Player Matchup

Ganesha
Ganesha
AlnAlmora
Ganesha
Level 107
God Stats
4W - 7L
1,492 SR
Queue Stats
214W - 248L
1,454 Elo+
Party 3
Jormungandr
Jormungandr
Charly014
Jormungandr
Level 15
God Stats
1W - 2L
1,231 SR
Queue Stats
4W - 10L
1,267 Elo+
Party 3
Zeus
Zeus
Josansada
Zeus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,267 Elo+
Party 3
Thanatos
Thanatos
chaneke10
Thanatos
Level 127
God Stats
3W - 0L
1,507 SR
Queue Stats
18W - 21L
1,523 Elo+
Party 3
Cernunnos
Cernunnos
chaneke1o
Cernunnos
Level 83
God Stats
12W - 14L
1,530 SR
Queue Stats
97W - 138L
1,470 Elo+
Party 3
Team Averages
Level 70
1,452 SR
1,396 Elo+

VS

Team Averages
Level 65
1,555 SR
1,501 Elo+
Neith
Neith
GhettoBlasteRob
Neith
Level 28
God Stats
5W - 10L
1,486 SR
Queue Stats
101W - 110L
1,469 Elo+
Party 1
Vamana
Vamana
VamanaOrShiva
Vamana
Level 3
God Stats
5W - 6L
1,296 SR
Queue Stats
9W - 6L
1,603 Elo+
Party 2
Artio
Artio
Vegitus
Artio
Level 123
God Stats
4W - 2L
1,663 SR
Queue Stats
297W - 275L
1,480 Elo+
Party 1
Anubis
Anubis
ZFshmN
Anubis
Level 86
God Stats
4W - 2L
1,828 SR
Queue Stats
216W - 200L
1,542 Elo+
Party 1
Ymir
Ymir
shadowmurkk
Ymir
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 29L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AlnAlmora
Ganesha
12
0 / 1 / 10
8,037
502
5,799
11,018
9,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jormungandr
Charly014
Jormungandr
13
0 / 2 / 1
7,786
487
3,764
9,800
9,337
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Zeus
12
0 / 6 / 2
7,652
478
6,371
7,242
3,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
chaneke10
Thanatos
16
7 / 2 / 4
9,830
614
10,654
15,026
6,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
chaneke1o
Cernunnos
15
7 / 0 / 6
9,293
581
10,071
8,646
4,010
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
6,978
436
4,350
8,552
2,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
2 / 1 / 2
9,845
615
9,218
10,868
10,604
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artio
Vegitus
Artio
11
0 / 5 / 3
7,202
450
5,069
17,402
14,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
ZFshmN
Anubis
3
0 / 1 / 2
5,112
320
510
975
334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
9 / 3 / 1
9,451
591
8,581
15,634
7,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
19
14
Kills
11
11
Deaths
14
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ganesha
AlnAlmora
Ganesha
0
1
10
5
W
Jormungandr
Charly014
Jormungandr
0
2
1
0.25
L
0
4
0
0
W
Zeus
0
6
2
0.17
L
2
1
2
3
L
Artio
Vegitus
Artio
0
5
3
0.3
L
Anubis
ZFshmN
Anubis
0
1
2
1
W
Thanatos
chaneke10
Thanatos
7
2
4
4.5
W
Cernunnos
chaneke1o
Cernunnos
7
0
6
10
L
9
3
1
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,659
Damage
27,728
51,732
Taken
53,431
33,081
Mitigated
36,166
19,298
Healing
13,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
AlnAlmora
Ganesha
5,799
530
0
2,981
11,018
9,737
0
4,141
6,877
22,569
0
W
Jormungandr
Charly014
Jormungandr
3,764
1,168
0
167
9,800
9,337
0
140
9,660
44,160
48
L
4,350
2,786
0
2,372
8,552
2,755
0
610
7,942
0
42,688
W
Zeus
6,371
1,511
0
0
7,242
3,397
925
4,404
2,838
46,998
0
L
9,218
4,904
0
1,624
10,868
10,604
732
5,086
5,782
0
83,272
L
Artio
Vegitus
Artio
5,069
809
298
5,269
17,402
14,493
0
4,884
12,518
23,276
0
L
Anubis
ZFshmN
Anubis
510
153
0
212
975
334
0
38
937
4,748
0
W
Thanatos
chaneke10
Thanatos
10,654
4,074
0
12,048
15,026
6,600
0
3,048
11,972
0
85,918
W
Cernunnos
chaneke1o
Cernunnos
10,071
5,823
0
4,102
8,646
4,010
2,218
3,015
5,631
0
68,115
L
8,581
1,052
0
3,763
15,634
7,980
57
5,268
10,366
61,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,598
Gold Earned
38,588
386
Minions Killed
351
0
Camps Cleared
0
1,496,697
Distance Traveled
1,176,726
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,037
502
1
0
0
310,561
5
W
Jormungandr
7,786
487
73
5
0
281,843
0
L
Neith
6,978
436
81
5
0
238,538
2
W
Zeus
7,652
478
75
5
0
262,918
0
L
Vamana
9,845
615
140
9
0
304,717
0
L
Artio
7,202
450
29
2
0
309,956
1
L
Anubis
5,112
320
11
1
0
39,000
0
W
Thanatos
9,830
614
121
8
0
361,760
2
W
Cernunnos
9,293
581
116
7
0
279,615
4
L
Ymir
9,451
591
90
6
0
284,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role