Player Matchup

Cthulhu
Cthulhu
Krosyn
Cthulhu
Level 102
God Stats
17W - 9L
1,525 SR
Queue Stats
329W - 314L
1,442 Elo+
Solo
Apollo
Apollo
ProEliteSniper14
Apollo
Level 67
God Stats
11W - 8L
1,527 SR
Queue Stats
48W - 50L
1,371 Elo+
Party 2
Bastet
Bastet
Salchis11
Bastet
Level 67
God Stats
12W - 15L
1,628 SR
Queue Stats
402W - 368L
1,441 Elo+
Party 2
Sol
Sol
Sinae097
Sol
Level 28
God Stats
1W - 1L
1,224 SR
Queue Stats
47W - 37L
1,465 Elo+
Party 2
Bellona
Bellona
eliezer517
Bellona
Level 99
God Stats
1W - 2L
1,288 SR
Queue Stats
81W - 92L
1,394 Elo+
Party 2
Team Averages
Level 73
1,438 SR
1,423 Elo+

VS

Team Averages
Level 60
1,444 SR
1,296 Elo+
Gilgamesh
Gilgamesh
Bape Customz
Gilgamesh
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,139 Elo+
Party 3
Skadi
Skadi
Dosezz
Skadi
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
85W - 80L
1,460 Elo+
Party 1
Thanatos
Thanatos
Just Jubbies
Thanatos
Level 29
God Stats
2W - 4L
1,303 SR
Queue Stats
2W - 12L
1,139 Elo+
Party 3
Baron Samedi
Baron Samedi
She Dutt
Baron Samedi
Level 65
God Stats
0W - 2L
1,561 SR
Queue Stats
8W - 16L
1,305 Elo+
Party 3
Charon
Charon
VaughnSocks
Charon
Level 75
God Stats
1W - 5L
1,357 SR
Queue Stats
71W - 71L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Krosyn
Cthulhu
13
3 / 4 / 6
9,108
434
8,517
21,192
20,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 2 / 7
9,911
472
8,571
12,229
4,867
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
Salchis11
Bastet
19
12 / 3 / 9
12,575
599
21,558
19,846
9,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
5 / 4 / 4
9,268
441
11,868
15,145
5,775
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
eliezer517
Bellona
16
6 / 3 / 8
11,109
529
19,200
26,427
31,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bape Customz
Gilgamesh
12
0 / 6 / 1
7,932
378
8,725
22,568
17,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
Dosezz
Skadi
13
1 / 5 / 3
8,874
423
11,427
14,273
5,757
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
Just Jubbies
Thanatos
14
2 / 11 / 8
9,092
433
10,361
16,666
10,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
She Dutt
Baron Samedi
18
10 / 5 / 3
12,101
576
20,994
15,598
8,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charon
13
3 / 1 / 6
10,013
477
13,455
21,582
27,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
37
28
Kills
16
16
Deaths
28
34
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Bape Customz
Gilgamesh
0
6
1
0.08
L
Skadi
Dosezz
Skadi
1
5
3
0.5
L
Thanatos
Just Jubbies
Thanatos
2
11
8
0.55
W
Cthulhu
Krosyn
Cthulhu
3
4
6
1.5
W
2
2
7
2.75
W
Bastet
Salchis11
Bastet
12
3
9
5.5
L
Baron Samedi
She Dutt
Baron Samedi
10
5
3
2.3
W
5
4
4
1.75
L
Charon
3
1
6
6
W
Bellona
eliezer517
Bellona
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,714
Damage
64,962
94,839
Taken
90,687
72,706
Mitigated
69,573
26,198
Healing
19,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Bape Customz
Gilgamesh
8,725
2,139
0
2,419
22,568
17,615
320
2,539
20,029
0
44,528
L
Skadi
Dosezz
Skadi
11,427
3,834
0
2,354
14,273
5,757
1,607
2,996
11,277
0
65,506
L
Thanatos
Just Jubbies
Thanatos
10,361
2,414
0
3,998
16,666
10,764
285
2,946
13,720
0
27,332
W
Cthulhu
Krosyn
Cthulhu
8,517
721
0
3,004
21,192
20,704
0
9,526
11,488
34,788
236
W
8,571
4,679
346
4,078
12,229
4,867
1,040
6,194
5,900
0
64,100
W
Bastet
Salchis11
Bastet
21,558
7,028
0
5,876
19,846
9,364
0
4,644
15,113
0
127,599
L
Baron Samedi
She Dutt
Baron Samedi
20,994
859
1,683
2,589
15,598
8,427
268
4,972
10,626
81,984
0
W
11,868
3,825
0
5,433
15,145
5,775
640
8,699
6,446
51,265
0
L
Charon
13,455
3,681
521
6,135
21,582
27,010
380
6,696
14,886
39,408
0
W
Bellona
eliezer517
Bellona
19,200
5,022
0
7,461
26,427
31,996
53
5,386
20,090
0
73,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,971
Gold Earned
48,012
474
Minions Killed
333
0
Camps Cleared
0
1,995,178
Distance Traveled
1,936,517
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,932
378
44
2
0
388,535
0
L
Skadi
8,874
423
85
4
0
370,072
0
L
Thanatos
9,092
433
36
2
0
425,767
0
W
Cthulhu
9,108
434
41
2
0
381,943
1
W
Apollo
9,911
472
102
5
0
408,786
0
W
Bastet
12,575
599
144
7
0
486,750
3
L
Baron Samedi
12,101
576
125
6
0
390,577
0
W
Sol
9,268
441
78
4
0
361,419
0
L
Charon
10,013
477
43
2
0
361,566
0
W
Bellona
11,109
529
109
5
0
356,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role