Player Matchup

Jormungandr
Jormungandr
RSC0BRA
Jormungandr
Level 104
God Stats
51W - 47L
1,582 SR
Queue Stats
417W - 482L
1,538 Elo+
Party 1
Lancelot
Lancelot
RSCaptain
Lancelot
Level 69
God Stats
2W - 8L
1,282 SR
Queue Stats
160W - 206L
1,432 Elo+
Party 1
Kukulkan
Kukulkan
RSL1ON
Kukulkan
Level 107
God Stats
1W - 2L
1,526 SR
Queue Stats
211W - 236L
1,545 Elo+
Party 1
Geb
Geb
YoImChong
Geb
Level 108
God Stats
1W - 1L
1,749 SR
Queue Stats
355W - 431L
1,513 Elo+
Party 1
Heimdallr
Heimdallr
Youalejekatl
Heimdallr
Level 88
God Stats
1W - 4L
1,296 SR
Queue Stats
94W - 74L
1,504 Elo+
Solo
Team Averages
Level 95
1,487 SR
1,506 Elo+

VS

Team Averages
Level 91
1,614 SR
1,503 Elo+
Shiva
Shiva
KLAZYK
Shiva
Level 67
God Stats
69W - 61L
1,556 SR
Queue Stats
496W - 493L
1,459 Elo+
Solo
Lancelot
Lancelot
MDaze21
Lancelot
Level 144
God Stats
11W - 3L
1,860 SR
Queue Stats
253W - 239L
1,557 Elo+
Solo
Olorun
Olorun
QueenBubblez
Olorun
Level 59
God Stats
2W - 0L
1,586 SR
Queue Stats
102W - 81L
1,510 Elo+
Party 2
Anubis
Anubis
jingledinglenuts
Anubis
Level 59
God Stats
2W - 2L
1,559 SR
Queue Stats
85W - 88L
1,466 Elo+
Party 2
Zhong Kui
Zhong Kui
unojorojo
Zhong Kui
Level 126
God Stats
3W - 2L
1,506 SR
Queue Stats
241W - 219L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
RSC0BRA
Jormungandr
9
2 / 4 / 2
5,601
560
4,656
9,241
5,049
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Lancelot
RSCaptain
Lancelot
8
1 / 6 / 2
5,177
518
2,596
8,636
2,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Kukulkan
RSL1ON
Kukulkan
9
0 / 2 / 0
5,005
501
2,799
4,294
1,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 3 / 0
5,439
544
2,729
8,075
5,356
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heimdallr
Youalejekatl
Heimdallr
7
0 / 5 / 0
4,413
441
4,541
8,915
3,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
KLAZYK
Shiva
10
2 / 0 / 10
5,660
566
5,200
8,119
5,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
MDaze21
Lancelot
11
4 / 1 / 4
6,367
637
5,076
7,932
3,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
10
8 / 0 / 2
6,308
631
7,399
5,896
2,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
4 / 3 / 1
6,110
611
6,269
8,159
4,337
Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
unojorojo
Zhong Kui
11
2 / 0 / 4
6,130
613
4,108
4,383
3,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
41
4
Kills
20
20
Deaths
4
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Shiva
KLAZYK
Shiva
2
0
10
7
W
Lancelot
MDaze21
Lancelot
4
1
4
6
W
Olorun
8
0
2
9
L
Jormungandr
RSC0BRA
Jormungandr
2
4
2
0.75
L
Lancelot
RSCaptain
Lancelot
1
6
2
0.33
L
Kukulkan
RSL1ON
Kukulkan
0
2
0
0
L
1
3
0
0.33
L
Heimdallr
Youalejekatl
Heimdallr
0
5
0
0
W
4
3
1
1.5
W
Zhong Kui
unojorojo
Zhong Kui
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,321
Damage
28,052
39,161
Taken
34,489
18,109
Mitigated
19,111
6,561
Healing
14,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
KLAZYK
Shiva
5,200
731
374
1,646
8,119
5,787
0
2,598
5,521
0
20,702
W
Lancelot
MDaze21
Lancelot
5,076
941
0
1,274
7,932
3,380
0
909
7,023
0
46,043
W
Olorun
7,399
3,828
890
3,297
5,896
2,433
964
880
5,016
38,418
0
L
Jormungandr
RSC0BRA
Jormungandr
4,656
1,607
0
1,911
9,241
5,049
0
5,856
3,385
31,889
0
L
Lancelot
RSCaptain
Lancelot
2,596
387
0
720
8,636
2,764
0
2,076
6,434
0
19,464
L
Kukulkan
RSL1ON
Kukulkan
2,799
202
0
500
4,294
1,691
0
1,093
3,201
37,948
0
L
2,729
228
0
1,624
8,075
5,356
0
3,324
4,330
9,049
0
L
Heimdallr
Youalejekatl
Heimdallr
4,541
2,442
0
1,806
8,915
3,249
0
5,427
3,298
0
30,776
W
6,269
213
0
4,179
8,159
4,337
0
4,351
3,808
39,678
0
W
Zhong Kui
unojorojo
Zhong Kui
4,108
341
0
2,447
4,383
3,174
27
1,446
2,937
36,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,635
Gold Earned
30,575
197
Minions Killed
276
0
Camps Cleared
0
960,414
Distance Traveled
999,728
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
5,660
566
30
3
0
236,143
0
W
Lancelot
6,367
637
76
8
0
233,859
1
W
Olorun
6,308
631
61
6
0
167,971
5
L
Jormungandr
5,601
560
52
5
0
171,711
0
L
Lancelot
5,177
518
29
3
0
214,969
1
L
Kukulkan
5,005
501
59
6
0
188,221
0
L
Geb
5,439
544
6
1
0
210,150
0
L
Heimdallr
4,413
441
51
5
0
175,363
0
W
Anubis
6,110
611
51
5
0
165,228
2
W
Zhong Kui
6,130
613
58
6
0
196,527
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role