Player Matchup

Chaac
Chaac
OdinsBeard--
Chaac
Level 138
God Stats
5W - 3L
1,826 SR
Queue Stats
157W - 176L
1,509 Elo+
Party 2
Chang'e
Chang'e
Terontae
Chang'e
Level 107
God Stats
3W - 11L
1,512 SR
Queue Stats
144W - 162L
1,511 Elo+
Solo
Scylla
Scylla
VikiingGod
Scylla
Level 124
God Stats
5W - 2L
1,467 SR
Queue Stats
107W - 124L
1,453 Elo+
Party 2
Geb
Geb
allansaurus-
Geb
Level 152
God Stats
17W - 21L
1,529 SR
Queue Stats
158W - 164L
1,525 Elo+
Party 2
Thanatos
Thanatos
xxLBCasasination
Thanatos
Level 102
God Stats
12W - 12L
1,530 SR
Queue Stats
122W - 127L
1,461 Elo+
Solo
Team Averages
Level 125
1,573 SR
1,492 Elo+

VS

Team Averages
Level 154
1,604 SR
1,553 Elo+
Scylla
Scylla
 
Scylla
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
BrunσBucciarati
Janus
Level 207
God Stats
1W - 0L
1,647 SR
Queue Stats
23W - 22L
1,612 Elo+
Party 1
Sylvanus
Sylvanus
Minase5
Sylvanus
Level 174
God Stats
6W - 8L
1,547 SR
Queue Stats
95W - 95L
1,564 Elo+
Party 1
Thor
Thor
TeruCasablancas
Thor
Level 147
God Stats
6W - 1L
1,831 SR
Queue Stats
9W - 8L
1,659 Elo+
Party 1
King Arthur
King Arthur
TrollsFolly
King Arthur
Level 83
God Stats
14W - 10L
1,496 SR
Queue Stats
132W - 136L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 1
7,367
670
10,430
13,914
8,344
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
Terontae
Chang'e
13
0 / 5 / 3
7,312
665
5,119
11,777
3,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Scylla
VikiingGod
Scylla
13
0 / 4 / 3
7,064
642
7,084
6,217
2,031
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 1 / 4
7,186
653
4,833
9,390
7,425
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
1 / 10 / 1
6,785
617
4,568
12,401
4,109
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
6 / 0 / 10
9,649
877
8,085
6,043
2,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

16
8 / 1 / 11
9,242
840
12,367
7,667
2,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
Minase5
Sylvanus
15
1 / 0 / 14
8,725
793
4,118
9,570
10,002
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
7 / 1 / 11
8,908
810
11,965
8,461
3,870
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
TrollsFolly
King Arthur
13
2 / 2 / 10
7,801
709
10,868
12,308
10,626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
80
4
Kills
24
24
Deaths
4
12
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
6
0
10
11
W
8
1
11
13.5
W
Sylvanus
Minase5
Sylvanus
1
0
14
8
L
3
4
1
0.88
L
Chang'e
Terontae
Chang'e
0
5
3
0.3
W
7
1
11
12.5
W
King Arthur
TrollsFolly
King Arthur
2
2
10
3.5
L
Scylla
VikiingGod
Scylla
0
4
3
0.38
L
0
1
4
2
L
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,034
Damage
47,403
53,699
Taken
44,049
25,431
Mitigated
30,155
8,506
Healing
8,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
8,085
788
0
975
6,043
2,713
1,231
2,553
3,490
48,942
0
W
12,367
161
0
2,243
7,667
2,944
417
2,264
5,403
27,760
0
W
Sylvanus
Minase5
Sylvanus
4,118
921
2,090
3,112
9,570
10,002
593
4,222
5,348
13,030
0
L
10,430
1,791
237
3,156
13,914
8,344
0
5,573
8,300
0
20,653
L
Chang'e
Terontae
Chang'e
5,119
377
614
1,590
11,777
3,522
515
6,429
5,222
27,538
0
W
11,965
1,500
0
0
8,461
3,870
92
3,176
5,285
0
23,068
W
King Arthur
TrollsFolly
King Arthur
10,868
1,793
0
530
12,308
10,626
171
4,821
7,487
0
19,682
L
Scylla
VikiingGod
Scylla
7,084
536
0
12
6,217
2,031
0
2,631
3,586
24,595
0
L
4,833
748
1,120
709
9,390
7,425
0
4,732
4,446
8,025
0
L
4,568
916
0
1,068
12,401
4,109
0
4,766
7,575
0
8,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,714
Gold Earned
44,325
137
Minions Killed
219
0
Camps Cleared
0
948,003
Distance Traveled
1,199,145
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,649
877
110
10
0
254,492
2
W
Janus
9,242
840
39
4
0
239,021
0
W
Sylvanus
8,725
793
21
2
0
204,590
0
L
Chaac
7,367
670
32
3
0
198,212
0
L
Chang'e
7,312
665
55
5
0
186,686
1
W
Thor
8,908
810
28
3
0
259,090
0
W
King Arthur
7,801
709
21
2
0
241,952
0
L
Scylla
7,064
642
35
3
0
200,301
0
L
Geb
7,186
653
5
0
0
184,897
0
L
Thanatos
6,785
617
10
1
0
177,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role