Player Matchup

Baron Samedi
Baron Samedi
Evretts
Baron Samedi
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,408 Elo+
Party 1
Odin
Odin
NativeWizard
Odin
Level 44
God Stats
0W - 1L
1,432 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Thor
Thor
Trenton Waquan
Thor
Level 48
God Stats
0W - 1L
1,539 SR
Queue Stats
0W - 3L
1,287 Elo+
Party 1
Heimdallr
Heimdallr
dreytin
Heimdallr
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,287 Elo+
Party 1
Geb
Geb
isadore911
Geb
Level 24
God Stats
0W - 1L
1,820 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 45
1,558 SR
1,397 Elo+

VS

Team Averages
Level 75
1,493 SR
1,380 Elo+
Tiamat
Tiamat
MrKap
Tiamat
Level 48
God Stats
94W - 79L
1,548 SR
Queue Stats
95W - 82L
1,464 Elo+
Solo
Izanami
Izanami
MxURICIx
Izanami
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,018 Elo+
Solo
Atlas
Atlas
Ryzen334
Atlas
Level 98
God Stats
6W - 4L
1,530 SR
Queue Stats
85W - 76L
1,486 Elo+
Party 2
Hercules
Hercules
Timoteo9042
Hercules
Level 67
God Stats
12W - 19L
1,409 SR
Queue Stats
266W - 267L
1,468 Elo+
Solo
Susano
Susano
bigbennymack
Susano
Level 122
God Stats
3W - 1L
1,477 SR
Queue Stats
223W - 191L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Evretts
Baron Samedi
10
0 / 1 / 0
5,249
477
1,107
5,464
2,808
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 2 / 0
4,845
440
2,289
7,479
6,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
1 / 2 / 0
5,079
462
2,834
8,821
2,798
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
dreytin
Heimdallr
8
0 / 3 / 0
4,988
453
4,488
6,827
2,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 1 / 0
5,193
472
3,154
4,446
2,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
MrKap
Tiamat
12
0 / 0 / 1
6,534
594
4,866
4,853
2,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
MxURICIx
Izanami
9
1 / 0 / 2
5,248
477
1,872
4,348
1,360
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
Ryzen334
Atlas
8
0 / 1 / 4
5,474
498
3,583
6,832
4,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hercules
Timoteo9042
Hercules
12
2 / 0 / 0
7,470
679
3,284
5,446
3,976
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Susano
10
5 / 0 / 1
6,267
570
6,773
7,587
2,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
16
1
Kills
8
9
Deaths
1
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Evretts
Baron Samedi
0
1
0
0
W
Tiamat
MrKap
Tiamat
0
0
1
0.5
W
Izanami
MxURICIx
Izanami
1
0
2
2
L
0
2
0
0
W
Atlas
Ryzen334
Atlas
0
1
4
2
W
Hercules
Timoteo9042
Hercules
2
0
0
2
L
1
2
0
0.5
W
Susano
5
0
1
5.5
L
Heimdallr
dreytin
Heimdallr
0
3
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,872
Damage
20,378
33,037
Taken
29,066
17,041
Mitigated
14,756
6,257
Healing
8,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Evretts
Baron Samedi
1,107
266
464
1,118
5,464
2,808
0
4,096
1,368
17,700
0
W
Tiamat
MrKap
Tiamat
4,866
349
0
1,572
4,853
2,258
406
936
3,917
48,520
0
W
Izanami
MxURICIx
Izanami
1,872
1,066
0
550
4,348
1,360
207
968
3,380
0
26,883
L
2,289
513
0
129
7,479
6,112
0
378
7,101
0
20,733
W
Atlas
Ryzen334
Atlas
3,583
1,663
0
2,276
6,832
4,584
64
1,171
5,620
13,303
0
W
Hercules
Timoteo9042
Hercules
3,284
1,703
0
2,846
5,446
3,976
0
0
5,138
0
53,578
L
2,834
606
0
500
8,821
2,798
0
1,457
7,364
0
27,632
W
Susano
6,773
1,710
0
892
7,587
2,578
0
1,186
6,360
0
36,221
L
Heimdallr
dreytin
Heimdallr
4,488
2,110
0
2,413
6,827
2,580
789
1,446
5,381
0
34,636
L
3,154
295
0
1,633
4,446
2,743
102
1,072
3,374
9,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,354
Gold Earned
30,993
192
Minions Killed
280
0
Camps Cleared
0
1,085,690
Distance Traveled
1,120,559
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,249
477
44
4
0
179,905
0
W
Tiamat
6,534
594
75
7
0
230,922
0
W
Izanami
5,248
477
36
3
0
208,516
0
L
Odin
4,845
440
27
2
0
236,293
0
W
Atlas
5,474
498
22
2
0
225,427
0
W
Hercules
7,470
679
100
9
0
198,783
2
L
Thor
5,079
462
52
5
0
244,324
0
W
Susano
6,267
570
47
4
0
256,911
0
L
Heimdallr
4,988
453
65
6
0
191,758
0
L
Geb
5,193
472
4
0
0
233,410
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role