Player Matchup

Sobek
Sobek
 
Sobek
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
 
Bastet
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
 
Hachiman
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
HotaLs
Surtr
Level 148
God Stats
2W - 1L
1,455 SR
Queue Stats
19W - 23L
1,303 Elo+
Party 2
Merlin
Merlin
TheWolfRaca
Merlin
Level 146
God Stats
5W - 5L
1,513 SR
Queue Stats
18W - 23L
1,514 Elo+
Party 2
Team Averages
Level 120
1,494 SR
1,463 Elo+

VS

Team Averages
Level 99
1,633 SR
1,513 Elo+
Bacchus
Bacchus
Heathiopia
Bacchus
Level 26
God Stats
22W - 18L
1,559 SR
Queue Stats
32W - 23L
1,498 Elo+
Party 1
Thor
Thor
ItsDampman
Thor
Level 148
God Stats
5W - 7L
1,448 SR
Queue Stats
133W - 132L
1,518 Elo+
Solo
Discordia
Discordia
SQUEEEB
Discordia
Level 122
God Stats
15W - 10L
1,675 SR
Queue Stats
304W - 268L
1,510 Elo+
Solo
Achilles
Achilles
SılverFox
Achilles
Level 132
God Stats
2W - 2L
1,887 SR
Queue Stats
345W - 312L
1,553 Elo+
Party 1
Ishtar
Ishtar
TrickRodgers
Ishtar
Level 67
God Stats
6W - 4L
1,596 SR
Queue Stats
120W - 109L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
2 / 1 / 4
6,189
563
2,614
7,726
7,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bastet
 
Bastet
11
1 / 1 / 2
6,033
548
4,338
7,773
2,652
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hachiman
 
Hachiman
10
3 / 2 / 3
5,742
522
4,617
6,412
2,580
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Surtr
HotaLs
Surtr
12
3 / 0 / 0
7,079
644
10,329
11,162
8,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Merlin
13
2 / 0 / 0
7,099
645
3,292
5,353
1,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Heathiopia
Bacchus
9
2 / 3 / 0
5,921
538
2,735
8,868
9,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
1 / 1 / 3
5,546
504
3,818
7,929
2,732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Discordia
SQUEEEB
Discordia
12
1 / 2 / 0
6,591
599
3,214
8,195
2,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Achilles
SılverFox
Achilles
11
0 / 2 / 0
5,772
525
5,251
13,150
10,281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ishtar
9
0 / 3 / 2
5,238
476
4,361
7,955
2,681
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
11
Kills
4
4
Deaths
11
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
2
1
4
4
W
Bastet
 
Bastet
1
1
2
2
W
Hachiman
 
Hachiman
3
2
3
2.25
L
Bacchus
Heathiopia
Bacchus
2
3
0
0.67
W
Surtr
HotaLs
Surtr
3
0
0
3
L
1
1
3
2.5
L
Discordia
SQUEEEB
Discordia
1
2
0
0.5
L
Achilles
SılverFox
Achilles
0
2
0
0
W
Merlin
2
0
0
2
L
Ishtar
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,190
Damage
19,379
38,426
Taken
46,097
23,167
Mitigated
27,441
11,693
Healing
8,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
2,614
591
0
2,638
7,726
7,939
0
1,456
6,270
18,218
0
W
Bastet
 
Bastet
4,338
1,080
0
1,694
7,773
2,652
0
1,273
6,461
0
50,518
W
Hachiman
 
Hachiman
4,617
2,890
0
2,479
6,412
2,580
333
1,079
5,333
0
37,482
L
Bacchus
Heathiopia
Bacchus
2,735
0
0
2,294
8,868
9,035
362
1,170
7,698
14,582
0
W
Surtr
HotaLs
Surtr
10,329
4,339
0
4,612
11,162
8,165
0
0
11,162
933
55,781
L
3,818
1,079
0
744
7,929
2,732
0
1,414
6,435
0
26,364
L
Discordia
SQUEEEB
Discordia
3,214
253
0
1,381
8,195
2,712
0
2,242
5,745
52,849
0
L
Achilles
SılverFox
Achilles
5,251
972
0
2,890
13,150
10,281
0
346
12,804
0
46,742
W
Merlin
3,292
102
0
270
5,353
1,831
0
1,916
3,251
48,723
0
L
Ishtar
4,361
2,577
0
1,599
7,955
2,681
571
892
7,063
0
35,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,142
Gold Earned
29,068
342
Minions Killed
306
0
Camps Cleared
0
1,154,019
Distance Traveled
1,089,091
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,189
563
31
3
0
225,898
0
W
Bastet
6,033
548
73
7
0
265,866
0
W
Hachiman
5,742
522
56
5
0
203,490
0
L
Bacchus
5,921
538
23
2
0
228,139
0
W
Surtr
7,079
644
78
7
0
212,498
1
L
Thor
5,546
504
45
4
0
235,381
2
L
Discordia
6,591
599
101
9
0
205,491
1
L
Achilles
5,772
525
79
7
0
220,923
0
W
Merlin
7,099
645
104
9
0
246,267
0
L
Ishtar
5,238
476
58
5
0
199,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role