
1,764 MMR
Solo
Bacchus
Bacchus
Platinum IV
madarauchi2
Bacchus
Platinum IV
Level 157
God Stats
16W - 18L
1,576 SR
Queue Stats
210W - 199L
1,759 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 140
1,684 SR
1,764 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 150
1,655 SR
1,710 MMR
Discordia
Discordia
Platinum II
 
Discordia
Platinum II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Gold I
FreddyTheFredwi
Danzaburou
Gold I
Level 137
God Stats
4W - 1L
1,936 SR
Queue Stats
65W - 64L
1,771 MMR
Solo
Pele
Pele
Platinum IV
SES44
Pele
Platinum IV
Level 171
God Stats
47W - 20L
1,731 SR
Queue Stats
739W - 730L
1,755 MMR
Solo
Baron Samedi
Baron Samedi
Gold II
Thee Slapperoni
Baron Samedi
Gold II
Level 116
God Stats
1W - 1L
1,836 SR
Queue Stats
69W - 65L
1,764 MMR
Solo
Osiris
Osiris
Gold I
TouhyJoe7
Osiris
Gold I
Level 178
God Stats
0W - 3L
1,274 SR
Queue Stats
347W - 350L
1,758 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
11
4 / 2 / 3
6,230
623
6,455
10,088
3,930
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atlas
Clawraa
Atlas
10
2 / 0 / 5
6,102
610
3,896
7,303
5,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
Jazgames
Cernunnos
11
2 / 0 / 4
6,122
612
5,892
6,440
2,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 1 / 1
6,233
623
5,617
4,612
1,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
madarauchi2
Bacchus
11
1 / 2 / 1
6,050
605
4,173
6,882
7,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
SusanoCharonJanus

VS

Bans
KuzenboKaliAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
1 / 0 / 1
6,051
605
5,546
4,588
1,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
FreddyTheFredwi
Danzaburou
8
1 / 2 / 0
5,595
560
3,896
7,121
2,285
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
SES44
Pele
10
2 / 3 / 2
5,819
582
4,551
8,571
2,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
Thee Slapperoni
Baron Samedi
9
1 / 3 / 2
5,588
559
3,702
8,142
5,886
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Osiris
TouhyJoe7
Osiris
10
0 / 2 / 3
5,967
597
4,794
10,856
7,303
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
13
10
Kills
5
5
Deaths
10
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
0
1
1.5
W
Ne Zha
4
2
3
2.75
W
Atlas
Clawraa
Atlas
2
0
5
4.5
L
Danzaburou
FreddyTheFredwi
Danzaburou
1
2
0
0.5
W
Cernunnos
Jazgames
Cernunnos
2
0
4
4
L
Pele
SES44
Pele
2
3
2
1
W
1
1
1
1.5
L
Baron Samedi
Thee Slapperoni
Baron Samedi
1
3
2
0.67
L
Osiris
TouhyJoe7
Osiris
0
2
3
0.75
W
Bacchus
madarauchi2
Bacchus
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,033
Damage
22,489
35,325
Taken
39,278
20,964
Mitigated
20,107
12,032
Healing
11,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
5,546
267
0
1,587
4,588
1,773
0
2,773
1,815
54,550
0
W
Ne Zha
6,455
2,359
0
2,044
10,088
3,930
0
2,123
7,847
0
48,975
W
Atlas
Clawraa
Atlas
3,896
1,537
379
2,891
7,303
5,325
0
2,577
4,650
19,127
0
L
Danzaburou
FreddyTheFredwi
Danzaburou
3,896
1,328
0
2,226
7,121
2,285
0
739
6,382
0
30,870
W
Cernunnos
Jazgames
Cernunnos
5,892
2,847
0
4,268
6,440
2,403
0
896
5,544
0
44,633
L
Pele
SES44
Pele
4,551
1,002
0
1,449
8,571
2,860
0
1,335
7,206
0
38,848
W
5,617
969
0
750
4,612
1,751
0
2,801
1,539
53,835
0
L
Baron Samedi
Thee Slapperoni
Baron Samedi
3,702
661
562
2,466
8,142
5,886
0
3,356
4,786
17,612
0
L
Osiris
TouhyJoe7
Osiris
4,794
2,378
0
2,792
10,856
7,303
0
4,996
5,403
0
38,946
W
Bacchus
madarauchi2
Bacchus
4,173
480
0
1,700
6,882
7,555
0
347
6,497
28,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,737
Gold Earned
29,020
345
Minions Killed
330
0
Camps Cleared
0
1,114,414
Distance Traveled
1,032,246
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,051
605
101
10
0
217,964
0
W
Ne Zha
6,230
623
74
7
0
221,350
0
W
Atlas
6,102
610
17
2
0
242,724
6
L
Danzaburou
5,595
560
69
7
0
203,879
3
W
Cernunnos
6,122
612
86
9
0
191,972
1
L
Pele
5,819
582
67
7
0
207,452
0
W
Hera
6,233
623
102
10
0
219,899
3
L
Baron Samedi
5,588
559
21
2
0
196,119
2
L
Osiris
5,967
597
72
7
0
206,832
0
W
Bacchus
6,050
605
66
7
0
238,469
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role