Player Matchup

Odin
Odin
ConsumeChaos
Odin
Level 105
God Stats
4W - 4L
1,663 SR
Queue Stats
145W - 118L
1,505 Elo+
Party 1
Hou Yi
Hou Yi
Froobsock
Hou Yi
Level 137
God Stats
2W - 2L
1,305 SR
Queue Stats
277W - 259L
1,489 Elo+
Party 1
Fafnir
Fafnir
GamingHikers
Fafnir
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 99L
1,423 Elo+
Party 1
Bacchus
Bacchus
Peach_Clapper
Bacchus
Level 52
God Stats
5W - 5L
1,692 SR
Queue Stats
144W - 125L
1,486 Elo+
Party 1
Bakasura
Bakasura
torii239
Bakasura
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,263 Elo+
Solo
Team Averages
Level 71
1,532 SR
1,433 Elo+

VS

Team Averages
Level 63
1,431 SR
1,403 Elo+
Anubis
Anubis
Cgalafas
Anubis
Level 129
God Stats
7W - 11L
1,368 SR
Queue Stats
309W - 308L
1,460 Elo+
Solo
Charybdis
Charybdis
Drool Less
Charybdis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,305 Elo+
Party 2
Freya
Freya
LYoYo-616
Freya
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 33L
1,494 Elo+
Solo
Raijin
Raijin
PeepedUrDaD
Raijin
Level 38
God Stats
1W - 1L
1,285 SR
Queue Stats
32W - 46L
1,450 Elo+
Solo
Medusa
Medusa
SpineUhBifida
Medusa
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,305 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 4 / 2
10,088
776
13,600
15,273
16,767
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hou Yi
Froobsock
Hou Yi
20
3 / 5 / 8
10,358
797
11,874
11,400
5,528
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
9
0 / 4 / 3
7,048
542
1,650
6,718
7,039
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
17
3 / 6 / 8
9,900
762
10,883
18,428
21,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Bakasura
torii239
Bakasura
6
0 / 1 / 0
6,380
491
154
1,606
1,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Cgalafas
Anubis
13
2 / 3 / 4
9,106
700
5,767
6,071
3,548
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
Drool Less
Charybdis
20
4 / 3 / 12
11,439
880
11,883
10,468
5,599
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Freya
LYoYo-616
Freya
18
4 / 3 / 9
10,496
807
10,997
10,947
5,794
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Raijin
15
0 / 3 / 8
9,014
693
8,619
10,272
4,924
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
10 / 2 / 5
11,510
885
11,935
10,382
5,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
58
14
Kills
20
20
Deaths
14
21
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Anubis
Cgalafas
Anubis
2
3
4
1.33
L
8
4
2
2.25
W
Charybdis
Drool Less
Charybdis
4
3
12
3.33
L
Hou Yi
Froobsock
Hou Yi
3
5
8
1.4
L
Fafnir
0
4
3
0.38
W
Freya
LYoYo-616
Freya
4
3
9
2.83
L
Bacchus
3
6
8
1.17
W
Raijin
0
3
8
1.33
W
10
2
5
6.25
L
Bakasura
torii239
Bakasura
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,161
Damage
49,201
53,425
Taken
48,140
51,977
Mitigated
25,705
8,609
Healing
15,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Cgalafas
Anubis
5,767
187
824
905
6,071
3,548
291
1,812
4,259
12,468
0
L
13,600
963
701
3,376
15,273
16,767
0
6,826
8,447
2,694
22,013
W
Charybdis
Drool Less
Charybdis
11,883
6,346
1,487
1,929
10,468
5,599
4,148
3,256
7,174
0
32,514
L
Hou Yi
Froobsock
Hou Yi
11,874
2,930
384
758
11,400
5,528
0
4,883
6,517
0
35,025
L
Fafnir
1,650
751
0
224
6,718
7,039
0
3,382
3,336
2,385
0
W
Freya
LYoYo-616
Freya
10,997
3,339
1,868
3,438
10,947
5,794
222
2,384
8,563
18,425
0
L
Bacchus
10,883
717
313
2,828
18,428
21,548
0
9,786
8,642
17,239
513
W
Raijin
8,619
1,035
309
1,569
10,272
4,924
348
3,771
6,501
16,421
0
W
11,935
5,333
1,724
1,140
10,382
5,840
2,557
2,794
7,588
0
43,232
L
Bakasura
torii239
Bakasura
154
116
0
25
1,606
1,095
0
506
1,100
0
541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,774
Gold Earned
51,565
88
Minions Killed
168
0
Camps Cleared
0
782,286
Distance Traveled
1,025,783
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,106
700
17
1
0
121,437
0
L
Odin
10,088
776
15
1
0
265,272
0
W
Charybdis
11,439
880
76
6
0
209,294
0
L
Hou Yi
10,358
797
52
4
0
221,524
0
L
Fafnir
7,048
542
3
0
0
78,448
0
W
Freya
10,496
807
12
1
0
232,996
0
L
Bacchus
9,900
762
16
1
0
201,723
0
W
Raijin
9,014
693
17
1
0
238,339
0
W
Medusa
11,510
885
46
4
0
223,717
0
L
Bakasura
6,380
491
2
0
0
15,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role