Player Matchup

Janus
Janus
 
Janus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
 
Danzaburou
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
A Yung Savag3
Cu Chulainn
Level 47
God Stats
44W - 55L
1,488 SR
Queue Stats
325W - 333L
1,375 Elo+
Party 1
Ymir
Ymir
ParacetamolGotti
Ymir
Level 25
God Stats
4W - 3L
1,705 SR
Queue Stats
70W - 94L
1,353 Elo+
Party 2
Arachne
Arachne
THess2
Arachne
Level 68
God Stats
40W - 24L
1,367 SR
Queue Stats
236W - 219L
1,396 Elo+
Party 1
Team Averages
Level 61
1,512 SR
1,425 Elo+

VS

Team Averages
Level 72
1,504 SR
1,414 Elo+
Anubis
Anubis
AKBURGE
Anubis
Level 46
God Stats
2W - 3L
1,272 SR
Queue Stats
99W - 89L
1,363 Elo+
Solo
Ravana
Ravana
AtoMicBDE
Ravana
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
229W - 249L
1,426 Elo+
Party 3
Cthulhu
Cthulhu
BullyHunter76
Cthulhu
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
1,407 Elo+
Party 3
Heimdallr
Heimdallr
CRAPalicious78
Heimdallr
Level 42
God Stats
7W - 3L
1,799 SR
Queue Stats
13W - 12L
1,484 Elo+
Party 3
Amaterasu
Amaterasu
UNO CHONKS
Amaterasu
Level 82
God Stats
15W - 23L
1,448 SR
Queue Stats
263W - 283L
1,389 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
0 / 1 / 2
5,650
565
3,680
5,456
1,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
 
Danzaburou
7
0 / 3 / 2
4,650
465
1,513
5,693
1,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cu Chulainn
A Yung Savag3
Cu Chulainn
11
1 / 0 / 3
6,164
616
6,070
6,325
4,933
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

8
3 / 2 / 1
5,722
572
3,744
7,829
5,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Arachne
THess2
Arachne
10
5 / 2 / 2
6,801
680
6,423
8,433
2,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AKBURGE
Anubis
10
2 / 1 / 0
6,102
610
4,615
5,287
2,536
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ravana
AtoMicBDE
Ravana
9
5 / 3 / 1
5,858
586
4,666
5,743
2,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
8
0 / 1 / 6
5,444
544
5,233
5,992
3,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
CRAPalicious78
Heimdallr
9
1 / 3 / 4
5,280
528
4,397
7,661
3,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
UNO CHONKS
Amaterasu
7
0 / 1 / 0
4,545
455
1,243
7,200
3,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
19
9
Kills
8
8
Deaths
9
10
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
0
1
2
1
W
Danzaburou
 
Danzaburou
0
3
2
0.33
W
Cu Chulainn
A Yung Savag3
Cu Chulainn
1
0
3
2.5
L
Anubis
AKBURGE
Anubis
2
1
0
2
L
Ravana
AtoMicBDE
Ravana
5
3
1
1.83
L
Cthulhu
0
1
6
3
L
Heimdallr
CRAPalicious78
Heimdallr
1
3
4
1
W
3
2
1
1.75
W
Arachne
THess2
Arachne
5
2
2
3
L
Amaterasu
UNO CHONKS
Amaterasu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,430
Damage
20,154
33,736
Taken
31,883
15,726
Mitigated
14,763
6,704
Healing
9,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
3,680
309
0
500
5,456
1,350
0
2,761
2,695
37,604
0
W
Danzaburou
 
Danzaburou
1,513
874
0
954
5,693
1,933
584
2,154
3,539
0
15,316
W
Cu Chulainn
A Yung Savag3
Cu Chulainn
6,070
1,251
0
1,201
6,325
4,933
267
742
5,354
58
40,982
L
Anubis
AKBURGE
Anubis
4,615
98
0
2,595
5,287
2,536
440
1,998
3,289
46,259
0
L
Ravana
AtoMicBDE
Ravana
4,666
1,637
0
690
5,743
2,242
0
1,155
4,588
0
40,734
L
Cthulhu
5,233
523
0
2,581
5,992
3,218
0
1,635
4,298
18,190
0
L
Heimdallr
CRAPalicious78
Heimdallr
4,397
2,088
0
3,058
7,661
3,113
0
2,206
5,408
0
32,432
W
3,744
1,403
62
1,299
7,829
5,154
257
2,266
5,522
12,900
0
W
Arachne
THess2
Arachne
6,423
4,951
0
2,688
8,433
2,356
0
1,925
6,467
0
35,890
L
Amaterasu
UNO CHONKS
Amaterasu
1,243
262
0
792
7,200
3,654
0
488
6,712
0
17,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,987
Gold Earned
27,229
210
Minions Killed
248
0
Camps Cleared
0
1,068,523
Distance Traveled
991,835
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,650
565
70
7
0
214,159
2
W
Danzaburou
4,650
465
25
3
0
183,685
0
W
Cu Chulainn
6,164
616
45
5
0
202,498
0
L
Anubis
6,102
610
90
9
0
191,269
5
L
Ravana
5,858
586
58
6
0
208,548
1
L
Cthulhu
5,444
544
19
2
0
201,799
1
L
Heimdallr
5,280
528
52
5
0
169,755
0
W
Ymir
5,722
572
13
1
0
219,008
0
W
Arachne
6,801
680
57
6
0
249,173
0
L
Amaterasu
4,545
455
29
3
0
220,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role