Player Matchup

Fenrir
Fenrir
JumpyLion69
Fenrir
Level 126
God Stats
6W - 5L
1,492 SR
Queue Stats
124W - 122L
1,456 Elo+
Solo
Mulan
Mulan
PounDTrash52
Mulan
Level 126
God Stats
68W - 62L
1,441 SR
Queue Stats
1,400W - 1,417L
1,455 Elo+
Party 1
Cupid
Cupid
TeflonDon523057
Cupid
Level 89
God Stats
29W - 18L
1,600 SR
Queue Stats
435W - 451L
1,447 Elo+
Party 1
He Bo
He Bo
cHiKo-Mob_52
He Bo
Level 103
God Stats
40W - 37L
1,364 SR
Queue Stats
805W - 777L
1,435 Elo+
Party 1
Ganesha
Ganesha
äeõn
Ganesha
Level 71
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 45L
1,513 Elo+
Solo
Team Averages
Level 103
1,479 SR
1,461 Elo+

VS

Team Averages
Level 99
1,596 SR
1,441 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
AythorKratox
Ah Puch
Level 80
God Stats
2W - 0L
1,684 SR
Queue Stats
101W - 79L
1,349 Elo+
Solo
Danzaburou
Danzaburou
CrAzyCaJuN1732
Danzaburou
Level 105
God Stats
9W - 5L
1,591 SR
Queue Stats
431W - 429L
1,451 Elo+
Solo
Susano
Susano
amtoj_13
Susano
Level 100
God Stats
4W - 0L
1,878 SR
Queue Stats
207W - 190L
1,434 Elo+
Solo
Ares
Ares
crash4L55555
Ares
Level 102
God Stats
18W - 18L
1,325 SR
Queue Stats
534W - 550L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
2 / 2 / 0
5,882
535
5,484
8,883
3,451
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 7 / 0
6,043
549
7,070
13,264
6,805
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 5 / 2
4,995
454
4,220
9,862
3,407
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 1 / 0
6,085
553
2,690
4,335
1,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
äeõn
Ganesha
9
1 / 0 / 3
5,842
531
3,008
8,727
6,597
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
14
6 / 1 / 1
7,894
718
10,391
14,222
8,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Puch
AythorKratox
Ah Puch
11
2 / 0 / 2
6,869
624
4,772
3,843
1,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
CrAzyCaJuN1732
Danzaburou
11
5 / 0 / 0
6,968
633
6,903
5,912
2,272
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
amtoj_13
Susano
11
1 / 2 / 3
6,399
582
2,396
10,046
3,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 2 / 4
6,210
565
4,029
9,433
6,444
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
5
Kills
15
15
Deaths
5
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
6
1
1
6.5
W
Ah Puch
AythorKratox
Ah Puch
2
0
2
3
W
Danzaburou
CrAzyCaJuN1732
Danzaburou
5
0
0
5
L
Fenrir
2
2
0
1
L
1
7
0
0.14
L
0
5
2
0.2
W
Susano
amtoj_13
Susano
1
2
3
1.25
L
1
1
0
1
W
1
2
4
1.5
L
Ganesha
äeõn
Ganesha
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,472
Damage
28,491
45,071
Taken
43,456
21,822
Mitigated
22,480
9,743
Healing
17,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
10,391
3,000
0
10,526
14,222
8,733
0
0
14,222
54,655
0
W
Ah Puch
AythorKratox
Ah Puch
4,772
148
0
1,062
3,843
1,258
100
1,103
2,664
47,441
0
W
Danzaburou
CrAzyCaJuN1732
Danzaburou
6,903
2,911
0
2,810
5,912
2,272
536
360
5,512
0
44,173
L
Fenrir
5,484
1,202
0
989
8,883
3,451
0
988
7,895
0
45,711
L
7,070
1,462
0
2,390
13,264
6,805
0
9,936
3,328
0
43,599
L
4,220
2,501
230
3,170
9,862
3,407
0
2,298
7,564
0
34,894
W
Susano
amtoj_13
Susano
2,396
531
0
1,470
10,046
3,773
0
1,266
8,756
0
43,528
L
2,690
106
0
0
4,335
1,562
318
2,260
2,075
45,549
0
W
4,029
431
209
1,085
9,433
6,444
151
2,749
6,604
15,715
0
L
Ganesha
äeõn
Ganesha
3,008
385
148
2,816
8,727
6,597
0
3,710
5,017
12,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,847
Gold Earned
34,340
305
Minions Killed
323
0
Camps Cleared
0
1,133,209
Distance Traveled
1,133,796
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,894
718
86
8
0
207,330
0
W
Ah Puch
6,869
624
85
8
0
226,679
0
W
Danzaburou
6,968
633
72
7
0
210,944
0
L
Fenrir
5,882
535
67
6
0
255,376
0
L
Mulan
6,043
549
77
7
0
201,190
0
L
Cupid
4,995
454
63
6
0
204,861
0
W
Susano
6,399
582
63
6
0
252,414
1
L
He Bo
6,085
553
95
9
0
246,642
0
W
Ares
6,210
565
17
2
0
236,429
0
L
Ganesha
5,842
531
3
0
0
225,140
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role