Player Matchup

Martichoras
Martichoras
 
Martichoras
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
 
Ravana
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
chrisjs
Ullr
Level 121
God Stats
3W - 0L
1,500 SR
Queue Stats
76W - 75L
1,497 Elo+
Party 1
Erlang Shen
Erlang Shen
mr_boombostic98
Erlang Shen
Level 125
God Stats
5W - 2L
1,665 SR
Queue Stats
262W - 259L
1,511 Elo+
Solo
Team Averages
Level 130
1,533 SR
1,502 Elo+

VS

Team Averages
Level 107
1,375 SR
1,439 Elo+
Bacchus
Bacchus
Beellatrix
Bacchus
Level 140
God Stats
0W - 2L
1,500 SR
Queue Stats
241W - 241L
1,469 Elo+
Party 2
Zhong Kui
Zhong Kui
FenixEstelar129
Zhong Kui
Level 97
God Stats
2W - 2L
1,279 SR
Queue Stats
403W - 373L
1,490 Elo+
Solo
Chronos
Chronos
FuzzieWaffles
Chronos
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,251 Elo+
Solo
Odin
Odin
ItsMexx
Odin
Level 137
God Stats
0W - 3L
1,500 SR
Queue Stats
318W - 298L
1,534 Elo+
Party 2
Hades
Hades
flexamis
Hades
Level 138
God Stats
1W - 4L
1,098 SR
Queue Stats
228W - 242L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
17
8 / 2 / 9
9,629
875
12,532
8,165
4,237
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ravana
 
Ravana
17
9 / 1 / 8
9,244
840
7,041
7,569
6,036
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
 
Cthulhu
15
3 / 5 / 13
8,664
788
12,406
14,154
16,506
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ullr
chrisjs
Ullr
14
1 / 2 / 12
7,994
727
10,811
7,980
3,717
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
mr_boombostic98
Erlang Shen
15
1 / 4 / 17
8,267
752
9,512
13,869
14,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Beellatrix
Bacchus
14
3 / 5 / 9
7,909
719
9,352
15,307
21,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zhong Kui
FenixEstelar129
Zhong Kui
15
4 / 5 / 7
8,249
750
13,831
13,492
9,990
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
14
1 / 4 / 6
7,522
684
5,724
10,401
4,159
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Odin
ItsMexx
Odin
16
4 / 3 / 8
9,011
819
8,906
13,524
17,847
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hades
flexamis
Hades
14
2 / 5 / 6
7,836
712
7,163
11,152
8,007
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
50
22
Kills
14
14
Deaths
22
59
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Martichoras
 
Martichoras
8
2
9
6.25
W
Ravana
 
Ravana
9
1
8
13
W
Cthulhu
 
Cthulhu
3
5
13
1.9
L
Bacchus
Beellatrix
Bacchus
3
5
9
1.5
L
Zhong Kui
FenixEstelar129
Zhong Kui
4
5
7
1.5
L
Chronos
1
4
6
1
L
Odin
ItsMexx
Odin
4
3
8
2.67
W
Ullr
chrisjs
Ullr
1
2
12
3.5
L
Hades
flexamis
Hades
2
5
6
1
W
Erlang Shen
mr_boombostic98
Erlang Shen
1
4
17
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,302
Damage
44,976
51,737
Taken
63,876
44,936
Mitigated
61,464
17,110
Healing
16,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
 
Martichoras
12,532
5,085
1,050
1,951
8,165
4,237
1,388
4,871
3,122
0
31,107
W
Ravana
 
Ravana
7,041
1,666
725
1,865
7,569
6,036
0
6,402
1,051
445
11,531
W
Cthulhu
 
Cthulhu
12,406
493
1,758
3,036
14,154
16,506
0
9,334
4,623
26,157
0
L
Bacchus
Beellatrix
Bacchus
9,352
648
537
2,008
15,307
21,461
0
3,394
11,632
11,494
264
L
Zhong Kui
FenixEstelar129
Zhong Kui
13,831
1,340
342
3,567
13,492
9,990
43
3,919
9,440
26,448
0
L
Chronos
5,724
1,960
303
1,325
10,401
4,159
479
1,417
8,858
20,444
0
L
Odin
ItsMexx
Odin
8,906
1,051
1,267
2,605
13,524
17,847
0
1,918
11,199
1,214
15,626
W
Ullr
chrisjs
Ullr
10,811
4,750
1,029
922
7,980
3,717
1,258
5,446
2,358
0
18,970
L
Hades
flexamis
Hades
7,163
395
2,407
2,449
11,152
8,007
0
2,203
8,732
14,713
0
W
Erlang Shen
mr_boombostic98
Erlang Shen
9,512
3,071
1,083
3,691
13,869
14,440
152
9,694
4,000
0
11,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,798
Gold Earned
40,527
118
Minions Killed
103
0
Camps Cleared
0
1,045,280
Distance Traveled
957,153
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
9,629
875
50
5
0
183,798
0
W
Ravana
9,244
840
14
1
0
216,612
0
W
Cthulhu
8,664
788
21
2
0
201,480
0
L
Bacchus
7,909
719
4
0
0
176,488
0
L
Zhong Kui
8,249
750
25
2
0
187,371
0
L
Chronos
7,522
684
32
3
0
194,460
0
L
Odin
9,011
819
16
1
0
215,991
0
W
Ullr
7,994
727
24
2
0
225,360
0
L
Hades
7,836
712
26
2
0
182,843
0
W
Erlang Shen
8,267
752
9
1
0
218,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role