Player Matchup

Surtr
Surtr
 
Surtr
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
BlueIVI1913
Horus
Level 107
God Stats
0W - 1L
1,772 SR
Queue Stats
17W - 24L
1,456 Elo+
Party 2
Kukulkan
Kukulkan
Jaenieee
Kukulkan
Level 70
God Stats
38W - 36L
1,545 SR
Queue Stats
83W - 78L
1,474 Elo+
Party 2
Scylla
Scylla
Watasumi
Scylla
Level 89
God Stats
2W - 1L
1,741 SR
Queue Stats
7W - 14L
1,402 Elo+
Solo
Charybdis
Charybdis
hole_lover69
Charybdis
Level 88
God Stats
4W - 4L
1,649 SR
Queue Stats
53W - 48L
1,449 Elo+
Solo
Team Averages
Level 93
1,642 SR
1,456 Elo+

VS

Team Averages
Level 59
1,547 SR
1,381 Elo+
Anubis
Anubis
BigJac
Anubis
Level 49
God Stats
41W - 41L
1,496 SR
Queue Stats
80W - 77L
1,474 Elo+
Party 1
Guan Yu
Guan Yu
Cyberzd
Guan Yu
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 15L
1,219 Elo+
Party 1
Danzaburou
Danzaburou
KingLivious
Danzaburou
Level 51
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,454 Elo+
Solo
Jormungandr
Jormungandr
Will650
Jormungandr
Level 29
God Stats
34W - 24L
1,590 SR
Queue Stats
79W - 77L
1,464 Elo+
Party 1
Scylla
Scylla
ZeroXDreadjam
Scylla
Level 103
God Stats
13W - 6L
1,649 SR
Queue Stats
18W - 12L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
16
0 / 5 / 5
10,200
1,020
8,440
17,552
11,774
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
1 / 4 / 4
9,905
991
7,765
18,306
16,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
Jaenieee
Kukulkan
16
1 / 4 / 2
10,284
1,028
15,371
12,729
5,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Scylla
Watasumi
Scylla
16
3 / 3 / 2
10,882
1,088
12,845
9,137
3,317
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
hole_lover69
Charybdis
16
1 / 4 / 5
10,307
1,031
12,993
15,128
5,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

187

VS

Team 2 Tickets

250

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BigJac
Anubis
16
0 / 1 / 11
10,197
1,020
14,636
13,045
7,433
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
Cyberzd
Guan Yu
17
3 / 1 / 11
10,928
1,093
14,122
15,559
19,337
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
KingLivious
Danzaburou
16
6 / 0 / 5
11,387
1,139
14,745
10,520
4,939
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
Will650
Jormungandr
17
2 / 1 / 13
11,382
1,138
10,862
16,003
16,823
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

17
9 / 3 / 4
12,176
1,218
14,913
9,310
4,299
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
64
6
Kills
20
20
Deaths
6
18
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
0
5
5
0.5
W
Anubis
BigJac
Anubis
0
1
11
5.5
L
1
4
4
0.75
W
Guan Yu
Cyberzd
Guan Yu
3
1
11
8.5
L
Kukulkan
Jaenieee
Kukulkan
1
4
2
0.5
W
Danzaburou
KingLivious
Danzaburou
6
0
5
8.5
L
Scylla
Watasumi
Scylla
3
3
2
1.33
W
Jormungandr
Will650
Jormungandr
2
1
13
8.5
W
9
3
4
3.67
L
Charybdis
hole_lover69
Charybdis
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,414
Damage
69,278
72,852
Taken
64,437
42,905
Mitigated
52,831
9,560
Healing
11,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
8,440
3,340
0
2,113
17,552
11,774
0
7,325
9,907
1,081
27,255
W
Anubis
BigJac
Anubis
14,636
957
0
3,077
13,045
7,433
0
7,294
5,386
39,068
0
L
7,765
2,799
1,079
4,191
18,306
16,766
0
10,093
7,749
0
7,533
W
Guan Yu
Cyberzd
Guan Yu
14,122
1,655
1,293
2,548
15,559
19,337
0
6,606
8,286
0
24,867
L
Kukulkan
Jaenieee
Kukulkan
15,371
771
72
493
12,729
5,306
0
8,509
4,070
46,495
0
W
Danzaburou
KingLivious
Danzaburou
14,745
5,341
0
3,721
10,520
4,939
0
3,143
6,916
0
42,749
L
Scylla
Watasumi
Scylla
12,845
990
318
87
9,137
3,317
0
4,112
4,875
36,921
0
W
Jormungandr
Will650
Jormungandr
10,862
2,955
0
789
16,003
16,823
0
9,380
5,675
23,964
0
W
14,913
551
0
5
9,310
4,299
0
2,962
6,159
27,745
0
L
Charybdis
hole_lover69
Charybdis
12,993
6,935
0
1,207
15,128
5,742
0
9,817
5,280
0
21,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,578
Gold Earned
56,070
221
Minions Killed
248
10
Camps Cleared
6
960,630
Distance Traveled
960,718
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
10,200
1,020
40
4
7
206,631
0
W
Anubis
10,197
1,020
68
7
3
181,200
0
L
Horus
9,905
991
9
1
0
190,666
0
W
Guan Yu
10,928
1,093
35
4
0
235,306
0
L
Kukulkan
10,284
1,028
89
9
2
192,267
0
W
Danzaburou
11,387
1,139
73
7
2
184,753
0
L
Scylla
10,882
1,088
61
6
1
190,753
0
W
Jormungandr
11,382
1,138
25
3
1
187,829
0
W
Scylla
12,176
1,218
47
5
0
171,630
0
L
Charybdis
10,307
1,031
22
2
0
180,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role