Player Matchup

Thanatos
Thanatos
ChuckI Nuts
Thanatos
Level 102
God Stats
1W - 2L
1,516 SR
Queue Stats
77W - 79L
1,554 Elo+
Party 2
King Arthur
King Arthur
TermlneI
King Arthur
Level 88
God Stats
0W - 3L
1,484 SR
Queue Stats
45W - 48L
1,528 Elo+
Party 2
Scylla
Scylla
xXRISINGxCROWXx
Scylla
Level 129
God Stats
0W - 2L
1,289 SR
Queue Stats
2W - 5L
1,220 Elo+
Party 2
Team Averages
Level 106
1,430 SR
1,434 Elo+

VS

Team Averages
Level 93
1,568 SR
1,380 Elo+
Ao Kuang
Ao Kuang
Bobby141Qc
Ao Kuang
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 38L
1,375 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Quickdraw203
Ah Muzen Cab
Level 108
God Stats
18W - 15L
1,744 SR
Queue Stats
119W - 124L
1,359 Elo+
Party 1
Fenrir
Fenrir
TheSaltMiningCo
Fenrir
Level 44
God Stats
57W - 66L
1,459 SR
Queue Stats
101W - 110L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ChuckI Nuts
Thanatos
13
5 / 8 / 2
10,414
801
7,954
12,037
5,087
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
TermlneI
King Arthur
11
0 / 9 / 5
8,838
680
8,329
16,247
13,466
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 4 / 2
9,707
747
11,137
9,251
3,779
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Bobby141Qc
Ao Kuang
15
11 / 3 / 7
12,016
924
12,445
12,159
5,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
Quickdraw203
Ah Muzen Cab
13
6 / 5 / 14
11,127
856
14,561
13,355
4,809
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
4 / 0 / 14
10,533
810
4,391
11,077
12,136
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
56
8
Kills
21
21
Deaths
8
9
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Bobby141Qc
Ao Kuang
11
3
7
4.83
L
Thanatos
ChuckI Nuts
Thanatos
5
8
2
0.75
W
Ah Muzen Cab
Quickdraw203
Ah Muzen Cab
6
5
14
2.6
L
King Arthur
TermlneI
King Arthur
0
9
5
0.28
W
4
0
14
11
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,420
Damage
31,397
37,535
Taken
36,591
22,332
Mitigated
22,334
6,220
Healing
4,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Bobby141Qc
Ao Kuang
12,445
3,918
335
3,231
12,159
5,389
980
4,345
7,814
37,931
0
L
Thanatos
ChuckI Nuts
Thanatos
7,954
2,321
0
3,678
12,037
5,087
0
5,064
6,973
0
22,983
W
Ah Muzen Cab
Quickdraw203
Ah Muzen Cab
14,561
8,144
0
1,019
13,355
4,809
446
2,965
10,390
0
59,313
L
King Arthur
TermlneI
King Arthur
8,329
1,096
0
790
16,247
13,466
0
4,047
12,200
0
25,276
W
4,391
606
0
59
11,077
12,136
46
4,211
6,866
0
9,423
L
11,137
955
231
1,521
9,251
3,779
126
4,010
5,241
44,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,959
Gold Earned
33,676
133
Minions Killed
129
0
Camps Cleared
0
608,151
Distance Traveled
663,822
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
12,016
924
48
4
0
253,545
4
L
Thanatos
10,414
801
32
2
0
197,895
0
W
Ah Muzen Cab
11,127
856
72
6
0
198,191
0
L
King Arthur
8,838
680
36
3
0
213,736
0
W
Fenrir
10,533
810
9
1
0
212,086
0
L
Scylla
9,707
747
65
5
0
196,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role