Player Matchup

Erlang Shen
Erlang Shen
Gold V
Lob2x
Erlang Shen
Gold V
Level 141
God Stats
1W - 0L
1,678 SR
Queue Stats
25W - 25L
1,496 MMR
Party 1
Da Ji
Da Ji
Gold V
PhantomMonkee
Da Ji
Gold V
Level 89
God Stats
2W - 0L
1,671 SR
Queue Stats
32W - 30L
1,496 MMR
Party 1
Merlin
Merlin
Gold V
michaelbomb
Merlin
Gold V
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 31L
1,453 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 119
1,616 SR
1,482 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 160
1,458 SR
1,335 MMR
Raijin
Raijin
Silver II
 
Raijin
Silver II
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Gold III
Jediraider92
Jing Wei
Gold III
Level 165
God Stats
166W - 126L
1,600 SR
Queue Stats
733W - 763L
1,270 MMR
Solo
Jormungandr
Jormungandr
Bronze IV
UncurledTunic23
Jormungandr
Bronze IV
Level 148
God Stats
1W - 2L
1,273 SR
Queue Stats
57W - 62L
1,235 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Lob2x
Erlang Shen
14
7 / 2 / 10
12,476
780
14,443
18,556
20,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

15
8 / 1 / 8
12,642
790
14,372
11,897
6,632
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
16
2 / 1 / 11
12,425
777
12,176
8,757
3,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AphroditeHou YiAchillesKuzenboAres

VS

Bans
AtlasHorusMartichorasHerculesCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
11
0 / 10 / 2
10,002
625
8,404
13,722
5,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Jediraider92
Jing Wei
13
1 / 5 / 2
10,810
676
7,322
15,906
5,748
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jormungandr
UncurledTunic23
Jormungandr
15
3 / 2 / 0
12,112
757
11,483
17,484
18,104
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
8
17
Kills
4
4
Deaths
17
29
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
0
10
2
0.1
L
Jing Wei
Jediraider92
Jing Wei
1
5
2
0.4
W
Erlang Shen
Lob2x
Erlang Shen
7
2
10
6
W
8
1
8
12
L
Jormungandr
UncurledTunic23
Jormungandr
3
2
0
1.5
W
Merlin
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,991
Damage
27,209
39,210
Taken
47,112
30,245
Mitigated
29,505
11,333
Healing
3,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
8,404
563
0
250
13,722
5,653
0
3,283
10,439
21,103
0
L
Jing Wei
Jediraider92
Jing Wei
7,322
4,883
0
2,740
15,906
5,748
1,318
4,192
11,714
0
52,825
W
Erlang Shen
Lob2x
Erlang Shen
14,443
7,636
0
7,608
18,556
20,070
869
8,134
10,008
869
32,023
W
14,372
3,210
0
1,147
11,897
6,632
1,362
5,193
6,511
22
43,700
L
Jormungandr
UncurledTunic23
Jormungandr
11,483
2,956
0
729
17,484
18,104
323
5,538
11,946
42,303
0
W
Merlin
12,176
1,275
0
2,578
8,757
3,543
1,046
6,481
2,032
77,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,543
Gold Earned
32,924
178
Minions Killed
169
0
Camps Cleared
0
895,940
Distance Traveled
732,270
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
10,002
625
33
2
0
207,087
0
L
Jing Wei
10,810
676
86
5
0
243,638
0
W
Erlang Shen
12,476
780
24
2
0
310,467
4
W
Da Ji
12,642
790
38
2
0
301,664
2
L
Jormungandr
12,112
757
50
3
0
281,545
4
W
Merlin
12,425
777
116
7
0
283,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role