Player Matchup

Chiron
Chiron
GreasyPhil507
Chiron
Level 104
God Stats
7W - 3L
1,479 SR
Queue Stats
116W - 111L
1,467 Elo+
Party 2
Terra
Terra
GreasySupa
Terra
Level 109
God Stats
7W - 2L
1,618 SR
Queue Stats
250W - 249L
1,447 Elo+
Party 2
Discordia
Discordia
InvaderVader88
Discordia
Level 65
God Stats
5W - 7L
1,389 SR
Queue Stats
118W - 125L
1,439 Elo+
Party 2
Tyr
Tyr
SULCLDALTURTLE
Tyr
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 102L
1,362 Elo+
Party 2
Sol
Sol
Zephrr
Sol
Level 89
God Stats
10W - 14L
1,390 SR
Queue Stats
252W - 254L
1,453 Elo+
Party 2
Team Averages
Level 98
1,475 SR
1,434 Elo+

VS

Team Averages
Level 121
1,341 SR
1,468 Elo+
Camazotz
Camazotz
BionicMarmoset
Camazotz
Level 146
God Stats
5W - 9L
1,257 SR
Queue Stats
574W - 617L
1,504 Elo+
Solo
Skadi
Skadi
GunSLngrMatt
Skadi
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 59L
1,438 Elo+
Solo
Sylvanus
Sylvanus
MrMadCuz
Sylvanus
Level 147
God Stats
6W - 4L
1,365 SR
Queue Stats
434W - 419L
1,462 Elo+
Party 1
Ratatoskr
Ratatoskr
anna cabana17
Ratatoskr
Level 124
God Stats
0W - 3L
1,295 SR
Queue Stats
323W - 312L
1,465 Elo+
Party 1
Bellona
Bellona
uwuMarissauwu
Bellona
Level 89
God Stats
0W - 3L
1,285 SR
Queue Stats
207W - 196L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 8
8,998
818
12,643
10,893
4,768
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Terra
15
2 / 1 / 8
8,941
813
6,990
13,238
10,283
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Discordia
InvaderVader88
Discordia
15
3 / 2 / 6
8,351
759
13,486
6,519
2,774
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 1 / 8
8,023
729
7,488
14,015
17,522
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sol
Zephrr
Sol
16
3 / 1 / 7
9,345
850
17,905
9,071
4,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
13
2 / 4 / 0
7,879
716
4,466
11,736
5,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
3 / 2 / 2
8,549
777
11,531
10,352
5,451
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
MrMadCuz
Sylvanus
14
0 / 3 / 4
8,390
763
6,734
16,310
17,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
anna cabana17
Ratatoskr
15
1 / 0 / 4
8,079
734
3,746
5,442
2,793
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
13
0 / 5 / 4
7,708
701
10,249
23,553
19,167
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
20
14
Kills
6
7
Deaths
14
37
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Camazotz
2
4
0
0.5
W
4
2
8
4
W
Terra
2
1
8
6
L
3
2
2
2
W
Discordia
InvaderVader88
Discordia
3
2
6
3
L
Sylvanus
MrMadCuz
Sylvanus
0
3
4
0.67
W
2
1
8
6
W
Sol
Zephrr
Sol
3
1
7
6.5
L
Ratatoskr
anna cabana17
Ratatoskr
1
0
4
3
L
Bellona
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,512
Damage
36,726
53,736
Taken
67,393
39,358
Mitigated
49,779
27,968
Healing
30,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
4,466
306
915
1,683
11,736
5,141
732
6,254
5,300
0
9,058
W
12,643
3,846
2,313
2,240
10,893
4,768
606
1,838
9,055
0
21,718
W
Terra
6,990
289
9,291
5,180
13,238
10,283
390
1,294
11,944
11,566
0
L
11,531
2,791
584
1,380
10,352
5,451
365
5,464
4,726
0
27,789
W
Discordia
InvaderVader88
Discordia
13,486
272
1,131
444
6,519
2,774
0
403
6,116
23,695
0
L
Sylvanus
MrMadCuz
Sylvanus
6,734
383
6,814
6,284
16,310
17,227
408
9,673
6,310
13,919
0
W
7,488
1,196
1,272
1,144
14,015
17,522
58
1,619
12,396
317
11,919
W
Sol
Zephrr
Sol
17,905
5,730
2,353
2,600
9,071
4,011
3,062
1,580
7,491
37,793
0
L
Ratatoskr
anna cabana17
Ratatoskr
3,746
816
2,407
905
5,442
2,793
539
3,146
2,194
0
6,972
L
Bellona
10,249
1,423
1,479
8,043
23,553
19,167
0
13,024
10,165
0
24,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,658
Gold Earned
40,605
134
Minions Killed
107
0
Camps Cleared
0
1,076,683
Distance Traveled
1,070,329
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
7,879
716
9
1
0
205,687
0
W
Chiron
8,998
818
25
2
0
209,401
0
W
Terra
8,941
813
5
0
0
237,733
0
L
Skadi
8,549
777
38
3
0
218,191
0
W
Discordia
8,351
759
22
2
0
215,898
0
L
Sylvanus
8,390
763
25
2
0
192,160
0
W
Tyr
8,023
729
9
1
0
212,508
0
W
Sol
9,345
850
73
7
0
201,143
0
L
Ratatoskr
8,079
734
9
1
0
243,647
0
L
Bellona
7,708
701
26
2
0
210,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role