Player Matchup

Chang'e
Chang'e
A3reodinamic
Chang'e
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,420 Elo+
Party 2
Discordia
Discordia
GeorJedii
Discordia
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,421 Elo+
Party 2
Apollo
Apollo
Papa Shaner
Apollo
Level 148
God Stats
7W - 1L
1,919 SR
Queue Stats
232W - 222L
1,527 Elo+
Solo
Hou Yi
Hou Yi
Slugard
Hou Yi
Level 159
God Stats
0W - 1L
1,474 SR
Queue Stats
18W - 18L
1,445 Elo+
Party 2
Ah Puch
Ah Puch
Sparky21
Ah Puch
Level 55
God Stats
0W - 2L
1,778 SR
Queue Stats
19W - 33L
1,393 Elo+
Solo
Team Averages
Level 135
1,634 SR
1,441 Elo+

VS

Team Averages
Level 143
1,451 SR
1,450 Elo+
Chronos
Chronos
AxelOnyxsun
Chronos
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 21L
1,489 Elo+
Party 1
Ravana
Ravana
Hexxinq
Ravana
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 19L
1,483 Elo+
Solo
Sylvanus
Sylvanus
XSP3TR4L-J3ST3RX
Sylvanus
Level 169
God Stats
2W - 0L
1,504 SR
Queue Stats
124W - 138L
1,476 Elo+
Party 1
Danzaburou
Danzaburou
hypelz
Danzaburou
Level 117
God Stats
1W - 1L
1,322 SR
Queue Stats
11W - 11L
1,332 Elo+
Party 1
Mulan
Mulan
xWhiteGearx
Mulan
Level 135
God Stats
4W - 6L
1,429 SR
Queue Stats
235W - 250L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
A3reodinamic
Chang'e
20
10 / 5 / 12
13,678
684
18,392
26,820
12,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Discordia
GeorJedii
Discordia
20
5 / 4 / 20
13,606
680
45,590
19,425
8,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
20
9 / 5 / 12
14,144
707
21,560
23,382
12,611
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hou Yi
Slugard
Hou Yi
20
5 / 7 / 12
12,127
606
21,935
23,083
10,674
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
Sparky21
Ah Puch
10
0 / 2 / 7
9,070
454
6,161
3,027
858
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
AxelOnyxsun
Chronos
20
4 / 5 / 8
14,290
715
13,347
28,161
12,283
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ravana
Hexxinq
Ravana
20
5 / 5 / 9
13,474
674
15,362
23,486
17,724
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
0 / 7 / 13
11,643
582
8,623
29,485
26,430
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
hypelz
Danzaburou
20
8 / 6 / 9
14,715
736
25,734
26,245
13,567
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
6 / 6 / 13
14,528
726
24,466
33,242
38,376
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
75
29
Kills
23
23
Deaths
29
63
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Chang'e
A3reodinamic
Chang'e
10
5
12
3.2
W
Chronos
AxelOnyxsun
Chronos
4
5
8
1.6
L
Discordia
GeorJedii
Discordia
5
4
20
3.75
W
Ravana
Hexxinq
Ravana
5
5
9
1.9
L
Apollo
9
5
12
3
L
Hou Yi
Slugard
Hou Yi
5
7
12
1.57
L
Ah Puch
Sparky21
Ah Puch
0
2
7
1.75
W
0
7
13
0.93
W
Danzaburou
hypelz
Danzaburou
8
6
9
2.08
W
6
6
13
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,638
Damage
87,532
95,737
Taken
140,619
44,734
Mitigated
108,380
44,984
Healing
57,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
A3reodinamic
Chang'e
18,392
917
17,510
12,356
26,820
12,267
681
7,709
19,111
31,478
0
W
Chronos
AxelOnyxsun
Chronos
13,347
3,300
1,717
7,450
28,161
12,283
5,628
15,379
12,782
46,914
0
L
Discordia
GeorJedii
Discordia
45,590
1,119
4,377
2,932
19,425
8,324
298
3,488
15,937
71,131
0
W
Ravana
Hexxinq
Ravana
15,362
2,077
3,423
4,893
23,486
17,724
1,230
11,872
11,614
0
48,454
L
Apollo
21,560
10,902
1,433
4,102
23,382
12,611
1,716
4,682
18,700
0
50,938
L
Hou Yi
Slugard
Hou Yi
21,935
9,481
1,135
788
23,083
10,674
764
6,154
16,929
0
38,019
L
Ah Puch
Sparky21
Ah Puch
6,161
315
172
179
3,027
858
380
528
2,499
11,654
0
W
8,623
786
13,778
7,344
29,485
26,430
378
14,390
15,095
13,146
0
W
Danzaburou
hypelz
Danzaburou
25,734
10,314
1,004
5,962
26,245
13,567
2,376
15,889
10,356
0
50,802
W
24,466
891
1,945
10,333
33,242
38,376
42
12,613
20,629
627
36,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,625
Gold Earned
68,650
218
Minions Killed
222
0
Camps Cleared
0
1,430,571
Distance Traveled
1,756,083
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
13,678
684
29
1
0
363,982
0
W
Chronos
14,290
715
77
4
0
364,520
0
L
Discordia
13,606
680
63
3
0
346,224
0
W
Ravana
13,474
674
54
3
0
370,508
0
L
Apollo
14,144
707
77
4
0
300,406
0
L
Hou Yi
12,127
606
34
2
0
298,807
0
L
Ah Puch
9,070
454
15
1
0
121,152
0
W
Sylvanus
11,643
582
12
1
0
331,051
0
W
Danzaburou
14,715
736
59
3
0
341,691
0
W
Mulan
14,528
726
20
1
0
348,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role