Player Matchup

Arachne
Arachne
Slippy Noooo
Arachne
Level 128
God Stats
1W - 1L
1,719 SR
Queue Stats
35W - 37L
1,704 Elo+
Party 2
Olorun
Olorun
T5ukuy0mi
Olorun
Level 109
God Stats
1W - 2L
1,279 SR
Queue Stats
193W - 202L
1,496 Elo+
Solo
Ares
Ares
hippo lad
Ares
Level 126
God Stats
2W - 2L
1,691 SR
Queue Stats
75W - 67L
1,584 Elo+
Party 2
Thoth
Thoth
iiCrimz
Thoth
Level 158
God Stats
5W - 3L
1,581 SR
Queue Stats
264W - 268L
1,541 Elo+
Party 2
Ah Puch
Ah Puch
taringa
Ah Puch
Level 144
God Stats
11W - 5L
1,683 SR
Queue Stats
340W - 352L
1,466 Elo+
Solo
Team Averages
Level 133
1,591 SR
1,558 Elo+

VS

Team Averages
Level 124
1,348 SR
1,572 Elo+
Jormungandr
Jormungandr
Neilisms
Jormungandr
Level 106
God Stats
2W - 2L
1,412 SR
Queue Stats
154W - 161L
1,504 Elo+
Party 3
Eset
Eset
RuinChase
Eset
Level 136
God Stats
2W - 5L
1,223 SR
Queue Stats
305W - 294L
1,566 Elo+
Party 1
Neith
Neith
TheVioNYC
Neith
Level 97
God Stats
1W - 1L
1,290 SR
Queue Stats
15W - 11L
1,615 Elo+
Party 1
Loki
Loki
Zalatramal
Loki
Level 147
God Stats
9W - 5L
1,351 SR
Queue Stats
343W - 348L
1,556 Elo+
Party 3
Nemesis
Nemesis
ogVandal
Nemesis
Level 132
God Stats
3W - 8L
1,465 SR
Queue Stats
253W - 199L
1,617 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Slippy Noooo
Arachne
14
1 / 5 / 4
8,072
734
5,400
12,488
11,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Olorun
T5ukuy0mi
Olorun
11
0 / 2 / 0
6,784
617
1,810
5,321
2,406
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
12
2 / 3 / 1
7,775
707
2,077
8,037
7,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thoth
iiCrimz
Thoth
17
7 / 5 / 1
9,731
885
11,785
10,015
4,350
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
taringa
Ah Puch
15
1 / 3 / 5
7,905
719
9,386
6,964
2,833
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Neilisms
Jormungandr
13
0 / 4 / 7
7,948
723
3,169
11,515
11,503
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Eset
15
6 / 3 / 8
9,658
878
11,649
7,217
3,112
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
TheVioNYC
Neith
16
3 / 2 / 12
9,333
848
7,105
7,963
3,558
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
6 / 2 / 5
9,440
858
6,977
6,578
2,741
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
ogVandal
Nemesis
17
3 / 1 / 8
9,723
884
10,073
10,619
8,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
58
11
Kills
18
18
Deaths
12
11
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Neilisms
Jormungandr
0
4
7
0.88
W
Eset
6
3
8
3.33
L
Arachne
Slippy Noooo
Arachne
1
5
4
0.6
L
Olorun
T5ukuy0mi
Olorun
0
2
0
0
W
Neith
TheVioNYC
Neith
3
2
12
4.5
W
6
2
5
4.25
L
Ares
2
3
1
0.83
L
Thoth
iiCrimz
Thoth
7
5
1
1.5
W
Nemesis
ogVandal
Nemesis
3
1
8
7
L
Ah Puch
taringa
Ah Puch
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,458
Damage
38,973
42,825
Taken
43,892
28,638
Mitigated
29,877
6,219
Healing
13,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Neilisms
Jormungandr
3,169
416
908
2,095
11,515
11,503
319
6,340
4,896
12,790
0
W
Eset
11,649
456
273
1,051
7,217
3,112
1,847
4,195
2,836
21,537
0
L
Arachne
Slippy Noooo
Arachne
5,400
3,462
305
1,796
12,488
11,535
0
3,090
8,921
0
9,366
L
Olorun
T5ukuy0mi
Olorun
1,810
815
745
1,654
5,321
2,406
0
2,531
2,584
12,991
0
W
Neith
TheVioNYC
Neith
7,105
3,614
190
1,735
7,963
3,558
3,461
4,831
3,063
0
22,720
W
6,977
505
0
1,031
6,578
2,741
96
2,818
3,680
0
22,889
L
Ares
2,077
0
179
597
8,037
7,514
0
3,231
4,417
6,127
0
L
Thoth
iiCrimz
Thoth
11,785
306
395
262
10,015
4,350
0
2,834
6,622
23,379
0
W
Nemesis
ogVandal
Nemesis
10,073
3,701
2,191
4,332
10,619
8,963
1,410
6,465
3,974
0
23,354
L
Ah Puch
taringa
Ah Puch
9,386
185
69
217
6,964
2,833
0
2,419
4,266
20,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,267
Gold Earned
46,102
93
Minions Killed
178
0
Camps Cleared
0
839,980
Distance Traveled
1,025,511
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,948
723
23
2
0
194,692
0
W
Eset
9,658
878
37
3
0
189,420
0
L
Arachne
8,072
734
9
1
0
212,822
0
L
Olorun
6,784
617
18
2
0
102,792
0
W
Neith
9,333
848
43
4
0
163,962
0
W
Loki
9,440
858
35
3
0
222,941
0
L
Ares
7,775
707
6
1
0
126,238
0
L
Thoth
9,731
885
42
4
0
195,084
0
W
Nemesis
9,723
884
40
4
0
254,496
0
L
Ah Puch
7,905
719
18
2
0
203,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role