Player Matchup

Charybdis
Charybdis
BGT_FLYBUCK
Charybdis
Level 38
God Stats
4W - 6L
1,361 SR
Queue Stats
27W - 31L
1,400 Elo+
Party 2
Anubis
Anubis
GrouchoGuy
Anubis
Level 45
God Stats
3W - 3L
1,580 SR
Queue Stats
56W - 61L
1,367 Elo+
Solo
Serqet
Serqet
OB_11_Kenobi
Serqet
Level 24
God Stats
7W - 6L
1,578 SR
Queue Stats
22W - 21L
1,437 Elo+
Party 2
Achilles
Achilles
TheAvocadoKid25
Achilles
Level 7
God Stats
2W - 3L
1,249 SR
Queue Stats
5W - 14L
1,243 Elo+
Party 2
Merlin
Merlin
WildmanPK
Merlin
Level 17
God Stats
16W - 5L
1,608 SR
Queue Stats
19W - 12L
1,485 Elo+
Party 2
Team Averages
Level 26
1,475 SR
1,386 Elo+

VS

Team Averages
Level 21
1,241 SR
1,242 Elo+
Amaterasu
Amaterasu
CocaD2Litros
Amaterasu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,189 Elo+
Party 1
Poseidon
Poseidon
Ericcorpse
Poseidon
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,163 Elo+
Party 1
Fenrir
Fenrir
SoupyScarab
Fenrir
Level 6
God Stats
1W - 6L
1,025 SR
Queue Stats
1W - 6L
1,163 Elo+
Party 1
Tyr
Tyr
THE--GOBLINS
Tyr
Level 38
God Stats
0W - 1L
1,112 SR
Queue Stats
7W - 10L
1,573 Elo+
Solo
Chaac
Chaac
sololoy9
Chaac
Level 42
God Stats
0W - 3L
1,065 SR
Queue Stats
1W - 8L
1,122 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BGT_FLYBUCK
Charybdis
18
11 / 2 / 13
13,635
1,240
19,994
9,185
4,101
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anubis
GrouchoGuy
Anubis
18
4 / 1 / 16
11,639
1,058
16,608
6,609
3,327
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
18
4 / 0 / 18
11,381
1,035
12,648
6,516
3,948
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
18
5 / 1 / 14
11,356
1,032
7,906
13,659
17,369
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
WildmanPK
Merlin
18
5 / 1 / 15
12,146
1,104
17,511
7,144
3,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

288

VS

Team 2 Tickets

76

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CocaD2Litros
Amaterasu
15
0 / 5 / 1
9,649
877
3,988
15,944
11,690
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Poseidon
Ericcorpse
Poseidon
15
0 / 7 / 1
9,503
864
3,946
9,919
2,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
15
4 / 4 / 1
11,066
1,006
8,128
13,322
5,448
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
0 / 7 / 3
9,872
897
11,647
20,707
17,639
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Chaac
sololoy9
Chaac
15
1 / 6 / 1
10,266
933
8,075
21,933
14,728
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
12
29
Kills
5
5
Deaths
29
76
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Charybdis
BGT_FLYBUCK
Charybdis
11
2
13
8.75
L
Amaterasu
CocaD2Litros
Amaterasu
0
5
1
0.1
L
Poseidon
Ericcorpse
Poseidon
0
7
1
0.07
W
Anubis
GrouchoGuy
Anubis
4
1
16
12
W
Serqet
4
0
18
13
L
Fenrir
4
4
1
1.13
L
0
7
3
0.21
W
Achilles
5
1
14
12
W
Merlin
WildmanPK
Merlin
5
1
15
12.5
L
Chaac
sololoy9
Chaac
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,667
Damage
35,784
43,113
Taken
81,825
31,951
Mitigated
52,257
9,126
Healing
11,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
BGT_FLYBUCK
Charybdis
19,994
11,174
0
2,175
9,185
4,101
0
607
8,578
0
43,211
L
Amaterasu
CocaD2Litros
Amaterasu
3,988
761
0
1,651
15,944
11,690
0
8,690
6,355
3,602
10,448
L
Poseidon
Ericcorpse
Poseidon
3,946
563
0
130
9,919
2,752
0
2,397
6,469
17,982
0
W
Anubis
GrouchoGuy
Anubis
16,608
382
0
2,242
6,609
3,327
0
865
5,617
24,568
0
W
Serqet
12,648
2,896
0
698
6,516
3,948
0
1,241
5,275
0
22,608
L
Fenrir
8,128
1,958
0
706
13,322
5,448
0
4,261
8,913
0
14,851
L
11,647
0
0
4,696
20,707
17,639
0
9,037
11,016
0
27,619
W
Achilles
7,906
3,119
0
3,484
13,659
17,369
0
1,800
11,709
0
19,099
W
Merlin
WildmanPK
Merlin
17,511
490
0
527
7,144
3,206
0
1,814
4,880
41,056
0
L
Chaac
sololoy9
Chaac
8,075
3,391
0
4,378
21,933
14,728
0
8,005
13,142
0
25,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,157
Gold Earned
50,356
227
Minions Killed
178
10
Camps Cleared
4
1,004,915
Distance Traveled
941,290
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
13,635
1,240
59
5
3
193,188
0
L
Amaterasu
9,649
877
30
3
1
181,641
0
L
Poseidon
9,503
864
44
4
0
145,854
0
W
Anubis
11,639
1,058
26
2
1
199,932
0
W
Serqet
11,381
1,035
28
3
3
213,561
0
L
Fenrir
11,066
1,006
20
2
3
220,777
0
L
Tyr
9,872
897
38
3
0
197,090
0
W
Achilles
11,356
1,032
31
3
2
187,489
0
W
Merlin
12,146
1,104
83
8
1
210,745
0
L
Chaac
10,266
933
46
4
0
195,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role