Player Matchup

Chang'e
Chang'e
Cupcaitz
Chang'e
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 5L
1,546 Elo+
Party 1
Awilix
Awilix
DiscordRizz
Awilix
Level 29
God Stats
5W - 7L
1,486 SR
Queue Stats
119W - 89L
1,551 Elo+
Party 1
Cupid
Cupid
Noats
Cupid
Level 20
God Stats
1W - 0L
1,792 SR
Queue Stats
23W - 22L
1,648 Elo+
Party 1
Janus
Janus
TouchmỄ
Janus
Level 38
God Stats
3W - 0L
1,880 SR
Queue Stats
10W - 2L
1,721 Elo+
Party 1
Geb
Geb
TrilRain
Geb
Level 48
God Stats
3W - 2L
1,723 SR
Queue Stats
35W - 36L
1,677 Elo+
Party 1
Team Averages
Level 28
1,676 SR
1,628 Elo+

VS

Team Averages
Level 25
1,499 SR
1,432 Elo+
Merlin
Merlin
EvilFern
Merlin
Level 34
God Stats
13W - 14L
1,493 SR
Queue Stats
14W - 20L
1,420 Elo+
Party 2
Cu Chulainn
Cu Chulainn
HopOffSmite
Cu Chulainn
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,437 Elo+
Party 2
Chernobog
Chernobog
IssaB0T
Chernobog
Level 37
God Stats
6W - 5L
1,500 SR
Queue Stats
95W - 100L
1,303 Elo+
Party 3
Yemoja
Yemoja
Karbj16
Yemoja
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,500 Elo+
Party 3
Kali
Kali
moistmatty
Kali
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Cupcaitz
Chang'e
11
0 / 1 / 3
6,561
469
1,090
5,702
1,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
16
13 / 0 / 4
9,817
701
15,091
10,707
4,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cupid
Noats
Cupid
14
3 / 1 / 6
8,423
602
12,277
9,391
3,725
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Janus
TouchmỄ
Janus
15
2 / 1 / 3
9,311
665
7,117
7,654
3,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
2 / 1 / 6
7,570
541
3,463
13,861
8,945
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
EvilFern
Merlin
12
1 / 4 / 0
7,147
511
6,295
8,678
2,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
HopOffSmite
Cu Chulainn
14
1 / 2 / 0
8,100
579
6,677
11,455
7,577
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chernobog
IssaB0T
Chernobog
10
2 / 6 / 0
6,416
458
6,045
14,298
4,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Karbj16
Yemoja
10
0 / 4 / 2
6,507
465
1,750
11,988
7,551
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 4 / 1
6,770
484
3,560
12,063
4,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
20
Kills
4
4
Deaths
20
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Cupcaitz
Chang'e
0
1
3
1.5
W
Awilix
13
0
4
15
L
Merlin
EvilFern
Merlin
1
4
0
0.25
L
Cu Chulainn
HopOffSmite
Cu Chulainn
1
2
0
0.5
L
Chernobog
IssaB0T
Chernobog
2
6
0
0.33
L
Yemoja
Karbj16
Yemoja
0
4
2
0.25
W
Cupid
Noats
Cupid
3
1
6
6
W
Janus
TouchmỄ
Janus
2
1
3
3.5
W
2
1
6
5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,038
Damage
24,327
47,315
Taken
58,482
22,138
Mitigated
26,557
19,864
Healing
9,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Cupcaitz
Chang'e
1,090
360
1,424
1,815
5,702
1,910
189
2,350
2,903
31,278
0
W
Awilix
15,091
6,348
0
4,394
10,707
4,522
0
1,059
9,544
0
79,658
L
Merlin
EvilFern
Merlin
6,295
205
0
90
8,678
2,779
0
2,020
6,610
50,314
0
L
Cu Chulainn
HopOffSmite
Cu Chulainn
6,677
1,367
0
1,660
11,455
7,577
0
4,904
6,217
0
66,808
L
Chernobog
IssaB0T
Chernobog
6,045
3,790
0
3,145
14,298
4,271
392
385
13,913
0
44,872
L
Yemoja
Karbj16
Yemoja
1,750
804
1,829
1,457
11,988
7,551
156
2,141
9,805
18,176
0
W
Cupid
Noats
Cupid
12,277
7,953
396
5,348
9,391
3,725
747
938
8,453
0
74,782
W
Janus
TouchmỄ
Janus
7,117
609
0
578
7,654
3,036
0
0
7,654
81,303
0
W
3,463
271
1,943
3,966
13,861
8,945
168
3,646
9,849
25,441
0
L
3,560
1,924
0
1,297
12,063
4,379
0
1,748
10,267
0
51,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,682
Gold Earned
34,940
479
Minions Killed
392
0
Camps Cleared
0
1,477,499
Distance Traveled
1,388,535
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,561
469
84
6
0
199,539
0
W
Awilix
9,817
701
100
7
0
369,070
0
L
Merlin
7,147
511
99
7
0
249,649
0
L
Cu Chulainn
8,100
579
119
9
0
267,659
0
L
Chernobog
6,416
458
69
5
0
274,399
0
L
Yemoja
6,507
465
34
2
0
283,409
1
W
Cupid
8,423
602
115
8
0
270,812
0
W
Janus
9,311
665
164
12
0
331,305
0
W
Geb
7,570
541
16
1
0
306,773
0
L
Kali
6,770
484
71
5
0
313,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role