Player Matchup

Surtr
Surtr
Gold II
 
Surtr
Gold II
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Gold II
 
Susano
Gold II
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Gold II
 
Artemis
Gold II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Platinum I
John24u
Athena
Platinum I
Level 145
God Stats
6W - 7L
1,489 SR
Queue Stats
250W - 243L
1,899 MMR
Party 1
Ix Chel
Ix Chel
Gold II
M0mmyLeFay
Ix Chel
Gold II
Level 47
God Stats
16W - 12L
1,671 SR
Queue Stats
256W - 248L
1,588 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 120
1,532 SR
1,597 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 113
1,603 SR
1,727 MMR
Sun Wukong
Sun Wukong
Gold III
JereCat
Sun Wukong
Gold III
Level 149
God Stats
1W - 0L
1,258 SR
Queue Stats
40W - 35L
1,563 MMR
Party 2
Rama
Rama
Platinum III
KingKrabb
Rama
Platinum III
Level 129
God Stats
27W - 25L
1,672 SR
Queue Stats
221W - 205L
1,763 MMR
Party 3
Mercury
Mercury
Gold II
MMRforME
Mercury
Gold II
Level 81
God Stats
4W - 1L
1,828 SR
Queue Stats
38W - 12L
1,761 MMR
Party 3
Agni
Agni
Platinum V
SeñorNathanXD
Agni
Platinum V
Level 54
God Stats
2W - 0L
1,996 SR
Queue Stats
66W - 36L
1,818 MMR
Party 2
Charon
Charon
Platinum III
Snazz
Charon
Platinum III
Level 154
God Stats
5W - 1L
1,261 SR
Queue Stats
283W - 287L
1,728 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
12
1 / 3 / 3
7,098
507
9,985
15,672
15,077
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Susano
 
Susano
12
4 / 4 / 2
7,000
500
7,548
12,030
4,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Artemis
 
Artemis
10
0 / 4 / 2
6,083
435
6,368
9,844
3,206
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Athena
John24u
Athena
11
1 / 2 / 5
7,015
501
5,345
11,294
10,166
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ix Chel
M0mmyLeFay
Ix Chel
12
2 / 3 / 2
7,450
532
6,524
8,581
3,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
JanusMartichorasBakasuraThor

VS

Bans
HachimanAo KuangRavanaFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
JereCat
Sun Wukong
14
2 / 3 / 4
8,593
614
9,288
15,653
11,000
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Rama
15
5 / 2 / 1
9,229
659
9,985
12,470
5,530
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
MMRforME
Mercury
15
5 / 0 / 5
8,899
636
6,534
9,765
3,953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
3 / 2 / 4
8,340
596
9,034
7,661
3,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Charon
Snazz
Charon
12
1 / 2 / 6
7,383
527
4,855
13,370
9,020
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
36
8
Kills
16
16
Deaths
9
14
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
1
3
3
0.83
L
Susano
 
Susano
4
4
2
1.25
L
Artemis
 
Artemis
0
4
2
0.25
W
Sun Wukong
JereCat
Sun Wukong
2
3
4
1.33
L
Athena
John24u
Athena
1
2
5
1.75
W
Rama
5
2
1
2.75
L
Ix Chel
M0mmyLeFay
Ix Chel
2
3
2
1
W
Mercury
MMRforME
Mercury
5
0
5
7.5
W
3
2
4
2.5
W
Charon
Snazz
Charon
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,770
Damage
39,696
57,421
Taken
58,919
36,920
Mitigated
32,509
16,300
Healing
17,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
9,985
3,299
0
3,204
15,672
15,077
117
952
14,720
880
56,169
L
Susano
 
Susano
7,548
1,994
0
4,859
12,030
4,825
0
2,160
9,870
0
46,662
L
Artemis
 
Artemis
6,368
3,124
0
2,150
9,844
3,206
0
1,184
8,660
0
41,376
W
Sun Wukong
JereCat
Sun Wukong
9,288
2,269
0
6,852
15,653
11,000
186
1,040
14,611
0
71,114
L
Athena
John24u
Athena
5,345
1,839
0
2,779
11,294
10,166
0
4,309
6,732
24,132
0
W
Rama
9,985
8,082
0
5,529
12,470
5,530
0
763
11,707
0
82,153
L
Ix Chel
M0mmyLeFay
Ix Chel
6,524
610
886
2,422
8,581
3,646
216
5,031
3,550
56,768
0
W
Mercury
MMRforME
Mercury
6,534
2,917
0
486
9,765
3,953
0
1,156
8,569
0
84,881
W
9,034
1,361
0
578
7,661
3,006
0
3,464
4,041
70,793
0
W
Charon
Snazz
Charon
4,855
1,373
1,496
2,154
13,370
9,020
0
6,849
6,385
26,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,646
Gold Earned
42,444
368
Minions Killed
541
0
Camps Cleared
0
1,397,544
Distance Traveled
1,425,607
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,098
507
67
5
0
240,508
0
L
Susano
7,000
500
73
5
0
306,914
0
L
Artemis
6,083
435
79
6
0
258,364
3
W
Sun Wukong
8,593
614
132
9
0
290,882
0
L
Athena
7,015
501
34
2
0
316,480
1
W
Rama
9,229
659
146
10
0
254,986
3
L
Ix Chel
7,450
532
115
8
0
275,278
4
W
Mercury
8,899
636
122
9
0
358,580
0
W
Agni
8,340
596
117
8
0
275,972
8
W
Charon
7,383
527
24
2
0
245,187
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role