Player Matchup

Thor
Thor
CH1PF4NT
Thor
Level 109
God Stats
0W - 1L
1,161 SR
Queue Stats
2W - 1L
1,672 Elo+
Party 1
Kuzenbo
Kuzenbo
DumbFoundDeadly
Kuzenbo
Level 104
God Stats
2W - 5L
1,293 SR
Queue Stats
314W - 305L
1,506 Elo+
Party 3
Sol
Sol
HUGE R3DN3CK
Sol
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,672 Elo+
Party 1
Bellona
Bellona
RoseCill3r
Bellona
Level 17
God Stats
0W - 1L
1,248 SR
Queue Stats
1W - 1L
1,672 Elo+
Party 1
Xbalanque
Xbalanque
jsilva1689
Xbalanque
Level 99
God Stats
1W - 3L
1,778 SR
Queue Stats
274W - 265L
1,511 Elo+
Party 3
Team Averages
Level 80
1,396 SR
1,606 Elo+

VS

Team Averages
Level 84
1,446 SR
1,393 Elo+
Nemesis
Nemesis
AnOperatingPanda
Nemesis
Level 109
God Stats
11W - 8L
1,521 SR
Queue Stats
222W - 189L
1,530 Elo+
Solo
Athena
Athena
Aydrii
Athena
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 21L
1,332 Elo+
Party 2
Raijin
Raijin
NeonNimbus7
Raijin
Level 128
God Stats
1W - 2L
1,274 SR
Queue Stats
197W - 197L
1,503 Elo+
Solo
Skadi
Skadi
SReliant
Skadi
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,378 Elo+
Party 2
Sol
Sol
xTempoDon
Sol
Level 14
God Stats
2W - 1L
1,432 SR
Queue Stats
2W - 4L
1,220 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
13
1 / 3 / 0
7,441
496
5,156
12,134
4,838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
0 / 0 / 0
6,822
455
4,343
8,019
8,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 4 / 0
7,568
505
8,093
12,212
3,922
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
RoseCill3r
Bellona
12
0 / 4 / 0
6,836
456
2,424
14,652
9,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Xbalanque
jsilva1689
Xbalanque
12
0 / 3 / 0
7,416
494
4,539
8,601
3,442
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 2
7,996
533
5,648
9,476
3,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
Aydrii
Athena
12
1 / 0 / 4
7,570
505
4,241
12,558
12,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Raijin
14
4 / 2 / 2
8,842
589
11,120
9,505
4,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
SReliant
Skadi
15
2 / 0 / 2
7,928
529
4,291
6,628
3,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
5 / 0 / 0
9,111
607
11,335
5,461
1,998
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
24
2
Kills
14
14
Deaths
2
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
0
2
3
W
Athena
Aydrii
Athena
1
0
4
3
L
Thor
1
3
0
0.33
L
0
0
0
0
L
1
4
0
0.25
W
Raijin
4
2
2
2.5
L
Bellona
RoseCill3r
Bellona
0
4
0
0
W
Skadi
SReliant
Skadi
2
0
2
3
L
Xbalanque
jsilva1689
Xbalanque
0
3
0
0
W
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,555
Damage
36,635
55,618
Taken
43,628
29,927
Mitigated
26,132
9,533
Healing
7,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,648
2,539
0
416
9,476
3,852
1,300
1,829
7,647
0
72,380
W
Athena
Aydrii
Athena
4,241
711
0
2,188
12,558
12,753
0
4,986
7,572
17,461
0
L
Thor
5,156
718
0
644
12,134
4,838
24
3,621
8,513
0
60,332
L
4,343
2,032
0
1,982
8,019
8,179
78
2,897
5,122
24,904
0
L
8,093
1,535
0
2,257
12,212
3,922
0
7,943
4,269
57,361
0
W
Raijin
11,120
307
0
500
9,505
4,401
0
5,011
4,494
80,337
0
L
Bellona
RoseCill3r
Bellona
2,424
476
0
1,301
14,652
9,546
18
10,502
4,150
0
34,219
W
Skadi
SReliant
Skadi
4,291
1,779
0
2,060
6,628
3,128
1,148
610
6,018
0
61,449
L
Xbalanque
jsilva1689
Xbalanque
4,539
2,099
0
3,349
8,601
3,442
989
1,733
6,868
0
58,750
W
11,335
4,756
0
2,570
5,461
1,998
1,527
0
5,461
64,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,083
Gold Earned
41,447
373
Minions Killed
472
0
Camps Cleared
0
1,534,756
Distance Traveled
1,489,794
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,996
533
95
6
0
354,514
0
W
Athena
7,570
505
31
2
0
273,925
0
L
Thor
7,441
496
85
6
0
341,718
4
L
Kuzenbo
6,822
455
20
1
0
325,063
3
L
Sol
7,568
505
92
6
0
299,769
0
W
Raijin
8,842
589
141
9
0
295,239
0
L
Bellona
6,836
456
57
4
0
309,631
0
W
Skadi
7,928
529
102
7
0
293,364
4
L
Xbalanque
7,416
494
119
8
0
258,575
2
W
Sol
9,111
607
103
7
0
272,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role