Player Matchup

Rama
Rama
AyeJayAytch
Rama
Level 206
God Stats
19W - 13L
1,540 SR
Queue Stats
528W - 508L
1,591 Elo+
Party 1
Nox
Nox
QunLee
Nox
Level 158
God Stats
0W - 2L
1,290 SR
Queue Stats
282W - 240L
1,587 Elo+
Party 1
Thoth
Thoth
Retrozaur
Thoth
Level 168
God Stats
2W - 1L
1,837 SR
Queue Stats
63W - 69L
1,519 Elo+
Party 1
Artemis
Artemis
ValexSombra
Artemis
Level 158
God Stats
3W - 8L
1,730 SR
Queue Stats
168W - 144L
1,593 Elo+
Party 1
Ganesha
Ganesha
themcarrots
Ganesha
Level 199
God Stats
2W - 7L
1,155 SR
Queue Stats
436W - 420L
1,560 Elo+
Party 1
Team Averages
Level 178
1,510 SR
1,570 Elo+

VS

Team Averages
Level 169
1,475 SR
1,600 Elo+
Ah Muzen Cab
Ah Muzen Cab
AmericanTangents
Ah Muzen Cab
Level 166
God Stats
12W - 3L
1,727 SR
Queue Stats
370W - 368L
1,631 Elo+
Party 3
Sun Wukong
Sun Wukong
DirtyBubble69
Sun Wukong
Level 147
God Stats
1W - 0L
1,367 SR
Queue Stats
13W - 9L
1,565 Elo+
Party 3
Skadi
Skadi
SeraphxT
Skadi
Level 233
God Stats
2W - 1L
1,500 SR
Queue Stats
180W - 115L
1,550 Elo+
Party 2
Sobek
Sobek
Wyvxrn
Sobek
Level 173
God Stats
4W - 2L
1,513 SR
Queue Stats
118W - 68L
1,578 Elo+
Party 2
Sol
Sol
Årrow
Sol
Level 128
God Stats
1W - 0L
1,268 SR
Queue Stats
34W - 31L
1,676 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 8
7,327
666
9,869
9,120
4,098
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nox
QunLee
Nox
16
3 / 3 / 5
9,001
818
5,864
8,015
4,141
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thoth
Retrozaur
Thoth
12
3 / 5 / 3
7,424
675
7,811
11,183
4,709
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
ValexSombra
Artemis
16
6 / 5 / 3
9,219
838
10,648
9,821
5,022
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ganesha
themcarrots
Ganesha
13
0 / 6 / 10
7,854
714
5,267
15,045
13,234
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AmericanTangents
Ah Muzen Cab
16
6 / 3 / 11
9,770
888
15,378
9,393
4,798
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
DirtyBubble69
Sun Wukong
16
4 / 4 / 15
9,550
868
10,600
13,723
13,652
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Skadi
SeraphxT
Skadi
17
4 / 1 / 15
9,923
902
9,771
7,589
3,375
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Sobek
Wyvxrn
Sobek
15
4 / 3 / 14
9,711
883
2,980
14,173
17,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Sol
Årrow
Sol
15
5 / 4 / 13
9,447
859
11,543
12,226
4,983
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
91
13
Kills
23
23
Deaths
15
29
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
AmericanTangents
Ah Muzen Cab
6
3
11
3.83
L
1
4
8
1.25
W
Sun Wukong
DirtyBubble69
Sun Wukong
4
4
15
2.88
L
Nox
QunLee
Nox
3
3
5
1.83
L
Thoth
Retrozaur
Thoth
3
5
3
0.9
W
Skadi
SeraphxT
Skadi
4
1
15
11.5
L
Artemis
ValexSombra
Artemis
6
5
3
1.5
W
Sobek
Wyvxrn
Sobek
4
3
14
3.67
L
Ganesha
themcarrots
Ganesha
0
6
10
0.83
W
Sol
Årrow
Sol
5
4
13
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,459
Damage
50,272
53,184
Taken
57,104
31,204
Mitigated
44,368
10,303
Healing
17,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
AmericanTangents
Ah Muzen Cab
15,378
3,909
786
1,273
9,393
4,798
2,468
1,971
7,416
0
37,818
L
9,869
8,896
1,058
1,084
9,120
4,098
0
2,964
6,156
0
15,892
W
Sun Wukong
DirtyBubble69
Sun Wukong
10,600
884
338
1,121
13,723
13,652
37
5,383
7,843
797
14,573
L
Nox
QunLee
Nox
5,864
270
977
2,045
8,015
4,141
0
2,327
5,688
18,184
0
L
Thoth
Retrozaur
Thoth
7,811
188
1,188
1,773
11,183
4,709
0
2,936
8,247
19,316
0
W
Skadi
SeraphxT
Skadi
9,771
3,018
2,573
3,900
7,589
3,375
1,552
2,306
5,265
0
25,155
L
Artemis
ValexSombra
Artemis
10,648
4,191
269
639
9,821
5,022
0
1,986
7,835
0
21,531
W
Sobek
Wyvxrn
Sobek
2,980
128
494
2,827
14,173
17,560
0
4,509
9,574
4,586
0
L
Ganesha
themcarrots
Ganesha
5,267
384
567
703
15,045
13,234
0
4,928
10,117
11,054
0
W
Sol
Årrow
Sol
11,543
3,567
540
4,009
12,226
4,983
4,732
4,502
7,714
29,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,825
Gold Earned
48,401
121
Minions Killed
121
0
Camps Cleared
0
920,927
Distance Traveled
969,207
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,770
888
49
4
0
166,140
0
L
Rama
7,327
666
18
2
0
171,748
0
W
Sun Wukong
9,550
868
8
1
0
206,987
0
L
Nox
9,001
818
48
4
0
206,624
0
L
Thoth
7,424
675
24
2
0
187,867
0
W
Skadi
9,923
902
33
3
0
232,682
0
L
Artemis
9,219
838
30
3
0
183,102
0
W
Sobek
9,711
883
0
0
0
176,143
0
L
Ganesha
7,854
714
1
0
0
171,586
0
W
Sol
9,447
859
31
3
0
187,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role